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  RUG High Dispersion Addon V.1.5 by Wolfrug Addon release    
Wolfrug has released an updated RUG High Dispersion Addon V.1.5 addon on the BI Forums. With this addon release are coming 2 SP missions featuring the RUG HD addon, it comes bundled with both missions, so no need to DL it separately.

Why a High Dispersion addon? In OFP, HD units were introduced with JAM, the Joint Ammo and Magazines project which created an amazing, uniform system of magazines which could, and were, used in hundreds of different addons. JAM in itself however is not important: what's important is the High Dispersion weapons that were distributed together with JAM. These weapons were copies of the regular OFP (and many addon) weapons, except for the fact their dispersion values were much higher. Although practically useless for players, in the hands of the AI they created an exciting and dangerous, but not quite as hair-trigger deadly, battlefield experience. They were put to excellent use in the legendary Tonali by BAS, where the AK-wielding natives fit the bill for this kind of weapon perfectly. This is what I wanted to recreate in Arma 2, and where my inspiration came from.

Changelog:
- fixed a typo for the HD weapon of RUG_HD_Ins_Woodlander3 -> he is now properly armed
- removed scope = entries from the unitscfg.h file -> no more units showing up that shouldn't (for instance bugged Men (RACS) man under Guerilla/HD CDF)
- very slightly increased the dispersion rating
- Tweaked dispersion ratings a bit more
- Added all vehicle weapons (although some still have no dispersion, e.g. missiles)
- Removed added HD units & factions & groups, replaced with Modules (F7) for Men and Vehicles
- (1.13) Readded HD units, but hidden, so as not to clutter the editor - can still be used with createUnit
- (1.13) Added script + modules for "permanent HD" and "permanent regular": these will either assure that a unit's weapons are always HD (if available) or always non-HD. More resource hungry than the standard switch script since it is in a constant loop.
- (1.14) Added compatibility with OA, and split the addon into an A2 and an OA pack, plus a Core pbo to allow for either pure A2, pure OA or CO.
- (1.15) Added British Forces DLC/Lite compatibility, simply add the new RUG_HD_BAF.pbo to the mix (might only work with OA - not sure?).
- (1.15) Signed all the files!





 


Source : OFPEC
  September 10th, 2010 - 04:59 By Old Bear   Comment (0)  

 
 
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