Clayman hat die neueste Version seines Animation Viewer [1.2] veröffentlicht. Ein Animation Viewer, mit dem ihr durch alle Animationen aus ArmA2 browsen könnt. Anhand einer Mission werden direkt die ausgewählten Animationen gezeigt und abgespielt. Die Anim-Commands lassen sich auch ganz einfach mit einem Klick kopieren um sie so in ein Script einfügen zu können.
Highlights:
* The Viewer can now be added to any mission and used from there. * You can save as many animations to a second listbox, and then copy all of them to clipboard. * Animal animations now included.
Vielen sind diese ppEffects immer noch ein Rätsel, doch anhand des ppEffects Viewer [1.2] von Przemek_kondor kann man sich anhand dieser Beispielmission durch diverse ppEffects forsten und die Ergebnisse betrachten, sowie im clipboard speichern.
IceBreakr veröffentlichte seine Island Panthera (v2.6) Insel in der neuesten Version.
Changelog v2.6: - removed dependency to Isla Duala - added new sector: Asabana Desert (South of Fishers Corner) - 5 new desert towns (Zappada, Cato, Foxhill, Belley and Rockburn) - added road Koritnica-Fishers Corner - texture and clutter optimizations - added civilian spawn markers for Silvie/Alice modules along with AI routes to travel between towns. - couple of new FOBs (bases) - smoother roads
A PVP mission pack will accompany the island soon, based on the newly added Asabana desert sector. You can grab the island off the official website: http://icebreakr.com/islands/
Homer Johnston veröffentlichte ein YouTube Video, welches sein Road Painter Tool vorführt.
-This tool is intended to aid the process of road creation in Visitor. It allows you to easily "paint" long sections of road in between key-parts from within the ArmA mission editor. You can then generate a text file to import into a Visitor road-network. -The tool is not intended to handle key-parts. Terminators, T's and Crossroads must be placed using Visitor.
Arremba San Zorzo von der italienischen Pedagne Mod informierte uns über neue WIP Screens von Fahrzeugen und Einheiten der kommenden Mod. Die Bilder zeigen die Italian A129 und NH90 Helis, Freccia, Puma-c27, VCC1, Lince Fahrzeuge und Soldaten.
I'm proud to announce that around 30 April, the PedagneMOD will be release in beta version for ARMA 2 and ARMA. The release will contains in the menù list: around 320 soldiers, 80 wheeled vehicles, 30 tracked vehicles and around 35 air vehicles. The release in beta version needed for the high number of units. So, i and the guys that are collaborating in beta testing have decided to release the MOD, confiding in a high feedback from the users to solve the last bugs and give a better product with further scripts and user actions. See you soon with other news....
Canis lupus präsentierte in den BI Foren wieder neue Bilder seiner kommenden Post-Apocalypse Mod.
last few days progress added some more details on the units the first female model the head is working so now I can start working on a propper body for them they don't fit in the the standard ones the first civilian is done.. this is one doing good, I'll make some that has found good clothing and such and some similar to the wasteland warriors.. nomad style or something like that. ...
Royal-Killer veröffentlichte v1.4 seiner Russian Revenge Kampagne.
Hello, first of all i want to say hi to this community. I make campaigns and missions (most likely campaigns since there are not to many).
If anyone has a question about anything, feel free to ask via PM. Feel free to critic any campaign/mission and share your opinion. Well let's get started
Features: - OFP style, one mission you are soldier, the next tank commander etc. - Mixed missions - SP campaign - Surprises - Spanish version avaible - No addons needed
Christian.1987 präsentierte neue Bilder seines kommenden Shotgun Rifle Pack.
The completion of the Shotgun Rifle Projects getting closer.
Plan to Release in ~2-3 Weeks. The content of all weapons in this pack will also remain secret, more info´s and Pics coming soon.
Can someone please help me with creation of a shotgun ammo, also "class CfgAmmo" & "class CfgMagazines". I have not reference material for a Shotgun Ammo.
PS.: This is not the Hand-Anim for the SPAS, Whe make a new Anim.
Icewindo veröffentlichte eine neue Version seiner FIA/Resistance Units.
Update:
- Removed vests/replaced with camo pattern and adjusted models to be closer to OFP - Adjusted Troska and Gabe faces to use ArmA2 heads at a small cost of resemblance to the OFP faces, but animations will work now - Added Quick guba appearence (would need his own face model for closer resemblance) - Removed hats from standard soldiers etc. and replaced with caps to be closer to OFP (cap models by Johannes, thanks for his permission)
YorT informierte die Community, dass er an einer neuen Mod namens Iranian Forces Mod arbeitet. Erste Screenshot seiner Arbeit blieben nicht lange geheim.
Mod is progressing, but still aways off, inclusions so far will be: - 23rd Commando Division - Elites - 77th Infantry Division - Regulars - 64th Infantry Division - Non Proffesional soldiers (conscripts)
Armor - T-72S, T-47M - reskinned BIS T-34, BMP2, BTR60
Air - AH-1J, Mi-17 and Shabaviz 2061
Weapons - KL-7.62, HK3A6 (provided by Vilas), Saegheh Anti Tank
Marseille77 veröffentlichte heute auch eine neue Version seines German Way- & Townsign Pack 1.1 in den offiziellen Foren. Ein self-made Addon mit unbinarizierten Files zum erstellen von eigenen Schildern.
Hier präsentiere ich ein Addon für alle ArmA Bastler, die ihre Inseln mit deutschen indiviuellen Ortsschildern schmücken möchten.
Inhalt: - unbinarizierte (mlod-p3d) Ortsschilder und Wegweiser - psd Templates für Adobe Photoshop - config und stringtable
Nach der Veröffentlichung seiner US Army Ranger, meldet sich Massi in unseren Foren nun mit einem Update seiner US Army Special Forces v1.01 zurück.
v1.01 date 19/Feb/2010 -Totally redone ACU , Multicam and Woodland textures. -Updated other textures. -team leader has now medical ability for better gameplay. -Totally redone groups organization for better gameplay.
Massi hat uns in unseren Foren über ein Update seines US Army Ranger v1.01 Addons in Kenntnis gesetzt. Neben überarbeiteten Texturen bekam auch das Gruppen-Setting einen Feinschliff.
I’ve updated my US Army Ranger pack to version 1.01. I’ve totally reworked the ACU, Multicam and Woodland texture, hope they’re better now ! For gameplay and realism reasons I modified some units gear , and I’ve totally redone the groups in order to upgrade and improve the selection in the editor, giving them different capability and specializzations, the Team Leader has now also a medic capability, in order to keep a good game balance.