Marseille77 has released an update version 1.1 of his German Misc Pack on the BI-Forums.
Changelog: v1.1 - East German border troop flags - West German letterbox (in DBP and DP AG Version) - Trashcan (pink-violet, blue and without painting) - More signs added - Shadowbug fixed - Geometry and other lods added - Signs have more accurate texture
Icewindo has released the Faux News Reporters 1.0 addon on the BI-Forums. An addon created by using some of the ArmA1 content (Marian Quandt, Reporter).
To be used in cutscenes, missions etc. for athmosphere... note that the new Marian Quandt can (unlike all other women in ArmA2) shoot weapons.
[ASA]ODEN has released an updated -v1.05h- version of his Oden Warfare Pack on the BI Forums.
6th February 2010 1.05h Added the new "Celle" map and took some time to add a server option for blocking ACE or not and also made the pack support singleplayer (for all you crazy ppl out there refusing to run a passworded LAN server ) Also added a feature to have BIS nice music in background - toggle in options when/if you get annoyed from it. Singleplayer adds a "Save Game" useraction, allows "Fast Time" toggle in options and has no ACE block. ... Sets: * Cold Warfare - US Marines versus Russian 3rd Army * Civil Warfare - CDF versus Chedakis * Dragon Bear Warfare - Chinese PLA vs Russian 3rd Army (needs @OHPLA) * Dragon Eagle Warfare - Chinese PLA vs US Marines (needs @OHPLA) * Swedish Warfare - Swedish Army vs Russian 3rd Army (needs @Oden 1.7)
Islands: * Chernarus * Celle * Podagorsk * Sbrodj * Panthera * Isla Duala * United Sahrani (CAA1)
Full Changelog and Edits list HERE. Download link to Oden Warfare Singleplayer PackHERE.
Southy has released a F-4E Phantom II - 'Wild Weasel' Alpha1 addon on the BI Forums. F-4E 'Wild Weasel' converted to Arma2 by Southy, based totally on Footmunch's original OFP addon. CBA needed.
In this first release I've stuck with the original weapons scripts(Looking to newer versons will be using the standard BIS proxies and even the IAWS systems)
F-4E features fully operational gunners position with aiming optics. exhaust smoke PSD Texture Files included for creating your own colour schemes.
For ease of use for the bombs all are self targetting and all can laser lock.
Mk82 (iron bomb) (Will alter to free fall only next release) CBU-87 (cluster bomb) (overly powerful weapon will level a city block) AGM-88 (air to ground missile) Aim-7 (AA missile) 28 rnds FFAR rocket pod 640rnd Vulcan cannnon
Beton has released an updated Hürtgenwald Beta 1.5 map on the BI Forums.
Hürtgenwald: My main Project atm. Western front in Germany in November 1944, dark forests in the valleys... plateaus with little cover and some small villages. The winter came early so the upper parts are covered with snow. Also nice with modern units as long as there are no ww2 units available.
Beta 1.5: Addons needed: Betons addons v1.4 via Patch
- big changes in vegetation and clutter - added hoeckerlinie - cleaned many roads - should be used with NIM dynamic weather and JTD skyfog for more immersion and better fps
Celle, a 100sqkm Island, landlocked. No silly excuses for islands anymore, this is the real thing.
Based on the area around the town of Celle, Lower saxony, this "island" covers 250sqkm of real terrain compressed into 100sqkm ingame, thus resulting in a rough 1:5 scale.
This piece of map features two nearly ICAO approveable Airports with proper signage and new Airport-buildings, such as huge hangers. Besides that there is a terrain with rolling hills, open spaces and somewhat around 35 towns. All set in a Luneburg Heath style. Steelbeasts-fans are going to love this one.
Wolfrug has released a RUG High Dispersion (HD) Addon on the BI Forums.
This addon creates an exact copy of every default hand-held weapon in vanilla Arma 2, except that their "dispersion" config value has been changed. This means the weapon is considerably less accurate, which leads to longer firefights between the AI (and the player, should s/he choose to use a 'HD' weapon).
The inspiration for this comes from the wonderful HD version of all the JAM weapons from old OFP (featured heavily in for instance the Tonal campaign). The soldiers wielding these weapons might represent untrained militias armed with sub-par weaponry.