Clayman updated his Animation Viewer (v 1.2) and released the newest version on the BI-Forums.
Highlights:
* The Viewer can now be added to any mission and used from there. * You can save as many animations to a second listbox, and then copy all of them to clipboard. * Animal animations now included.
Przemek_kondor released his ppEffects viewer (v 1.0) on the BI-Forums. A small mission which can help you find nice (or ugly) filters you can use in your mission, FLIR scripts and for other purposes.
VictorFarbau has released an updated VFAI - AI Extension build 019 for ARMA II on the BI Forums.
VFAI consists of 2 independent addons
1. VFAI_Equipment enables units to independently equip themselves with weapons and ammo from dead bodys. Further information and details included in the readme file. I advise you to read the readme file - it might explain some behaviour you wonder about. Installation: read the readme file (it is easy).
2. VFAI_Smokeshell will cause units to throw smokeshells whenever they're hit. They will try to throw smoke into the direction of the gunner to block his view. More details in the included readme file. Installation: read the readme file (it is easy). All units will then be equipped with 1 smokeshell and will know when to use it. ... These addons require "Extended_EventHandlers" of the CBA Project.
Older YouTube video showing VFAI (you get the point when seeing it) VFAI - Equipment.AI V1.4 in action.
Homer Johnston has released a YouTube video showing his Road Painter tool at work on the BI Forums.
-This tool is intended to aid the process of road creation in Visitor. It allows you to easily "paint" long sections of road in between key-parts from within the ArmA mission editor. You can then generate a text file to import into a Visitor road-network. -The tool is not intended to handle key-parts. Terminators, T's and Crossroads must be placed using Visitor.
Arremba San Zorzo from the Pedagne Mod has informed us about the release of WIP screen shots of vehicles and units from the upcoming mod featuring Italian Army. Here are pics showing Italian A129 and NH90 choppers, Freccia, Puma-c27, VCC1, Lince vehicles, and soldier.
I'm proud to announce that around 30 April, the PedagneMOD will be release in beta version for ARMA 2 and ARMA. The release will contains in the menù list: around 320 soldiers, 80 wheeled vehicles, 30 tracked vehicles and around 35 air vehicles. The release in beta version needed for the high number of units. So, i and the guys that are collaborating in beta testing have decided to release the MOD, confiding in a high feedback from the users to solve the last bugs and give a better product with further scripts and user actions. See you soon with other news....
Canis lupus has released new Post-Apocalypse mod WIP screenshots on the BI Forums.
last few days progress added some more details on the units the first female model the head is working so now I can start working on a propper body for them they don't fit in the the standard ones the first civilian is done.. this is one doing good, I'll make some that has found good clothing and such and some similar to the wasteland warriors.. nomad style or something like that. ...
Myke released a concept video of his latest work on the BI Forums.
For my work on the update on the Missilebox and related to this, to the IAWS (hopefully coming up which will be useful for the enduser), i did some research about dynamically add/remove weaponracks to planes hardpoints. Tests run well and the end result shows that it should be possible to raise the loadout flexibility to about 300% (rough guess).
I know it looks really ugly and is also out of scale and placements aren't 100% accurate. I was more about testing functionality than polishing it for perfect represantation. Please note how the weaponracks changes on changing weapon loadout.
Royal-Killer released a new version v1.4 of his Russian Revenge Campaign.
Hello, first of all i want to say hi to this community. I make campaigns and missions (most likely campaigns since there are not to many).
If anyone has a question about anything, feel free to ask via PM. Feel free to critic any campaign/mission and share your opinion. Well let's get started
Features: - OFP style, one mission you are soldier, the next tank commander etc. - Mixed missions - SP campaign - Surprises - Spanish version avaible - No addons needed