VanhA has informed us about the release of an updated -v1.1- Everon missions pack on the BI Forums. Everon by Sgt.Ace needed.
UPDATED as 1.1 Changes: *Bicycle patrol-missing task fixed *Steel beasts-changed tank type & reduced the number of BMP3's created & changed 3 of the crewmen as an AT team *Lair of the bear-Added new publicVariable to better handle the ending/revive array fixed *The hard path-Changed patrols to dynamically created ones/revive array fixed *Added a new 7th mission called "co 10 @Root canal *Small tweaks
Monsada has released an updated "Versión 4.2.2" of his UPSMON - Urban Patrol Script Mon script on the BI Forums.
Changes in version: v4.2.2 - Added frontal attack - Added battle formations depending on situation. - AI can enter buildings to take defending positions or while attacking AI can patrol the buildings searching for enemies or fire positions. - Improved system to find, assign and get in the vehicles. - Optimized performance, it can be executed every 20 seconds. - Parameters modified: sharedist increased, react lowered, cycle increased. - Modified the AI combat behavior, it will change depending on the situation. - Fixed bug where reinforcements stopped patrolling if they hasn't any target. - More dynamic flanking positions. - Platoon with "NOMOVE" tends to hold positions and use the surrounding buildings
- German Flags of West- and East Germany - German Post Flags - Military Flags of the NVA (National Peoples Army) and Bundeswehr - Navy Flags of both States (you can also use the flag of the BWMod for the West German Navy) - 2 civil German flags
- Signs with new holder texture and German sign design (DIN 1992). - One historical Sign - A German Letterbox - Military Border Sign for training grounds of the German Federal Army (Bundeswehr) - In German and English (sorry for my unusual english translations)
Jackal326 has released of an updated -v1.03- version of the SJB SAS Pack on the BI Forums.
SJB proudly presents v1.03 of the SAS Addon for ArmA2. The pack now also contains SBS and SFSG units. ... The SJB SAS Pack v1.03 contains Special Air Service (SAS) operators in both Patrol Kit and Assault Kit with the requisite camouflages for use in both temperate woodland and arid region environments. The pack now also includes Special Boat Service (SBS) units in generic civilian clothing, as well as Special Forces Support Group (SFSG) units in Multicam. ... Just a few points to make about the v1.02 release of the units. Firstly, the 'SJB_SAS_ACEcfg.pbo' and 'SJB_SAS_ACEcfg.pbo.SJB.bisign' should only be installed if you use the ACE Mod. If you do not use the ACE Mod, do NOT install these two files as they will cause issues for you. Also, the ACE units require ACEX for the additional weapons they now use.
Change Log:
PUBLIC RELEASE V1.03 (28/01/10): - Updated textures on desert SAS and SBS units (editing UBACS Multicam top on SBS, and various tweaks to the SAS textures). - Added P226 to 'ACE Config' Units.
VanhA has released an updated version of his Hijack Coop mission , now released as "final" on the BI Forums. Changes in final version: *Updated revive script to 0.42 *1.05 compatible *Removed civilian module *Tasks are now handled with taskmaster ... US sapper team has been inserted by a fishing boat to ambush a convoy. The convoy includes 2 support urals which we need to refuel an Mi-24 which has been given to rebels by russian authorities to strike our mainland troops. Secure the trucks to refuel the hind and fly it to our aircraft carrier. (Exit the Hind at carrier to end mission.)
McArcher has released an updated R6 version of his MCTI MP mission on the BI Forums.
MCTI is a some kind of a variation of an oldschool CTI gamemode from good old Operation Flashpoint (OFP). ... Changelog R6 - Fixed: JIP positions bug; - Removed: Grouping playable units (it caused a lot of bugs); - Changed: Now small artillery gun can be built with MHQ and repair trucks; - Changed: Now artillery cannon can be produced only by Heavy Factory; - Changed: Starting positions and 3 vehicles at start.
Gonza has informed us about the release of an updated - 3.5 beta 2 - version of his Virtual Training Space on the BI Forums, now released as a 5 - co@27ace_vts35_beta2 - missions pack, ACE2 needed !
VTS 3.5 Beta 2 out Beta 2 available :
-Improved interface speed -Removed obsolete mission generator -New features -Many bugs fix and improvements
For Isles : -Utes -Chernarus -Podagorsk -Queshkibrul -IslaDuala