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  ASR AI Rearming beta v0.95 by Robalo_AS Addon release    
Robalo_AS has released an updated ASR AI Rearming beta v0.95 addon on the BI Forums.

This addon enables AI units to equip themselves with weapons and ammo.
This is a remake of Victor Farbau's VFAI.Equipment addon which he released as public domain.

Rearming AI Features:
- Take what's needed from about anywhere possible: crates, vehicles, stuff dropped on the ground, dead soldiers and their backpacks.
- Equip with primary weapons, launchers and sidearms, ammo, frag grenades, smoke grenades.
- Take rocket launchers if not carrying a rucksack (OA or ACE) or the primary weapon is a sniper rifle, machinegun or automatic rifle.
- Grab a little extra ammo when using specialist weapons (sniper, MG, AR) since they won't take a launcher.
- Will only take items when there's space for them in the inventory unless the items are important (launcher ammo or medic kits).
- Will try and grab all useful items found in a place on a single run.
- Do not rearm if any of these conditions is met: option globally disabled / unit is: busy doing something / in a vehicle / captive / hiding / in combat / unconscious
- Units rearm even while in combat if they have no weapons to fight with (unless they're commanded to stay put).
- Configurable options can also be set at the beginning or during the mission by changing the global variables (turn rearming on/off or allow civilians to rearm etc.)
- Some options can also be set in game using the comms menu (0-8).

ACE mod features (auto-enabled when ACE mod is active)
- Also grab extra frags and smokeshells found in ACE.
If the ACE Wounding module is active:
- Take bandages. Medics will also take Epi and Morphine.
- Rearm from unconscious units.

This addon can be installed on clients, servers or both. It will configure only the AI local to the machine where it is installed.

0.95 | 11 OCT 2010
Fixed a couple of bugs that prevented rearming in some situations.
AI can now rearm from own ACE pack or another alive AI's ACE pack in the group.
Visiting field hospitals for supplies too.

0.94 | 10 OCT 2010
Medics do not pick up launchers anymore.
Heavy launchers will only be picked up by respective specialists or units that start with them.
AI can now take magazines from own backpack or another (alive) AI's pack in same group.



  October 10th, 2010 - 01:09 By Old Bear   Comment (0)  

 
 
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