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Oden Warfare (v 5.0)
   
No picture found for this addon. Author : [ASA]ODEN Version : 5.0  
Islands :
Official islands
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Mission type : Other (1 - 32) Downloads : 415
Playable as : Combined forces
Included *.pbo files : Needed addons :
N/A None
 
Description :
Oden Warfare

(including Invasion Warfare as parameter)

Features:

* Securing Camps and Towns will show the flag of the faction in question (mixed faction versions).
* Commander may resign by voting for AI which instantly switch to AI commander.
* Unit map marker shows if team actually is in an armored vehicle, not just assigned such a role.
* Kill messages has been removed and OnScreen messages shows below screen center.
* Fast Travel optional via parameters.
* "No Addon" version allows a small set of infantry and light vehicles to be purchased from any friendly Towns Depot (empty vehicles).
* Purchasing Vehicles at base populates the vehicles all turrets if available and leaves commander or gunner slot for the player.
* Airsupport may be called in for a feasible price of $3500 and spawns a random aircraft/helo for player to "ai-control" (ai teams do the same so expect unsafe airspace).
* If available, and you have Laser abilities, a proper aircraft will be assigned. Max 2 planes per side at any given time is allowed.
* Dynamic weather is active and changes every 4 minutes.
* Fast Time is running 3 minutes every 15 seconds (1 virtual hour for 5 minutes ingame) - optional.
* Artillery
* Airports activated (all 3 active even when running limited area 6, 12 or 18 towns)
* UAV at airports, bugged but hosting player can run once (usually UAV crash upon take-off anyway..)


There are 2 options available to player in "vote" list:

* [Group Respawn] Allows player to respawn in ai team member position with said weapons (those within 200m at time of death).
* [Action Music] Controls if a music track will play when player dies.


Game Styles:

* Warfare or Invasion Warfare with East or West as Invader may be selected by server admin.
* Invasion Warfare starts with all towns assigned to defending side while the invaders get 20x starting funds (500 vs 10000). Defenders can not win "all town" victory until Invaders have captured half the towns (from there normal Oden Warfare applies).
* There is also settings available to limit player lives to 5 usually adding alot to the game experience.
* For faster or more massive games there are options to play 6, 12, 18 towns in one of random 3 regions or All Map with all towns (needs a strong server).


More info on the BI Forums
Size : 298 KB
  January 1st, 1970 - 00:00   Comment (0)  

 
 
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