Catkuba from the Campaña de Malvinas Mod has informed us of the release of WIP pictures of United Kingdom units : infantry, special forces, as well as pilots on their Campaña de Malvinasweb site.
- tried to improve performance of the models by lowering the section count - added "grandma" model - made the civilians available under all sides - some minor model changesschnapsdrossel
Catkuba from the Campaña de Malvinas Mod has informed us of the release of WIP pictures of Argentina units : infantry, special forces, tactical divers group as well as pilots on their Campaña de Malvinasweb site.
Blue_Flight from the Project RACS has released four new screenshots of their updated Mirage 3 addons featuring new skin by EddyD on the BI Forums.
The long awaited CH-47 Project RACS addon has been released on the Project RACS web site.
Yes the aircraft is sourced from the Spanish mod as well as the original MLOD from Afrographx... We skinned it, added the M240 door guns and added different rotors.
[APS]Gnat posted several new screenshots of his latest Naval Ships on the BI Forums.
The Sparviero's are not far away now ... 95% chance to be first relaese. - Working Foils - Armed with high rate gun and Otomat missiles - Improved bridge - Animated barrel recoil
Just a small update. I wanted to show a few models that we'll be using on our island. I'd like to take a moment at this time to renew AASE's call for help, and if there is anyone who has experience getting objects in-game, or even modelling environmental objects, please feel free to come work with us
Binkowski posted a new screenshot of his work in progress Parachute Infantry on Our Forums.
Heres some units i've been working on. Yes I've got permission from Cameron to use his work, as well as DaSquade. 82nd Airborne Division, 1st Battalion, 504th Parachute Infantry Regiment. ISAF
Snake22000 from the XAM Mod has informed us about his upcoming XAM 1.6 beta 3 and release a video on Vimeo showing new XAM sound features.
Through this video, i will present to you several new feature that i have developed. You can especially discover the new audio system, it's has never been done before !
No sound in this video has been added, all sound are in-game, none of these sounds are here to make the video nice. Every sounds you hear are the consequence of a real action in the game, thats what give an amazing audio atmosphere! Different sound according to the distance of the fire and explosions, sound detail highly-detailed...
You can also see lots of gameplay elements, such as the covering fire, or the ammo truck explosion at the end of the video. The AI will get me under respect behind a HUMVEE for 3 minutes! As you can see, the fight last longer thanks to a new dispersal system for the AI.
NZDF Crash has posted some WIP screenshots of the NZDF mod units over on the BI Forums showing of their: NZ army troops by snoutmaster, RNZAF pilot, 1NZSAS Sniper and other NZ army units.
Arremba_san_zorzo from the Pedagne Mod informed us of their projects and sent us some pictures of the work in progress on Pedagne Mod aerial units and troops.
What PedagneMOD, or better Arremba San Zorzo's doing in this long period, far from the last Arma release?
First of all, now i'm working on a air-chopper component for PedagneMOD, with NH90 and A129. This models was started as a simply convertion from OFP, but the quality was too low. So:
- about A129, i'm reworking completely, model and textures. I have added many partucular and more high definition of them. - about NH90, from the original model of OFP by AfrographX i have remodelled the exhaust part and reworked the mapping and textures. I have also added an Army version near old Navy version.
I'm also working on remodelling of VCC1, that is an italian version of M113 but with a different position of the gunner and of the crew. Also the external shellis different because have the sides inclined. Over, the great VILAS has given me the Leopard model, ready for the italian army version.
Last but not lost, PedagneMOD have also a close collaboration with Bush War Mod (BWC). With the collaboration with Obmar and above all, my mate Cimalex, i have maked SWAPO (angolan guerrilla units) and FAPLA (angolan regular units). But about them, it's right that Obmar speaks over. Here, i want to speak particularly about the MG belt maked for this units. I have maked a belt, modelled bullets (low poly) by bullets, where the most difficult was be the settings of the "weight", bullets by bullets with the fire of a close adherence of the MG belt to the body in a game animations. I have maked two versions: - one, with a cross form used by angolan units; - one, around the neck that i will use in South African Defence Force units that i'm about to start with Obmar, and that i will use also in an upgrade (with desert camo too) of PedagneMOD's Italian Soldier units.
Sakura-chan has released a AH-6 littlebird "mo'guns" addon and the model MLOD on the BI Forums.
I started this addon in an attempt to overcome the age old limit of one weapon muzzle per gun on a vehicle. I was successful, so I threw some extra weapons on it, fixed the glass clipping bug and tweaked the textures and materials a bit. I even added a new sound for it, so all in all its a nice little old school single unit addon. No scripts or compatibility, just play with it. Its good against convoys and stuff, and with the hellfires it can take out a tank. The M134s fire like there are actually two guns there. I know someone already released a scripted version of this, but I did this mainly as a technical experiment to see if it could be done without scripts. ... if anyone wants, here is the mlod (editable) model, plus the model.cfg and config.cpp