Myke released a concept video of his latest work on the BI Forums.
For my work on the update on the Missilebox and related to this, to the IAWS (hopefully coming up which will be useful for the enduser), i did some research about dynamically add/remove weaponracks to planes hardpoints. Tests run well and the end result shows that it should be possible to raise the loadout flexibility to about 300% (rough guess).
I know it looks really ugly and is also out of scale and placements aren't 100% accurate. I was more about testing functionality than polishing it for perfect represantation. Please note how the weaponracks changes on changing weapon loadout.
Christian.1987 released several new screenshots of his upcoming Shotgun Rifle Pack.
The completion of the Shotgun Rifle Projects getting closer.
Plan to Release in ~2-3 Weeks. The content of all weapons in this pack will also remain secret, more info´s and Pics coming soon.
Can someone please help me with creation of a shotgun ammo, also "class CfgAmmo" & "class CfgMagazines". I have not reference material for a Shotgun Ammo.
PS.: This is not the Hand-Anim for the SPAS, Whe make a new Anim.
YorT informed the community that he started a new mod called Iranian Forces Mod, and released some info and screenshots.
Mod is progressing, but still aways off, inclusions so far will be: - 23rd Commando Division - Elites - 77th Infantry Division - Regulars - 64th Infantry Division - Non Proffesional soldiers (conscripts)
Armor - T-72S, T-47M - reskinned BIS T-34, BMP2, BTR60
Air - AH-1J, Mi-17 and Shabaviz 2061
Weapons - KL-7.62, HK3A6 (provided by Vilas), Saegheh Anti Tank
Thanks To: ========== DeZzErX - For providing a wealth of information Vilas and Yac for allowing us to use their P85 weapons (you guys rock!) The Belgian army for having the scariest camouflage known to man.
Installation ============ Simply extract the .pbo you want into your Arma\Addons or other mod folder.
Known Issues: ============= 1) The wound textures aren't working at the moment, will fix in next update. 2) Probs some others...they aren't 100% accurate but they are close enough for release