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  Warfare BE 2.0beta released Mission release    

Hurricane announced on the BIS Forums, that Benny has released his Warfare BE (2.0b) Warfare Mission on the Hotshots XR clan website.

Features:
- Ability to turn Camp Respawn On/Off at startup.
- French/English localization (i'll translate other langage asap i have some people who will be willing to translate).
- Advanced HUD (Showing nearby Buildings / Town Captures progress).
- Construction Interface Modules recoded (calling the same module for each players).
- Unit Construction Queuing (with a debug function in case of problems).
- Map tracking, all side units are shown on map (your own ais have their own # on map).
- Differents Town Occupations levels.
- Evolved Voice System.
- Light JIP.
- New Artillery System (Cannon/Mortar/MLRS/GRAD..).
- Ability to select where the unit is being built (Factory menu has a minimap for an easier comprehension).
- Ability to modify View Distance / Terrain Grid on client side.




  July 31st, 2009 - 19:53 By Deadeye   Comment (0)  

  Survival MP Mission Screenshots    

On the BIS Forums, shark-attack released his MP Mission named =RTY= Eve of Destruction

8 Players - 2 missions - no respawn

Mission: Try to survive 12 waves - Each wave has 2 groups attacking your position with increasing enemy numbers and AI skill..




  July 31st, 2009 - 19:40 By Deadeye   Comment (0)  

  =RTY= Eve of destruction MP Mission Mission release    

shark-attack released his Coop Mission called =RTY= Eve of Destruction on the BIS Forums.

The purpose of today's mission is three fold.

To strike a major blow against the Soviets through the destruction of its ability to manufacture vital equipment and supplys

To cripple the Soviets ability to transport Equipment and supplys to the battlegrounds

And to strike fear into the Russian civilian population by bringing the violence of war to their home ground.





  July 31st, 2009 - 19:33 By Deadeye   Comment (0)  

  ONS - Operation Northstar WIP Screenshots    
On the BIS Forums, Abs from ONS - Operation Northstar posted 6 more screen captures of their Canadian Units and Ch-47.

With much thanks to Smiley Nick, Wld427, and the gang, this bad boy (Chinook) will be released soon with the troops in order to deliver them anywhere they need to go on the batllefield.

And some pics of the troops with the different weapons.





Source : BIS Forums
  July 31st, 2009 - 17:26 By Deadeye   Comment (1)  

  Operation Viper Coop Mission Mission release    

B|oodThorn announced on the BIS Forums, that he has released his Operation Viper Coop Mission.

Your small team of OPFOR spetsnaz operatives must penetrate CDF Forces lines,complete set tasks to prevent CDF Forces from building there rogue army.

1-4 players for SP / Coop,this is my first mission and im a complete newb at scripting so any feedback and ideas would be much appreciated.The mission has had minimum testing so please be patient and a little forgiving.





  July 31st, 2009 - 16:51 By Deadeye   Comment (0)  

  Operation Resolute Fury SP Mission Mission release    

Private Draxel informed us, that he has released his first public SP Mission called Operation Resolute Fury on our Forums.

Description:
Be part of a realism based Suppression of Enemy Air Defences (SEAD) mission as a NATO F-16 pilot.
Communicate with the battlefield and follow realism based airfield procedures.
Utilize your payload correctly to succeed.

Author's notes:
This is my first mission to be released to the public.
I spent about two weeks on it, with a lot of help from the Mission Editing section right here on the Bohemia Interactive forums!
I'm pretty satisifed with the final result, but in the end it's your opinion that truly matters!
Remember, this mission can become confusing, pay close attention to your orders!
The mission does not follow a spesific story, if I get around to make another one I will definitly include a storyline on a large scale.

And one last thing, remember to check what options you have available on the radio!



Needed addons :
GLT F-16 (v 1.101)


Source : ArmedAssault.info Forums
  July 31st, 2009 - 16:27 By Deadeye   Comment (0)  

  CRcti@Angry@SGE MOD: CTI-Mission Release v0.3 ready Mission release    

First release of a new CTI-Version is on the way. X-One from S.G.E and Muecke from AngryInsects has released their first new CTI-Version called CRcti@Angy@SGE_v0.3. It is based on Squeezes crctiWarfare_v0.9 and in the same way of earlier OFP- and AmA1-CTI`s the new release should produce the popular known CTI-Feeling.

