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  GLT Framework released Editing    
Legislator has released a GLT Framework addon by on the BI Forums.

The GLT Framework is a module addon for ArmA II which you can use to set up variables and variables-arrays to trigger different functions.

Feature-Overview:
1. Debugging Function
* Showing of Debug-Messages
* Showing of Debug-Markers
* Showing of Debug-Dialogs
* Teleporting via mapclick

2. Briefing Functions
* Easy briefing and briefing task setup
* Easy adding of new briefing tasks during the mission

3. Miscellanea
* Different types of text showing
* Markers for units
* First Aid Kit
* Dialog to setup viewdistance and terrain grid (gras layer)
* Question Dialog
* Keypad-Dialog (Presentation of a working number block)

4. Respawn- und Revive Functions
* Respawn Dialog with up to 6 choosable respawn points
* Respawn Dialog with customizable respawn music
* Revive Script with the option to choose if units can be revived who are killed in action or not
* Mobile Respawn Point who can stowed by multiple units
* Customizable respawns for AI groups
* Recruitable infantery

5. Unit spawning
* Functions to spawn AI groups
* Side, size and faction of the groups can be set up

Every function is optional! There is no duty to use certain functions. The majority of the functions is disabled by default to ensure maximum compatibility to other addons.

The GLT Framework must be placed inside a mission so the functions can work. The mission.sqm will get an addon-entry. Already created missions will not be affected by the GLT Framework.





  December 1st, 2009 - 09:20 By Old Bear   Comment (0)  

 
 
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