|
|
|
|
|
Fortran released two pictures of a work in progress A-10 aircraft on the BI Forums.
Working on a small port of the BIS MLOD A-10 from A1 over to A2. This really began because I wanted to change the way the weapons were displayed on the pylons and without the A2 MLOD's this wasn't possible (issues shown in this post).
Also wanted to load any missile/bomb loadout onto the jet and have it display properly on whichever pylons I wanted. Have converted the original MLOD A-10 over and edited the model to have only 2 FFAR pods and now 11 hardpoints (9 + the 2 FFAR).
Will also be making it IAWS compatible so the weapon loadout can be changed on-the-fly in-game. Had loads of help from Myke so big thanks to him. Will be releasing this when completed for anybody who wants more flexibility in the A-10.
Might also re-skin and make some other minor changes including maybe a new weapon for the center pylon such as a clusterbomb or something else. Is still WIP, proxies need repositioning etc.
Mini update. Fixed some texture problems, now using the new super shader. Fixed the proxies etc. Testing a camo pattern
|
|
|
|
|
|