Highlights:

- unfair setup with battle helicopters over the whole island is now history
- better markers
- Several usefull Addons (for ex. Chinhook Chopper and F16)
- new Orientations in the direction of prices, armor and fire power

The mission is currently payed on the S.G.E.-Clanserver

If you want to play it, you need to install the CRcti@Angry@SGE MOD

If you want to discuss bugs or anything else around the mission or MOD you can do it on Angry-Forum or also in S.G.E-Forum


News submitted by Magnum S.G.E.






  July 31st, 2009 - 16:17 By Deadeye   Comment (0)  

  GMJ Sight Adjustment (ArmA 2) updated Addon release    
noamles released an update for gmJamez's GMJ Sight Adjustment which he brought to ArmA 2 on the BIS Forums

Hello,

I decided to convert this excellent addon to ArmA2...
All the info and explanations can be found in the original thread.

Some credits:
gmJamez - for making this amazing addon and giving permission to continue work on it.
Solus - for making the SightAdjustment_autoInit addon to support Extended Event Handlers.

All i did was fixing small scripting errors and merging Solus work with the original addon to support Extended Event Handlers. Also signed the file so it can be used on servers that require signature files.

Changelog:
Changes in 1.1
* FIXED bug - addon stopped working after saving and loading a game.
* FIXED bug - addon stooped working after doing a HALO jump in domination.
* FIXED bug - addon caused other addon's key assigments to stop working.
* NEW - working Range cards for more weapons.
* NEW - A lot of configuration were moved to the dta folder to allow modifying without breaking the signiture.



  July 31st, 2009 - 10:47 By Deadeye   Comment (0)  

  Project Aus , First WIP pics Screenshots    

Rhodesy77 from the newly started Project Aus Mod has posted dozens of screenshots showing their upcoming mod, on the BIS Forums. We have selected a few, if you want to see all of them, head over to the BIS Forums.

As of now Project Aus is a go!

Project Aus is a ArmA2 modification that will bring modern Australian Defence Force units to the game. Project Aus started off as a personal project between a few mates, but recently it has been decided that we will go public with our releases.
Currently we are focusing on just geting australian units into the game, therefor for our first release a large amount of the mod will be re-skinned or modified community addons (with all permissions and credits of course) as we are currently short of a experienced 3D modeler. However, after we get a initial release out to the public, and have more experience under our belts, we do plan to model our own eqipment. Also we will be recieving 3D models and textures from our friends of the ADF mod for the Project Reality mod for BF2. (shown below)
Anyway onto the pictures, please keep in mind that we are still chasing permissions for some of these units, therefor we claim NO credit for the following models (unless stated) all credit is with their respective creators, only thing currently that is our own work is the skins (unless stated, and this will change in the future)

They are working on :
- MRH90
- CH-47
- Kiowa
- S-70 Blackhawk
- F/A-18 Hornet
- C-130 Hercules
- Aslav/Aslav-pc
- M113AS4
- Auscam Troops
- Descam Troops
- F-88 Aus styer*
- F-89 Minimi*
- Carl Gustav M3*
- SR-98*
- SR-25*
- Bushmaster APC*

(Everything with a * next to them has been provided by the ADF team of the PR mod, thanks again guys.)




  July 31st, 2009 - 10:43 By Deadeye   Comments (4)  

  Jon-C5- Editor Update updated Addon release    
Jon-C5- released an update for his Jon-C5- Editor Update on Armaholic.com.

Changelog:


Fixed Bugs
*(May get "can not play or edit this mission, dependent on donloadable content") fixed
*Unamed buildings
*Some missing animationsAdded
Added
*New class as of v1.2, "#Signs".
*New class as of v1.1, "#buildings2"
*New objects to "#objects" class





Source : Armaholic.com
  July 31st, 2009 - 10:31 By Deadeye   Comment (0)  

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