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 Kju has informed us about the Twelfth release of A&S ProMode (2011-03-23).
This update adds the new random mode. This will create dynamically a different mission area on each run. It is mainly to easily test community worlds with AnS. The pack contains 59 worlds to choose from!
The picture shows the search for suitable locations visible in the debug mode:

From now on you will find a second pack in the file base called AnS_ProMode_OA_AI_DATE.7z. This one has the AI mode active by default.
You can see the planned additions for the next release in the roadmap.
I am looking for people interested to submit new modsets for community mods, like ACE2, FDF and others. It is a easy job - you only need to define the unit class and its equipment: west side or east side.
2011-04-01 changelog
* Added: random mission mode. * Changed: Make the X Ray crate generated by script directly at the flag position. * Changed: Automatically create a fire in X-Ray for night missions when the player side has no nightvision googles. * Fixed: Float values do not work for mission parameter values.
The optional AI mode can be used for enjoyment while waiting for the server to fill or as training. See the details in the features section of the wiki.
The A&S ProMode (2011-04-01) pack is available in the filebase.
Find more about A&S ProMode, its features and countless configuration options in the wiki.
Leave your feedback in the forum and enjoy!
Source : PvPscene |
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