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  FSB Special Forces v1.1 Addon release    
Kheiro released a new update of his FSB Special Forces for ArmA 2 on the BI Forums.

Changelog:

v1.1
- Added 2 more units.
- Fixed some textures.
- Removed Zastava weapons pack.
- Model fixes.






  November 7th, 2010 - 16:12 By Marko112   Comment (1)  

  SAM Support RC v0.95 released Addon release    
Nordin released a new GUI version of his SAM Support RC v0.95, comes with a lot of new features on the BI Forums.

New release with most request implemented, ACE version only. On station aircraft, support for all vanilla Arma west planes, approach point and more.



  November 7th, 2010 - 14:42 By Marko112   Comment (0)  

  New Island Kolgujev 2010 v1.0 Addon release    
Hotzenplotz from the URR Clan informed the community that they have released a new island version v1.0 of Kolgujev 2010 from the good old OFP days!




Source : BI Forums
  November 7th, 2010 - 14:12 By Marko112   Comment (1)  

  American Law Enforcement/Civilian Vehicle Pack (Beta) Addon release    
Invert22 released a new beta version v1.04 of the American Law Enforcement/Civilian Vehicle Pack for ArmA 2 and Combined Operations on the BI Forums. Addons made by Killerc22 and Coldfuse.

Description
This is the beta release of an American Law Enforcement and also in the future Civilian vehicle pack. This release contains variations of the 2007 model Ford CVPI. The vehicles feature working emergency lighting and sirens that are multiplayer compatible. Aswell as radio chatter when you enter the vehicles. Note:This can be used in ArmA 2 standalone, and Combined Operations.

Models include:
- Vector Lightbar
- Whelen LED/Strobe Lightbar
- Deck/Dash Flashers
- Arrowstick Directional Lightbar
- Pushbumper
- Grille Lights
- Radio set
- Lights and sirens control panel
- Prisoner Transport Cage
- Shotgun on inside gun rack





  November 7th, 2010 - 13:56 By Marko112   Comment (0)  

  HEXAgon Characters and Weapons v2.1 released Addon release    
IkåR from the HEXAgon Mod has released an updated HEXAgon Characters & Weapons v2.1, featuring French COS & Army units and weapons on their Forums.

These small release is all about packs Characters, Weapons, Sounds et Language packs.

This version 2 is a main evolution from the previous one, mainly about compatibility with all ArmA2 versions versions d'Arma2. These packs are Arma2 , Combined Opérations & Opération Arrowhead compatible.
Some functions, such as the ability to use backpacks are only allowed to Arrowhead et Combined Operations users.

Changelog :
- ISAF units added
- Felin units added
- TI texture added (Arrowhead needed)
- 3 new 3D models 3D for Infantry & COS units
- Crewman new 3D model
- HK416 added
- Famas Felin added
- Milan launcher added (need ArrowHead to be deployed in-game)
- Vector & JIMMR binoculars added
- New NVG model for COS units
- Ability to carry backpacks (Arrowhead needed)
- Various models of backpacks added
- New organisation for addons in the Editor (
- HEXA faction replaced by FR faction
- New sounds added






  November 7th, 2010 - 01:55 By Old Bear   Comment (0)  

  FV432 British APC v 1.2 by cleggy Addon release    
cleggy has released an updated version v1.2 beta on the BI Forums.

I've been messing with the config and have come up with some new variants which I hope will be of interest. Models are unfinished hence the (beta).

First up we have an ambulance version in woodland and desert camo.
In the best traditions of 'Thomas the tank engine' I've named the woodland version 'Florence' (as in Nightingale) and the desert version ... er, 'Florence of Arabia'! If that joke ALONE isn't worth a download - then how about a bit of indirect fire support for your beleaguered Brits from a 81mm mortar carrier?

Comes in two flavours, the _Mortar version is meant for player control, works with the new artillery computer and has the correct weapon defined.

The _ARTY version is meant for AI control, works with the Artillery Module/SOM etc. but is armed with the standard M252 mortar. (I've put this under the BLX_Support tab in the editor).




  November 6th, 2010 - 20:30 By Marko112   Comment (0)  

  Generic Special Forces released Addon release    
Nixo released today an alpha version of his Generic Special Forces on the BI Forums.

Why do I release this?

- I messed up this addon. I created too much work for me to handle. I have hyped everyone with this addon and promised alot of things. But I just can't work on these anymore. I am sorry.
Don't expect any HQ stuff. Credits. DaSquade, for the only HQ stuff on the units. Helmet light& IR strobe
Johannes for awsome models.





  November 6th, 2010 - 17:34 By Marko112   Comment (0)  

  CDF Conscripts units v1.0 released! Addon release    
Nixo informed the community on the BI Forums that he has released his CDF Conscripts units for ArmA 2 & CO

The marpat is still on the naval units. I kind of like them, so they will wear them for a while, if there is alot of protest against it, then I will probably change it.

Description:
After the Chernarus conflict the Chernarussian government decided that the country needs to start
conscripting young men to the defence forces. The ministery of defence agreed that in order to restore
and maintain peace the defence needed a larger force. All men above 18 years of age will serve atleas 18 months in the defence forces. The most popular branch to serve in is the army, which also is the main force.

There is also an option to join the newly formed Naval Infantry, also known as the marines, which is
a part of the navy. The issued gear is a bit outdated but that is because of economical reasons.





  November 6th, 2010 - 17:10 By Marko112   Comment (0)  

  Work in progress weapon - by b00ce Screenshots    
b00ce released on the BI Forums two early work in progress screenshots of a weapon he is currently making.




