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  US Army RANGERS for CO v2.00 by Massi Addon release    
Massi has informed us about US Army RANGERS for CO v2.00 addon release on our Forums.

Since I’ve updated the SEAL pack I decided to update my US Rangers pack too, in order to get them ready for supporting SEALs operations.
The addon is a retexture of BI Delta force, that rapresents US Army Ranger operators in five set of different camouflages , giving the units the possibility to operate in all kind of environments.
In this update, you’ll find new combat shirts textures, improved loadouts, new units and specialists, snipers\observers in “ghillie suite”, config improvements, units now have “ranger green” color gear and backpacks, signatures files updated to v2, new replacement files and ACE config updated.

The addon now gives you 20 different operators with their own custom loadout, for each type of camouflage (5 camos), plus 4 snipers\observers wearing their “ghillie suite” for each woodland and desert camos.

There are also 4 fatured groups for every camo type (plus the ghillie ones insede woodland and desert), in order to improve the units placement in the editor.
Hope you’ll enjoy this new version !
...
v2.00 date 29/Apr/2012
- All units have "ranger green" color equipment.
- Custom patches for JTAC, Medic and Sapper.
- Signatures Files updated to v2.
- Improved normal and ACE configs.
- Fixed "update class" RPT error.





  April 29th, 2012 - 16:28 By Old Bear   Comment (0)  

  Arma 3 Community Event : 'the Dirty Dozen' Community    

Jerry Hopper and LimnosRadio are giving you the opportunity to fire your questions about Arma3, and get an personal answer from Bohemia Interactive. On LimnosRadio new upcoming show 'the Dirty Dozen' Limnosradio goes up close and personal with your questions.

On the show, conveniently called 'the dirty dozen' Jerry will select questions, submitted by the community and fire them at the ArmA3 dev team. Unlike any other 'interview' you will be able to hear the the dev-team aswering your questions.

This unique opportunity give you the chance to get real answers right from the source. Not only can you ask your question to Ivan Buchta, but almost every expertise is present as almost all developers are available to answer your questions.



LimnosRadio is giving you the oppertunity to fire your questions about Arma3, and get an personal answer from Bohemia Interactive. In our new upcoming show 'the Dirty Dozen' Limnosradio goes up close and personal with your questions.

Submit your question via skype or our webbased voice-recorder, where you have 1 minute to ask your question about arma3. Please be so kind to introduce yourself politely, so both we and the BIS team can personally address you.

Although it is possible to submit your questions thru email or the BI-Forums, voice questions are preferred for this show. We will collect and review all questions and in each episode we will select 12 of your submitted questions, and get some input from the following people who are available for answering the questions:

- project leader
- lead mission designer
- lead systems designer
- designers / scripters
- GUI design team
- mastering / config designers
- lead artist
- animations supervisor
- lead environment artist
- artists
- sound engineer / musician
- marketing specialist
- creative Jay
- creative Ivan
- some programmer(s)

How to submit your question?

There are three way's of submitting your questions.
By Skype, Call our 24/7 hotline via Skype name : limnosradio
By our 'Raise your Voice' Web-recorder, Use our flash based recorder .
By Email, Send us your audio-file ( max 1 minute ) in MP3 or WAV format.

For all of the above, please review your recording where possible. Check your microphone settings to ensure your questions will be accepted because of the audio quality. Try to introduce yourself in the start of the recording. You could use a starting line like 'Hello, my name is John Doe from the USA, ....'

The airing date is around June, so you have quite some time to think of a good question ... or buy a microphone.

Discuss this on the Bohemia Interactive forums!



  April 28th, 2012 - 11:25 By JerryHopper   Comment (0)  

  CWR² : M60a3 (USMC) Addon release    
W0lle from the Cold War Rearmed Mod has released a CWR² : M60a3 (USMC) addon on the BI Forums.

Upon request by Muecke who was looking for a medium tank for CRcti, this addon allows you to use our M60A3 Tank without the CWR² Modification, assigned to the USMC Faction.
The only difference between this and the CWR² Tank is the used woodland texture to match the other USMC Vehicles.
The addon is of course signed, the server key is included in the archive. Also see the readme for class names.





  April 26th, 2012 - 15:07 By Old Bear   Comment (0)  

  US Navy SEALs for CO v2.01 by Massi Addon release    
Massi has informed us about US Navy SEALs for CO v2.01 addon release on our Forums.

v2.01 date 22/Apr/2012
- UPDATED all SIGNATURES FILES to V2
- Added ACE medic backpack for medics, when using ACE config
- Corrected wrong images of some backpack's inventory pics





  April 25th, 2012 - 22:09 By Old Bear   Comment (0)  

  PedagneMOD betafix pack 02.1 - Vehicles released Addon release    

Arremba_San_Zorzo from the Pedagne Mod has informed about the PedagneMOD betafix pack 02.1 - Vehicles release on the Pedagne Mod web site.

