Scars09 has released a sc9_ships1 addon featuring RACS, SLA an a civilian ships and sailors crew on the BI Forums.
This addon contains 3 ships for Independent (RACS), one ship for OPFOR, a civilian freightship as real ship and as static object. This addon also contains 2 retextured BIS Units (officerE and officerG) to fit as crew for the ships and a static object to be used as naval contact mine.
The Ships are intended and pre-configured to use mando missiles addon (recommended but not needed). Placement of the mando missiles gamelogic is enough to activate the system.
Some times ago, Mr13 from the Hotshots team has post an interesting request on our Forums. He, as a speaker for his team, is asking for a way of giving a better protection to MHQ in Warefare :
Our 1st request to whoever is interested and can help us achieve that goal ,is MHQ protection bunker building which will be used to fortify MHQ in Warfare.
This building should be made with several options in mind:
1.building must have entrance to drive in and deploy mhq inside (garage) 2.building must be destroyable (each wall can take up to X damage before it breaks) 3.if certain part of building is destroyed, it makes hole in wall , leaving rest intact.
With this configuration, Commander in Warfare game could safely put building and secure mhq from sides and air and have "decent" protection compared to current setup in warfare.
So, the "A bunker for ArmA addon Contest" has been launched in order to offer the community an opportunity to get an interesting set of addons usable in different kinds of missions, in a Modern Warfare as well as in a WW2 one.
Get back to your keyboard, mix your concrete and build for us some reinforced shelter for our MHQ. Post here on our Forums !
itim_tuko from the Conflict Zone Mindanao Mod published several new screenshots and information of their latest work on the BI Forums.
After several requests I made a try for the new Digital camo of the Philippine Marines - hope you like it. The public beta will be released when it reaches status 0.5
Linker Split, our friend and co-moderator of our Italian forums, informing us about his High Definition Desert Island WIP, has sent us some screenshots and has announced the release of a video featuring enter able building.
... most models will be enter able... ...some houses will be implemented with RTM destruction system as seen in HDT island ... ...this is maybe my last project for Armed Assault.
SNKMAN released his ArmA Group Link script version 3 on the BI Forums. AI is now much more smarter then ever before! Demo mission, and Readme are included.
The Group Link History:
• The original Group Link script was written by Toadlife. • KeyCat continued toadlife's work and heavily modified the original Group Link script and tweaked and enhanced it. • From now on Group Link was avalible and known as Group Link 2. • Since ArmA was out i converted Group Link 2, added some new features and called it Group Link 2 Plus!
Group Link 3
• Group Link 3 is still based on the work of Toadlife and KeyCat but it's way more enhanced and optimized then ever bevore! • Group Link 3 is a AddOn based AI Enhancement script, which is doing a lot of configuration's and setting's by it's own. • So it's not necessary to inizialize every group by putting "ge1=group this", "ge2=group this" and so on in the inizializing field of each group. • Group Link 3 is detecting every unit, group, object, which is used in a mission by it self. • Basically Group Link was a AI Enhancement script only, but i simply could not take off my hands from some very nice Effect features, which i missed so much from OFP.
Group Link 3 NEW FX Features:
• Church Chor. ( Sound ) • Church Light. ( FX ) • Random Weather • Bullet Whiz By. ( Sound ) • Shell Fly By. ( Sound ) • Grenade impact Simulation. ( FX ) • Explosion FX. ( Debris, Dust Wave, Hot Ground ) • Fire, Ashes and Sparks
Vilas has informed us on our Forums about the new Vilas_MilBonus addon, a pack of vehicles of Law Enforcement of both North and South update and about Vilas_P85 - pack of infantry of SLA and RACS. A new version of theweapon holder addon, bonus SLA/FIA/RACS infantry addon is also released. Updated German infantry addon, Swedish infantry addon , Polish infantry and vehicles addon, American and Eastern weapons addons are released.
first what i must say - i found source of bug in all my previous units, causing that in NV Goggles units faces were shining and very shining when dead so i fixed my infantry addons and i made other updates:
- fixed infantry addons: *German infantry addon *Swedish infantry addon *Polish infantry and vehicles are updated too changed bug in faces materials and i added few new vehicles for Police (on screens above), realistic reticles by RHS ... - new addons: * Vilas_MilBonus is pack of vehicles of Law Enforcement of both North and South includes vehicles listed above and if you wanna drive it with crew - crew is in bonus infantry pack, if you don't want crew - use it "empty" in editor to avoid c.t.d. note : Volga texture is alpha, i know it has wrong dashboard ;] * Vilas_P85 - pack of infantry of SLA and RACS some models of RACS 85 were released already in my addon "weapon holders and Project'85 teasers" (this addon will soon be updated too as weapon holding units, but no sense to use units of upcoming mod) but this pack is pack SLA vs. RACS (including Police and Militia) this pack uses my weapons packs: East weapons are used by SLA (AKM, AKMS, APS) RACS uses more - European weapons (FAL, MINIMI are main rifles of RACS) commando grenadier uses HK G3 HK79 (TGS) so it is in german pack (if you don't want, don't use in editor Grenadier) Policeman uses Revolver and M1911 , which are in the American pack ... - new version of weapon holder is ready too: this is addon of weapon holders, bonus infantry, it is not addon of SLA/FIA/RACS to compete with any other mods, it is just weapon holders , if someone can do replacement is welcome. sorry for no screens a.t.m. but : - RACS wear BDU/PASGT in 2 types of camo - SLA has many models of soldiers including some kind of SWAT - FIA has 9 models - Militia and Police like in SLA/RACS-85 addon (no matter what addon is used, Militia and Police are the same and compatible) soon i will prepare few SP missions for it ... also bugs in American and Eastern weapons fixed.
Old Bear 10/01/2009 edit, about Swedish infantry, from our Forums : - Swedish issue : weapon pack is vilas_svw, Swedish infantry is vil_swe infantry was released to the public for the first time, before that it was given to Swedish mod and Swedish community in MLODs and multilayer textures now it was published as "weapon holder for Swedish weapons"
Datakill has moved from his Studio Berkut blog to a a new Studio Alpha full web site and on the move has released a new screenshot of the Mil MI-28N.
Some more informations about the MI28N: The addon will first come with 2 versions. They both have similar specifications except for the rockets and missiles carried. - MI28N (Number 024) 16 missiles "ATAKA-V, 40 rockets, 1 chin-mounted 30 mm Shipunov 2A42 cannon. This is just the "classic" weapons system MI28N (Number 014) 8 missiles "ATAKA-V, 60 rockets, 30 mm Shipunov 2A42 cannon This version is more for ground support. The "ATAKA-V" AT missile is having the same specs as the "VIKHR" with air to air capabilities. The chin mount has the ability to move 110 degrees from side to side and can angle down up to 40 degrees and up 13 degrees as the round front radar follows its movments The turret is also equiped with FLIR system for night combat There is no release date at this moment as we now need to work on the interior but we won't wait to release it when it will be done.