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  SCUD Launcher (+ Nuke) (v 1.25)  
Picture of SCUD Launcher (+ Nuke) Author : Gigan
Version : 1.25 Era : Modern Type : Armoured
Size : 5.91 MB Demo mission : No
Downloads : 20029 Rating : 4.4 / 5 (rated 14 times)

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Included *.pbo files : Needed addons :
  • GIG_Scud.pbo
None
 
Description :
SCUD 1.25
Armed Assault Addon
Required Armed Assault version 1.05 or higher (Tested with 1.14)

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* Description
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This Addon adds the SCUD Launcher that can launch a nuclear missile to Armed Assault.

Processing according to the nuclear explosion is very heavy, needs high spec machine.

Some texture is misappropriated from Operation Flashpoint.

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* Installation
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Put GIG_Scud.pbo on \ArmA\AddOns directory.
SCUD Launcher is added to OPFOR > GIG SCUD > SCUD in Mission Editor


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* History
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Ver1.25 - Aug 22, 2008
- Reformed 3D model.
New model of SCUD vehicle by Vilas from VIBI. Gratitude for offer.
- Added launch operation call to AI.
- Removed radioactivity screen effect.
- Added different explosion method that trees and walls collapse.(same ver1.0 method)
Can use method from fall2.sqs, exp2.sqs.
- Corrected Thing, StaticWeapon, Ship objects not damaged.
- Corrected target map marker display bug.
- Corrected bullet doesn't penetrate through window.

Ver1.2 - Aug 14, 2007
- Improved explosion effect.
Amount of particle used has increased.
- Changed damage method.
An extreme framerate decrease at explosion was reduced.
Instead, trees and walls do not collapse.
Instead, blast is not covered with buildings.
- Added radioactivity effect after exploded.
- Added breaking weather effect after exploded.
- Improved explosion luminescence at nighttime.
- Added Lock/Unlock launch control using in script.
- Added nuclear explosion sound using in script.
- Operated in ArmA ver1.05.
- Corrected damage was effective in expnod.sqs.
- Changed variable name of target point.

Ver1.0 - Jun 14, 2007
- First release.


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Gigan (giganarma@gmail.com)
 
Picture of SCUD Launcher (+ Nuke) Picture of SCUD Launcher (+ Nuke) Picture of SCUD Launcher (+ Nuke)
Size : 5.91 MB
  September 18th, 2007 - 21:50   Comments (3)  

 
 
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