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  Accurate single player artillery by Viper updated Addon release    
Viper169th has released his Viper Artillery addon for SP missions on the BI Forums.

Chops gave me permission to go my own way on the artillery mod hopefully you'll like it
Here are the updates
1. mission maker selects which rounds that can be used
2. added voice over for artillery
3. range is 8250 meters now after a week
4. mission maker selects # of salvos to use then script quits
5. if artillery is destroyed scripts quit
6. markers are automatic now

the artillery can be found under West or East Viper Artillery & Viper Artillery Men
"Artillery Crews East and West as well as Artillery do not attack targets theses are for ai use only can be used in cutscenes ect.."

"Artillery Spotters are for human players"


Edit 19/10/2008 :

Hi everyone just updated the artillery to ver 1.1
Hope you like the changes and feed back appreciated
I cleaned some of the scripts up alittle I'll be posting a mission for you guys to show you how to add this to units when you want them to have it via triggers or ifd you want them to use a radio ect...
Viper
P.S. A template was included with this one just delete the unit you don't want or simply copy and paste




  October 18th, 2008 - 10:19 By Old Bear   Comment (0)  

  Rope System: Rapel insertion + Cargo Pick/Drop Screenshots    
geloxo has posted on the BI Forums several work in progress screenshots of his Rope System: Rapel insertion + Cargo Pick/Drop.

Hello everybody. I´m back!

It´s a long time since I last posted on the forum but I have good news for you: I´m working on an upgraded version of the already released Handy Tools addon for those who are fans of the operations with helicopters.

I´ve been working on this for some weeks and I decided to post info about my WIP after seen some nice videos of other people trying to reproduce the rope insertion in ArmA. Yeap, I fully agree that´s a must have for a modern game and I was quite disgusted too when this was not yet implemented in ArmA nor planned for Arma II. So, here comes my "baby":

I created a simplified physics model for a rope made of several bones, which are anymated via configurable formulas for advanced users but don´t need more than a 5 entries array call to work for lazy users.

Cargo or troops attached to the rope will follow each bone movement tracing an accurate path either on the transportation or in the rappel operation. Rope configuration allows users to set 1 or 2 ropes, their attach position, lenght and also dynamically change the lenght of the rope while in game to ease the operation or even manually drop cargos when desired.

If you are familiar with basic physics you will know a rope is one of most difficult systems to reproduce, and that´s why I had to reduce its features to some basic ones to ease the design but anyway I think the result is quite nice: the rope oscilation and weight on the rope provided by cargo or troops change its shape and oscillation properties. As you see on those pics, once the soldiers start to move on the rope, that one becomes more rigid, like in the case of transporting a cargo

This fully configurable system works with all choppers and allows multiple squads rappel on both sides of the vehicle. It´s also designed to match with existing which, like in the case of the spanish FAMET AB212 from FFAA mod above.




  October 17th, 2008 - 14:25 By Marko112   Comments (4)  

  Osprey beta2 by Gnat released Addon release    
Gnat has released his long awaited V22 Osprey beta2 addon on the BI Forums.

Version changes :
...
Beta 2: Current (Oct 08)
- New cargo interior
- Texture tweaks
- 3 Armed versions (M240)
- Custom Texture version (file GNT_V22Tex)
- Change external view distance
- 3 position ramp
- Ramp parachute script
- destructable windows





  October 17th, 2008 - 13:47 By Old Bear   Comments (2)  

  SU 27 by Southy Screenshots    
Southy has released a beta1 version of his SU-27 addon on the BI Forums

Conversion of Footmunch's Su-27 from Opf to arma with permission.
...
three versions:

- CAP - 4 x R73 4 x R27 AA missiles
- CAS - 4 x CH29 Missiles, 2 x R27 AA missiles, 40x S8T rockets
- LGB - 4 x KAB-500 laser guided bombs, 4 x R27 AA missiles





  October 17th, 2008 - 11:16 By Old Bear   Comments (5)  

  Modern Polish army and vehicles pack by Vilas updated Addon release    
Vilas has informed us on our forums about the release of an updated Modern Polish army and vehicles pack, featuring Polish BRDM variant/upgrade new model.

version :
1.07 15-10-2008, added hatches, Polish army uses 3 weapons packs - Polish, East, German, added Desert BRDM M96ik




  October 17th, 2008 - 09:39 By Old Bear   Comments (7)  

  Real Time Editor Hotfix Screenshots    


i0n0s released another fix for the Real Time Editor in the BIS Forums. Furthermore our newsposter Old Bear and FABfm translated the tutorial into French, you can find it here.





  October 17th, 2008 - 08:18 By Deadeye   Comment (1)  

  Project RACS Helicopter released Screenshots    
wld427 from Project RACS has released RACS SA330 Puma Pack addon on the BI Forums.

pumas released....