Keep in mind that if you can't see bugs, here, there is the must work!

FIXED ON ALL:
cleared the color tone of the base green of texutres of many vehicles
translations (by google translator) of "displayname" strings in english, french, italian, spanish, german, czech and polish (here, will be very much appreciated any feedback by mother tongue gamers)
improved the damage effects
fixed bugs on reflectors
re-designed the MG3 turrets and some M2 turrets on land vehicles
changed light effects on .rvmat files
added animations on instruments

ASZ_Wheel and ASZ_Wheel_2:
added the damage on wheels
added loader on Centauro turret
added a new FIAT BLINDO 6614 "Ibis" (Ibis was the name that Italy government gave to Somalia mission of 1992)
added artillery ability to 6614 rocket launcher
added a new VTML "Lince" with desert camo
added protected turret on VTML "Lince"
added a long range patrol kit on VTML "Lince"
added the view pilot detailed on all Blindo PUMA
re-design of VM90 serie
fixed the rotation on drive wheels

ASZ_Tracked and Tracked_2:
added new artillery unit VCC2 with a 107mm mortar in version for Army and Navy regiment
added new artillery unit M109L in land version and a version with an amphibious kit mounted (Original Model by VILAS)
added loader on Ariete and Leopard turrets
added the view pilot detailed on all VCC1, VCC2, SIDAM and Aris-Gator
added view cargo on SIDAM
fixed the position of commander on LVTP7

ASZ_Air:
fixed the load of sound on doors animation
fixed error message on rocketsmoke.p3d

KNOW BUGS:
some instruments not work properly
some vehicles show black triangles yet when destroyed
plate front animation do not work on Aris-Gator and VCC class
M109 amphibious is a bit more instable for the low wheight that allow it to float






  April 21st, 2012 - 10:52 By Old Bear   Comments (2)  

  Balkan War Mod v1.2 by SuperRat Addon release    
SuperRat has release an updated Balkan War Mod v 1.2 on the BI Forums

...The BALAKAN WAR MOD is based on what happend in Yugoslavia the war was mostly fought in entire territory of Bosnia and northern and estern parts of Croatia.The factions will be based on three sides that were fighting in Bosnia
Army of Bosnia and Herzegovina(ABIH), Army of Republic Srbska(VRS) and Croatian Defence Council(HVO).The weapons that were used in this conflict came from all blocks for exmp. there were Yugo-made arms , Soviet ,western block, even WWII weapons left from German's ,Soviets there were even Sherman tanks ,T34 ,flaks and so on...

VERSION 1.2 CHANGES

- Added: m60,m16a1,m16a2 w\scope,akms,akm,new m72a1, more soldiers with these new weapons , new backpacks , tromlon, mine pouch
- Redone: pks models , rpd , and ak's
- Changed: new sounds , this time scrubbed ALL models hope that some of you guys wont have these issues no more





  April 20th, 2012 - 15:59 By Old Bear   Comment (0)  

  BW Mod Fix by Mr Burns Addon release    

Mr Burns has released a BWMod Fix for the latest BWMod Version 1.7 on the BI Forums. Arma2 : Combined Operation needed.

This is a semi-official fix for latest BWMod Version 1.7, sanctioned by Terp.
It fixes several error messages & .rpt entries, such as a scripting error which popped up for each shot fired from a vehicle mounted MG3.

Changes:

- all errors from BWMod 1.7 in ArmA2 >1.54 environment gone
- now requires ArmA2 & Operation Arrowhead (CO) instead of only ArmA2
- Desert units use OA's G36_Camo
- freaky Pzf3 animation fixed (replaced with 1.8 closed beta animation)
- Fuchs wreck wrong texture path (replaced with 1.8 closed beta model)
- updated ACE compatibility config addon


Needed addons :
BW Mod (v 1.7)


Source : Armed-Assault.de
  April 20th, 2012 - 12:15 By Old Bear   Comment (0)  

  Celle 2 by Mondkalb ... updated Addon release    
Mondkalb has released his Celle 2 terrain on the BI Forums. MBG Buildings 3 required.

I'm excited to finally release Celle 2!
...
Features:
- authentic recreation of a massive landscape in Lower Saxony, Germany
- 39 highly detailed settlements
- Autobahn 7
- Bergen-Hohne Training Area
- Fully destructable bridges
- Two big airports
- Many new usable structures (Hangars, Barracks, Observation posts, road signs...)
- ~150 sqKm in size

Please note that this terrain was started from scratch, so it will not be compatible with missions made on my previous Celle terrain.


