i0n0s has released an ArmA RealTimeEditorV4 on the BI Forums. This Editor is based upon RTE V3 by HqPL.
Whats new?
+Added ability to rotate objects +Added ability to change height of objects +It's possibly to export and save objects -Removed ability to place units because of incompatibility in export
zGuba has released a Compact Fix Pack for ArmA on the BI Forums. In February I decided to make cumulative minor gameplay patch for ArmA instead of separate and sometimes self-overwriting addons.
The final pack v1.2 contains 3 files:
- ZGB_ConfigFix.pbo - little clientside config fix 2A42 ROF, Mi-17 FFAR count, AI uses PG7V against choppers, and RPG & M136 only against vehicles only in close ranges with decreased precision, turrets starting engine disabled, BIS islands maps have 100/1000 grids and 6 digit military coordinates system. Thanks to Jinef for solution!
- ZGB_ConfigFix_QG.pbo - 100/1000 grids and 6 digit military coordinates system for Porto and United Sahrani. Disable it if You don't have Queens Gambit. Thanks to Jinef and PROPER Studio for solutions!
- ZGB_LanguageFix.pbo Multilingual vehicle and weapon designation fix. It's made similar way as my previous PL fix, but this time you don't have to replace nor disable original config files. In addition, Yeb's Grenade Name Fix is included! Thanks, Yeb!!!
Scramjet has informed us that -=UOE.Txalo=- has found some new videos showing Armed Assault 2. These video's have been published on the Tiscali Games and are recorded with a handheld camera. We would be gratefull if a czech community member could translate the text of the article. If you have translated it simply create a new thread in our ArmA2 section and post it there.
EDIT: Valhalian was so kind to translate the czech article into english. You can view the translated text in this forum thread. Once again, thank you very much for taking the time to translate it Valhalian.
This basically adds Irish infantry to the game, there are eight different units; Squad Leader, Rifleman, Marksman, Grenadier, Medic, AT Rifleman, Engineer and Machine Gunner. There are still some bugs (explained in the readme) i hope to fix these soon. There is a new helmet model and a new model for the rucksacks used.
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
Karaya1 has released an updated, 1.4 version of his Anti-Aircraft BRDM-2 & Stryker addon on the BI Forums.
1.4 - corrected a class entry in the SAMVehicles standalone .pbo to correspond with the XtraVehicle addon - introduced threat entries for the SAM vehicles
The talented addonmaker DMarwick has posted some information and videos over on the BI Forums concerning his latest project: disturbable ambient bird life. The addon basically makes flocks of birds fly up when startled by soldiers moving past their trees. See the youtube video below or visit DMarkwick's topic in the BI Forums for more detailed information.
MechaStalin has released some new screenshots showing the BTR 70 addon he imported -legally- from the game S.T.A.L.K.E.R. The screenshots show the updated shadows added to the model, and the ability to let soldiers ride on top! For more information, see his BI Forums topic.
T_Bone has posted some very nice looking pictures and information about Mateck's upcoming M1A1 Abrams addon over on the BI Forums. The new M1 promises to be more realistic than BIS', sporting a loader's position complete with usable M240 machinegun and much more.
Features: - New texture. - random markings. - loader station with working M-240. - new sounds for engine, turret, main gun, machineguns.