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  Senior Designer Joris-Jan van´t Land Interview and MP armory video‏ Official    
Michal Harangozó from Bohemia Interactive has informed us about the release of a YouTube video featuring the "multiplayer Armory", an item from the upcoming Arma 2: Private Military Company DLC.

I would like to take this opportunity and inform you about new interview in our Report In! serie - this time with Senior Designer Joris-Jan van´t Land.
Joris is in his interview describing his work on multiplayer Armory, which is a new unique feature of forthcoming add-on Arma 2: Private Military Company.




Extracts from Joris-Jan van´t Land interview :

Briefly describe 'The Multiplayer Armory', what is it and what can be used for?

The Multiplayer Armory is the next evolution of the Armory concept introduced in Arma 2. The game mode allows players to view and try out all equipment available in the game. As the name implies, this latest version is multiplayer compatible, and the added dimension instantly adds a whole lot more fun and replayability to the experience.
Two main modes exist in the Multiplayer Armory; namely, ARMEX and Operation. ARMEX is a military expo showcasing all our military equipment, but - unlike a real expo - you're free to use anything you see. Operation is a series of dynamic and procedural challenges; essentially, challenges that are different every time, based upon different factors.

So, what kind of new gameplay experiences will The Multiplayer Armory bring about?

Well, procedural gameplay is a key component for the experience - so it's tough to say exactly what
kind of gameplay will arise! An Operation's content, location and enemies depend upon the equipment
selected by the players. Want to try an Apache Death Match? Go for it! Would you rather raid an
enemy camp using a mix of rifles and launchers? Just select the items you want and you're good to
go.

Tell us a little about the muliplayer compatibility - how many people can get together and fire
up the Multiplayer Armory?


Early on in the concept phase for this project we decided on a maximum of eight players, even though our engine allows for many more players in multiplayer generally. The Multiplayer Armory is a complex system and, by limiting the amount of players, we are better able to provide a smooth experience from a technical point of view. Similarly, on the design side, we limited the amount of players to prevent complete chaos and anarchy. It will be easier for a smaller team of players to keep an overview of what is going on and to cooperate successfully.


Read here the full Joris-Jan van´t Land interview


  November 12th, 2010 - 19:23 By Old Bear   Comment (0)  

 
 
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