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  The Undead Mod 0.8 beta released! Addon release    
Charon Productions has released finally a beta version v0.8 of The Undead Mod on the BI Forums.

This mod is doing the impossible of simulating zombies in a military simulation that does not support melee attacks, indoor scenarios and many other things that had to be artificially created with this mod.

Most attention was put onto atmosphere, sounds and the infection spread and its dynamics unseen before in any zombie mod.

All 100+ civilians have textured zombie models and most BLUFOR units also. Plus there is an infected "hound". The units can be found under the resistance side in the editor.

Whole islands can be infected with the new virtual infection and migration systems.

If you have a problem with minor bugs in a mod, better purchase one of the console-type zed games and smile.

Due to the nature and complexity of this it will probably remain in beta status with no big guarantee
for enormous future updates due to lack of development time. I will try to fix any significant issues.

Known Issues:
- No MP (Multiplayer) compatibility of all the features
- Undead can pass through walls, so can vanilla arma units !
- Undead can warp some distance when shot or bumping at a certain speed into something
- It can also rarely occur, that a whole undead group does nothing and just stand around
even though it has correct waypoints (Arma2-pathfinding hang-up problem)
- The player does not take falling damage when friendlyfire is disabled
- Some towns are not correctly declared infection-free on the map
once all zeds are killed.




Thanks to JW Custom for setting up a working mirror on the BI Forums




Source : BI Forums
  January 19th, 2010 - 13:01 By Marko112   Comments (9)  

 
 
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