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Soldier_X from the Australians at War Team has released an updated Beta 2 version of their Infantry Weapons pack on the BI Forums.
Additions:
* NZ IW steyr variants and ammo box * Deployable bipods on LMGs - uses the H key * Tracers for F89 and F88 * Full tracer mags for all AAW weapons and 1 in 5 tracer mags for LMGs * ACE tac light functionality for the F88s and IW Steyrs in the ACE version (L key) * Two new variables that can be added to the init.sqf to switch off (default is on) the frontgrips/bipods or CQB sight functionality, set AAW_noGripOrBipod = true; //remove front grip/bipod functionality AAW_noCQBsights = true; //remove CQB sight functionality
in the init.sqf to switch off both. * removed the desert carlGs from standard anti-armour crate and added them to a separate desert anti-armour crate
Changes: * Front handgrips on the F88s now use H key to be deployed * Hints now use hintSilent * Improved front hand grip animation for the F88s
Fixes: * "Invisible weapons" bug that occurred when spamming the function keys * ACE version is now compatible with the ACE grenades * Players who are equipped with an AAW weapon at mission start will now have the grip and CQB functionality without having to drop and pick up the weapon again * Fuzzy textures in pilot lod of carlGs * Carbine barrels shortened to correct length
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