Edit : Patch #1 for Celle 2 terrain released
Changelog #1:

- Removed concrete barriers from Autobahn to stop AI confusion
- Removed Vegetation that was too close to Runways
- Moved Celle back into northern hemisphere
- Fixed fences in Bergen
- Some forests have clearer edges

To install just overwrite old files




Needed addons :
MBG Buildings 3




  April 20th, 2012 - 08:40 By Old Bear   Comments (3)  

  ArmA3 Stratis Showcase trailer. Videos    


As previously announced by Bohemia Interactive, Here is the new intel.
Today we announce the inclusion of an additional island in Arma 3. Situated in the North Aegean and stretching over 19 square kilometres, Stratis adds geographical variety and expands the game’s massive military sandbox. The reveal is supported by a brand new trailer, screenshots and info on the Community Alpha!
We’ve also updated the website with some intel on the Stratis geography, history and situation.






Source : ArmA3.com
  April 19th, 2012 - 15:30 By JerryHopper   Comment (1)  

  F2F A.L.S.S. v2.4 released Screenshots    
[F2F] SKYNET has released an updated F2F Air Loadout Selector System v2.4 script on the BI Forums.

The F2F Air Loadout Selector System is a script which enables a variety of bomb and missile loadouts for ArmA 2 (A2/OA/CO/PMC/BAF) aircraft. Originally, F2F A.L.S.S. was considered a private script used only in F2F squad missions. I came to the conclusion that others may also benefit from this script so I decided to release it to the ArmA community.
...
v2.4
Added F2F F/A-18C compatibility
Added Bundeswehr Compilation EF2000 Eurofighter Typhoon compatibility
Added yurapetrov's US Army Blackhawks compatibility
Added Southy's F-15 Eagle/Strike Eagle compatibility
Added CheyenneAH56's OV-10 TFB Config compatibility
Added CheyenneAH56's OV-10 Bronco (Tigerian Air Force) compatibility
Added ACE Mi-24's (ACE_Mi24_V_CDF, ACE_Mi24_V_FAB250_RU, ACE_Mi24_V_FAB250_CDF) compatibility
Added ACE AH-6J DAGR compatibility
Added ACE A-10 compatibility
Added ACE L-39ZA compatibility
Added ACE AH-1Z Viper compatibility
Added ACE AH-1W Cobra compatibility
Added ACE Loadouts for the BIS Mi-24V
Added ACE Loadouts for the BIS Mi-8's (Mi17_rockets_RU and Mi171Sh_rockets_CZ_EP1)
Added ACE Loadouts for the BIS Ka-52 (Ka52 and Ka52Black)
Added ACE Loadouts for the BAF AH-1D
Added ACE Loadouts for the BIS AH-64D
Added ACE Loadouts for the BIS Su-34
Added ACE Loadouts for the BIS Su-39
Added ACE Loadouts for the BIS Su-25
Added New Addon Check System
Fixed BIS AH-1Z overwrites ACE AH-1Z bug
Disabled pop-up message incompatibility warning







  April 19th, 2012 - 04:30 By Old Bear   Comment (0)  

  Mi24-A Krokodil by Pathetic_Berserker Addon release    
Pathetic_Berserker has released his Mi24-A Krokodil v0.1 addon on the BI Forums.

Release is finaly here!
All the info you need is in the readme but I'll reiterate that apart from A2/OA the required addons are only for the Lingor, Moltatian and Red Dawn versions, and these versions are still accessible in vanila A2\OA as empty vehicles with out any error messages.
And those versions and extra skins are in the folder called 'Optional stuff'





  April 18th, 2012 - 15:47 By Old Bear   Comment (1)  

  Zernovo by Jakerod - Terrainmakers competition winner Addon release    


Jakerod has unveiled his Zernovo v1.0 terrain, the Terrainmakers competition winner, on the BI Forums.

The Green Sea Expansion Project (GSEP) presents our second release (Jakerod's entry and the winner of the Terrain Competition): Zernovo.

Version 1.0
The only difference between this one and the one entered into the competition is that I updated the tag from xyz to gsep. I'm hoping to get around to improving the satellite map.

Information
Zernovo is a farming region in Central Chernarus.