Sa330 puma pack
SA330 RACS transport MG
SA330 RSN transport MG
SA330 RSAF transport MG
SA330 RACS MEDEVAC
SA330 RSN Search and Rescue
SA330 SOCAT Puma Gunship
SA330 Civillian Transport





  October 17th, 2008 - 07:14 By Old Bear   Comments (2)  

  New version Leopard Pack v1.01 Addon release    
Addonmaker Vilas released a new version 1.01 of their Leopard Pack on the BI Forums

Changes:

- Hatches, a little dirt on textures, lower glossiness of materials (more matte)
- added classes with my BW addon crew too




  October 16th, 2008 - 21:24 By Marko112   Comments (3)  

  CH-47 WIP report Screenshots    
Myke posts on the BI Forums that they are still working to get the CH-47 to a final state, and released a Teaser video.

We're still working to get our CH-47 to final state. Latest additions:
- tweaked animations (still not final but close to)
- sound effects for animations
- adapting and integrating mando_hitch (still needs fine tuning)

Still To Do:
- working cockpit instruments
- dammage textures
- minor config tweakings
- countless small things





  October 15th, 2008 - 22:04 By Marko112   Comment (1)  

  Sgt.Ace work in progress Screenshots    
Sgt.Ace released several new work in progress screenshots on the BI Forums of Martin reworked/conversed heli.



  October 15th, 2008 - 20:19 By Marko112   Comment (0)  

  Footmunch's Su-27 Conversion Screenshots    
Eble posts on the BI Forums two screenshots of Footmunch Su-27 aircraft OFP conversed to Armed Assault.

Some pictures of Footmunch's Su-27 opf to Arma conversion almost ready:

Comes with:
- Multiple weapon loadouts
- Normal/Spec maps
- Full special fx package (sonic boom/wingtips/afterburners)
- 3 x custom textures thanks to EddyD
- Scrips work thanks to namman2
- Binarized PBO
- Also will come with templates for creating your own textures again thanks to EddyD
- XEH xompatible

Screens show clean textures without markings which will be all complete on the release: Southy




  October 15th, 2008 - 12:56 By Marko112   Comments (5)  

  CMF Units = Canadian units by DK||SES|| updated Addon release    
DK||SES|| has released his updated CMF Units featuring Canadian units and weapons on the BI Forums.

Here is a new updated version of the cmf units.. including C7A2 with eotechs the eotechs from dasquade...




  October 14th, 2008 - 23:22 By Old Bear   Comment (0)  

  US and SLA vehicles packs by Vilas released Addon release    
After releasing separate weapons pack, Vilas has released 2 separate vehicles pack -US and SLA- on the BI Forums.

As I told few days ago, weapons addons are "almost finished" , now I am pushing first version of "divided vehicles"
Leopards were released already as "beta" without hatches and such things
now it is time for 2 other packs:

US part of vehicles:

Mutt, Willys, LAVs-25,100,150, Bradleys, 2 M113s, Abrams tanks

changes comparing to VIBI stage:

- hatches
- LAVs get new shadows lods
- M113A2 added
- Bradleys get new shadow lods

SLA part of vehicles:

Uaz van, OT64 SKOT, 2S1 , 2S7 as my old joke, T72 three models, BMP1 2 models, BMP2 redefined and BMP2D

changes comparing to VIBI:

- hatches
- new shadows to many vehicles
- SKOT has new interior
- 2S7 gunner appears


Edit 22:00 : US vehicle pack updated
-LAV 25 inside fixed, error was in proxies , that after binarisation were disappearing FIXED :]








  October 14th, 2008 - 13:52 By Old Bear   Comments (9)  

  fast roping script interim beta released Editing    
deanosbeano aka Mr.Brickmaker released an first interim beta version of the fast roping script we reported on a few days ago in the OFPEC.com forums.

Hi all,
I am testing a fast rope idea using some workarounds for the animation of the ropes (wont say what cause like some meals we like it until we discover whats in it).
Anyway to the job in hand , i have decided that whilst i am getting it ready for MP DEDI fitness i would release it in a singleplayer state ,so i can get some feedback and alter accordingly whilst writing all the MP stuff.





  October 13th, 2008 - 09:57 By Deadeye   Comments (10)  

  -=WIP-M4A1's Pack v1.7 available Addon release    
Wipman has released his updated M4A1 pack, now version 1.7, on our forums and over at the BI Forums.

Hi, today with the unstimable help from i0n0s, we've updated our weapons pack; and here it's

UPDATE V1.7:

- Removed Laser Beam from the AN-PEQ2.
- Added M4E3.
- Added M4E3.
- Added M4E3 CQB/ACOG.
- Added M4E3 CQB/ACOG SD.
- Updated Replacement Packs.


Edit: There seems to have been an error with the replacement config. Redownload the addon or just load the replacement Fix below.






  October 13th, 2008 - 09:34 By Deadeye   Comments (3)  

  Converted Hughes300c + Bell206 JetRanger by Sgt Ace Addon release    
Sgt Ace has released his SAP Air Beta 0.5 pack on the BI Forums.

-This Addon includes the Hughes 300c and the Bell206 JetRanger converted to ArmA from OFP
-Original ofp model by the talented Martin.
-Civil armed and other paint sheme Versions follows in a next pack, same for lods, cockpit, sound fixes.





  October 12th, 2008 - 21:24 By Old Bear   Comment (0)  

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