SMERSH from the SARMAT studio has released the final version of their Russian architecture pack on the BI Forums. This pack is adding a long list of new building to previous releases and new features.
Not long ago we released V3.0 Russian architecture pack and we received the information from teams and users, who begin to create missions with V2.0 pack, that they have problems with the incompatibility of V3.0 with V2.0
Unfortunately compatibility with V2.0 is impossible, because all objects in V2.0 can not distruct, And V3.0 and final objects can be distructed. Diferent versions have difernt configs.
Changes:
- Improvement of shadow lods. - Corrected errors with ladders usage. - Corrected geometry lods errors. - Better quality of all textures. - Final version is compatible with V2.0
JOHNsArT has released a first alpha version of his long awaited Kingtiger tank from the WW2 Era in the BIS Forums.
Finally i found time , to bring you guys my lovely babies to arma!
ALPHA means that this Tiger2 pack , doesnt represent the final result.
Known bugs:
- comander mg doesnt shoot acurat -----> need a fix - 88mm shell sound & reload sound uses bis sound -----> need a fix - maingunner (turret) shoot WITH mg too -----> need a fix - hul mg doesnt work -----> need a fix - when tiger is destroyed doest show dammage rvmats-----> need a fix - config needs tweaking -----> need a fix - o2 setup needs tweaking -----> need a fix - needs correct aim sights also i need a - commander, gunner and driver optic -mlod- -----> need a fix
Edit2 : The new file is uploaded, we have also added some better images from previous WIP shots
GMC from French ADO Team has released a short video of his upcoming TRM4000 addon on the Clan ADO Forums. This general utility truck for the French Army is coming in different versions : troops transport, tow truck, box transport and in different textures both "woodland" and "desert". Here is a short YouTube video showing the TRM4000 in game.
BadBenson released several new work in progress screenshots of his Afghanistan map on the BI Forums
Guys...since i now work with real data i had to start from scratch. that's why the progress on my Afghanistan map was going slow.
Those are some pics of the current stage. it's all still WIP but constructive critizism is always appreciated.
Right now i'm still working on the general concept on how the farmland will look like. that means that i'm gonna practise on the shown area until i'm happy with the result and then afterwards will fill up the rest of the map in that way. so i in the end i hope it'll be still detailed despite the amount of space to be filled.