Behind the Scenes
The map is centered around a river I found in Germany near Frankenfeld. I thought it had an interesting shape so I decided to make the river on my map the same basic shape only running north to south and with a few minor adjustments. I decided on farmland because at the time I had been working on Miroslavl' for several weeks doing a large city and was kind of sick of it (especially sidewalks). During the testing phase my brother and I found it to be a lot of fun assaulting across Pegas Bridge into Katov. The layout of Pegas Bridge and the surrounding buildings is based on Pegasus Bridge from Close Combat: The Longest Day. We also rather enjoyed attacking the town of Zernovo from the south.





  April 16th, 2012 - 16:37 By Old Bear   Comment (0)  

  Co10 I44 Grounded Goose by VanhA Mission release    

VanhA-ICON has informed us about new Co10-I44-Grounded-Goose MP mission release on the BI Forums. Invasion 1944 - DDay needed.

Your B17 is shot down over forest of merderet by Me262 and you have to send a distress signal to hq using a german radio located somewhere in the forest.
Then the team must make their way across the river to access weapon crates held by resistance fighters and take out three german flak bunkers.
After completion of that, team will proceed to resistance camp for an extraction.





Source : BI forum
  April 16th, 2012 - 10:31 By Old Bear   Comment (0)  

  New ArmA3 screenshot Screenshots    




Jerry Hopper informed us about the launch of his ArmA3 fansite Limnosradio.com


To celebrate the launch, LimnosRadio is presenting you with a exclusive ArmA3 screenshot, a small gift which will be the first of many, and other exclusive Arma3 events.

In the near future, several interviews are planned with community-members as wel as Bohemia Interactive officials, as wel as a competition where you can win some unique prizes.




Source : Limnosradio
  April 15th, 2012 - 19:23 By JerryHopper   Comment (0)  

  Blake's PINS and Bombing. v1.02 Addon release    
Blakeace has informed us about Blake's PINS and Bombing. v1.02 release on the BI Forums.

Version 1.02
- Added map auto closes after selecting the steerpoint.
- Added a menu item FEED that broadcasts your cameras video feed to an external unit such as a JTAC. (Alpha)(Hold zoomout key to access. Requires a camera).
- Added a mod Rover terminal, an adaption of the default laptop that functions as a Rover terminal. (Alpha)







  April 15th, 2012 - 10:50 By Old Bear   Comment (0)  

  US Navy SEALs for CO v2.00 by Massi Addon release    
Massi has informed us about his US Navy SEALs for CO v2.00 addon release on our Forums.

Since “Act of Valor” arrived also in my country, I decided to release a major update of my US Navy SEALs addon .
The addon is a retexture of BI Delta force, that rapresents US Navy SEAL operators in a wide set of different camouflages , giving the units the possibility to operate in all kind of environments.
In this update, you’ll find new combat shirts textures, improved loadouts, new units and specialists, snipers\observers in “ghillie suite” top, config improvements, 4 new camouflage sets (desert DCU, woodland BDU, full PCU suite, multicam black gear and black balaclava), groups improvements, new replacement files and ACE config updated.

The addon now gives you 16 different operators with their own custom loadout, for each type of camouflage (8 camos), plus 3 snipers\observers wearing their “ghillie suite” top for each AOR1, AOR2 and multicam camos.

There are also 4 fatured groups for every camo type (plus the ghillie ones insede AOR1, AOR2 and multicam), in order to improve the units placement in the editor.
Hope you’ll enjoy this new version !

Features:
- All the models HAVE WORKING WOUND TEXTURES.
- Units are equipped with M4s, and have their own specific loadout.
- Every set of camouflage has a wide variety of roles, 16 different units for each different camo as follow: Sqd LD, TL, med, demo, SAW, MG mk48, MG M60, AT, AA, Sniper M110, Sniper M107, Spotter\JTAC, Operator M4, Operator M4GL, Operator MP5, Breacher; plus 3 camo version of "ghillie top" sniper M110, M107 and Spotter\JTAC (find inside AOR1, AOR2, Multicam\coyote).
- Every type of camouflage has is own set of groups, 4 groups for each camo: Combat Team, Strike Team, Recon Team (SD weapons), and Sniper Team; plus 3 sniper groups for "ghillie" snipers version (find inside AOR1, AOR2, Multicam\coyote).
- New "Engineer" ability for the sapper , and all the other units can hide bodies and use explosives.
- Featured content rucksacks , now also in multicam and black version.
- Optional ACE config with ACEX gear available, including ACE "AI talk" module support.
-Custom portraits and editor icons.
-Custom patches for specialists (EOD, JTAC and Medic).
- 8 Replacement files that replace standard BI US delta force models with the ones in your preferred camo (acu, aor1, mult, aor2, des, wood, pcu, mult\black) , with WORKING WOUND TEXTURES on the models off course!





  April 14th, 2012 - 22:11 By Qinetix   Comment (0)  

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