  November 6th, 2010 - 16:55 By Marko112   Comment (0)  

  Royal Air Force L-1011 Tristar WIP Screenshots    
Schancky posts a new screenshot of his work in progress Royal Air Force L-1011 Tristar and comes in three variants, with permission of the original author CBFASI.



Source : BI Forums
  November 6th, 2010 - 16:46 By Marko112   Comment (1)  

  ArmA2 Dedicated Server Tool v1.2 Screenshots    
Tophe of Östgöta Ops released a newer beta version v1.2 of his ArmA2 Dedicated Server Tool.

VERSION HISTORY

1.2 - 2010.11.06
- New function to set mod loading order.





Source : BI Forums
  November 6th, 2010 - 16:33 By Marko112   Comment (0)  

  Arma 2: Private Military Company - Special Report Videos    

Michal Harangozo from Bohemia Interactive has informed us about this Arma 2: Private Military Company - Special Report YouTube video.

They aren't Tier 1; this isn't special ops.
They are contractors; this is Private Military Company.

A new video update about the forthcoming add-on to Arma 2 has been declassified - take a look at the work of private contractors from a different perspective!

This latest video takes a closer look at the often tough situation faced by private contractors on the ground and the challenges that their very presence poses to coalition peacekeeping forces in the volatile Green Sea Region.




The Arma 2: Private Military Company is the addon for Arma 2: Operation Arrowhead and/or Arma 2: Combined Operations. It can not be played seperately and does require the original game in order to be played.

Arma 2: Private Military Company will be deployed exclusively for PC on 24th November 2010. It will be available for GBP 7.99/EUR 8.99/USD 9.99.



Source : ArmA2.com
  November 5th, 2010 - 23:21 By Old Bear   Comments (3)  

  CIA SOG/SAD units WIP Screenshots    
Fox '09 released four early work in progress screenshots of their CIA SOG/SAD units.

I got the new arm model weighted (mind you still wip, it looks bulky as hell) and stuff set up. probably only 1 guy is going to use the IBA, and few will use this particular arm model. i will try to smooth out the shoulder pocket sooner or later ..

working on the uniform still. the protecs are just for show




Source : BI Forums
  November 5th, 2010 - 21:48 By Marko112   Comment (0)  

  Invasion 1944 - Free Fall MP Mission Mission release    

PacUK released a new Multiplayer mission for the Invasion 1944 Mod called Free Fall on the BI Forums.

Game mode: Team versus Team
Players: 1-64

Overview: Both sides are in control of one airbase and one resource point. Each side has a group of infantry for defending their airbase, paratroopers for defending their resource point and attacking the enemy positions, and several fighter squadrons. The first team to destory the enemies resource point and the AA guns defending the enemy airbase wins.

Version 0.1 notes:
-Only pilots can fly
-Paratroopers start the mission at their teams resource point but will respawn back at the airbase.
-Both sides have a C47 (locked) that they can use to Parachute in to any point on the map (placeholder until we have a german transport plane so both sides can actually fly their paratroopers to the destination, used teleport instead of a flyable C47 both sides to avoid confusion but easy to add in if there's a demand for it).
-Currently anyone can use the C47 to paradrop.
-All vehicles at the airbases respawn after 300 seconds (after being destoryed or abandoned).

Future plans:
-Paratrooper only transport planes.
-Rewards for capturing resources points.
-More ground units (tanks!)
-Other goodies!

Let me know how it runs, how it plays, where it lags, and when it breaks!

See you in the skies!




  November 5th, 2010 - 19:50 By Marko112   Comment (0)  

  World Tools v1.7 released Addon release    
shezan74 released a new version v1.7 of his World Tools.

What's new on release 1.7

- Bug fixed: Remapping tool doubles the " character on output files
- Bug fixed: 8 bit indexed images used as mask for Forest Generator were not saved in project file
- Added: Now it's possible to generate and export a single color from world tools forest generator.
- Added: User defined templates are now exportable and re-importable into different projects. It's possible to create a user library for each terrain type.
- Improved: Forest generation placement precision has been reworked to ensure more precision on coastal areas
- Added: sqm file import/export to Visitor 3 is now able to deal with relative heights over the ground. This option requires a checkbox selection and the usage of a CUSTOM IMPORT OBJECTS SCRIPT that must be placed into Visitor3\scripts folder. File is available from the import/export form.
- Added: World tools checks for newer versions on startup






Source : ArmA2Base.de
  November 5th, 2010 - 17:04 By Marko112   Comment (0)  

  ArmA2 Dedicated Server Tool Addon release    
Tophe of Östgöta Ops released a new beta version v1.1b of his ArmA2 Dedicated Server Tool.

The Armed Assault series allows an amazing array of settings to freely customize dedicated servers.
This means you will have to edit quite a few config files to get it running the way you like.

TA2DST is a tool that will greatly simplify this. All you need to do is to choose the settings you like.
Then the application will create all necessary files according to your settings and start the server with the appropriate arguments.

All necessary files will be created in a folder called 'TA2DST'.
You can save different profiles to easily switch between server setups.

In the folder TA2DST a new folder for each profile will be created. This folder contains all files associated to the profile.
Here you will find a file named '.TA2DST'. This contains all your settings for that profile.

You can share your TA2DST settings with the community with this single file.

INSTALLATION=============
Copy the file 'TA2DST.exe' to your ArmA2 game folder.

* Note that it's important that the file is in the game root folder, i.e. C:\Program files\Bohemia Interactive\ArmA 2\

* If you are upgrading from an earlier version of TA2DST you might need to delete your old TA2DST folder so the program may create new settings files.

* You also need to have .NET installed.





Source : BI Forums
  November 5th, 2010 - 15:52 By Marko112   Comment (0)  

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