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  DMSmokeEffects v 4 Beta (v 4.2)  
Picture of DMSmokeEffects v 4 Beta Author : DMarwick
Version : 4.2 Era : Modern Type : Misc, Realism Mod
Size : 1.7 MB Demo mission : No
Downloads : 6388 Rating : 5 / 5 (rated 1 time)

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Included *.pbo files : Needed addons :
  • DMSmokeEffects.pbo
None
 
Description :
Smoke effects
Thick billowing smoke for helicopters & fuel trucks, and thick black smoke for tanks etc. After about a twenty minutes the smoke changes to smoldering smoke. After another twenty minutes the smoldering smoke peters out. If it rains, the smoldering smoke will steadily get lighter in colour and will extinguish quicker, depending on how fast it's raining. After about three-quarters of an hour the average battlefield will be clear of smoke generally, but there's randomness coded in.

Grenade effects
I'm really happy with this one, it looks almost exactly the same as footage I reseached on grenades. A sudden "poofing" of instantaneous dark smoke, which lightens and drifts & settles over 10 or so seconds.

Building collapse effects
Basically just made the existing effect 10x bigger and last 10 times longer. Also made the dust grey, heavier, and more difficult to see through for longer.

4.2 improvements:
- New, more varied look to entire effect.
- New pale animated smoke texture for more realistic battlefield look.
- MaddMatt's settings for fuel explosion effect.
- Default vehicle smoke altered substantially.
- Smoke grenade improvements.
- Most smoke effects now have lighting effects too for better night battles.
- Smoke effects are now relative to world axis rather than vehicle axis. (Before, a tank on it's side would eject smoke to the side. Or even straight down if it was upside-down.)
 
Size : 1.7 MB
  September 18th, 2007 - 22:42   Comment (0)  

 
 
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