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SCUD Launcher (+ Nuke) (v 1.25) |
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| Author : Gigan |
Version : 1.25 | Era :
Modern | Type : Armoured |
Size : 5.91 MB | Demo mission : No |
Downloads : 20029 | Rating : 4.4 / 5 (rated 14 times)
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Included *.pbo files : | Needed addons : |
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None |
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Description : |
SCUD 1.25 Armed Assault Addon Required Armed Assault version 1.05 or higher (Tested with 1.14)
************************************************************************************************************ * Description ************************************************************************************************************ This Addon adds the SCUD Launcher that can launch a nuclear missile to Armed Assault.
Processing according to the nuclear explosion is very heavy, needs high spec machine.
Some texture is misappropriated from Operation Flashpoint.
************************************************************************************************************ * Installation ************************************************************************************************************ Put GIG_Scud.pbo on \ArmA\AddOns directory. SCUD Launcher is added to OPFOR > GIG SCUD > SCUD in Mission Editor
************************************************************************************************************ * History ************************************************************************************************************ Ver1.25 - Aug 22, 2008 - Reformed 3D model. New model of SCUD vehicle by Vilas from VIBI. Gratitude for offer. - Added launch operation call to AI. - Removed radioactivity screen effect. - Added different explosion method that trees and walls collapse.(same ver1.0 method) Can use method from fall2.sqs, exp2.sqs. - Corrected Thing, StaticWeapon, Ship objects not damaged. - Corrected target map marker display bug. - Corrected bullet doesn't penetrate through window.
Ver1.2 - Aug 14, 2007 - Improved explosion effect. Amount of particle used has increased. - Changed damage method. An extreme framerate decrease at explosion was reduced. Instead, trees and walls do not collapse. Instead, blast is not covered with buildings. - Added radioactivity effect after exploded. - Added breaking weather effect after exploded. - Improved explosion luminescence at nighttime. - Added Lock/Unlock launch control using in script. - Added nuclear explosion sound using in script. - Operated in ArmA ver1.05. - Corrected damage was effective in expnod.sqs. - Changed variable name of target point.
Ver1.0 - Jun 14, 2007 - First release.
************************************************************************************************************ Gigan (giganarma@gmail.com) |
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Size : 5.91 MB |
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September 18th, 2007 - 21:50 |
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