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  Conflict Zone Mindanao - WIP Screenshots    
itim_tuko from the Conflict Zone Mindanao Mod published several new screenshots and information of their latest work on the BI Forums.

After several requests I made a try for the new Digital camo of the Philippine Marines - hope you like it. The public beta will be released when it reaches status 0.5



  January 10th, 2009 - 15:18 By Marko112   Comment (0)  

  High Definition Desert Island by Linker Split WIP Screenshots    
Linker Split, our friend and co-moderator of our Italian forums, informing us about his High Definition Desert Island WIP, has sent us some screenshots and has announced the release of a video featuring enter able building.

... most models will be enter able...
...some houses will be implemented with RTM destruction system as seen in HDT island ...
...this is maybe my last project for Armed Assault.






  January 10th, 2009 - 15:11 By Old Bear   Comments (5)  

  Mil MI-28N WIP screenshot Screenshots    
Datakill has moved from his Studio Berkut blog to a a new Studio Alpha full web site and on the move has released a new screenshot of the Mil MI-28N.

Some more informations about the MI28N:
The addon will first come with 2 versions. They both have similar specifications except for the rockets and missiles carried.
- MI28N (Number 024) 16 missiles "ATAKA-V, 40 rockets, 1 chin-mounted 30 mm Shipunov 2A42 cannon.
This is just the "classic" weapons system
MI28N (Number 014) 8 missiles "ATAKA-V, 60 rockets, 30 mm Shipunov 2A42 cannon
This version is more for ground support.
The "ATAKA-V" AT missile is having the same specs as the "VIKHR" with air to air capabilities.
The chin mount has the ability to move 110 degrees from side to side and can angle down up to 40 degrees and up 13 degrees as the round front radar follows its movments
The turret is also equiped with FLIR system for night combat
There is no release date at this moment as we now need to work on the interior but we won't wait to release it when it will be done.

News submitted by ScaaR.



  January 9th, 2009 - 14:33 By Old Bear   Comments (8)  

  DSF Stargate Mod Screenshots    
Frostman from the DSF Stargate Mod released a new video of their upcoming beta on Our Forums.

Hi all,

Didn't want to resurrect our year old thread so I thought this was the best option. Just reassuring the community the mods not dead, were just doing some major recoding. Heres a dialing vid for the latest beta.




  January 9th, 2009 - 11:26 By Marko112   Comments (7)  

  AMS Addon Pack - WIP Screenshots    
Our German Translator Imutep informed us on Our forums that Marco-Polo-IV published several new screenshots of their upcoming AMS Addon Pack.



Source : Assault Mission Studio-Forums
  January 9th, 2009 - 10:04 By Marko112   Comment (0)  

  173rd Airborne ACU units Updated Screenshots    
Binkowski has released an update for his 173rd Airborne ACU units over on the BI Forums


Version 5.5 Released

Change Log
-Removed the pouch issue
-Fixed LOD problems
-Fixed Pistol proxy issue

Note - would like to update the replacement pack to work for ACE but the medics do not replace. If anyone knows a fix for this please PM me.





Source : BI Forums
  January 7th, 2009 - 15:04 By Toadball   Comment (0)  

  Bf 109 F2 by FF Studio released Screenshots    
Faust from the FF Studio has released the -v1.01- of their Bf 109 F2 addon on the BI Forums.

FriZY and me have finnished our work on Bf 109 F2.
Plane has functional animations such as flaps, gear, muzzle flash multiple gun and fully operational instruments (speed, altitude, clock, banking, compas, rpm, fuel).
There are 6 versions of this plane (pure fighter without bombs, with 1bomb and with 4bombs).





  January 6th, 2009 - 19:18 By Old Bear   Comments (8)  

  Safwan island WIP shots Screenshots    
bravo 6 has posted some new WIP shots of his upcomming island called Safwan on the BI Forums. They look really amazing.

Safwan is a sunni town in southeast Iraq on the border with Kuwait. It was the site of an Iraqi Air Force base.
It is located along the infamous Highway of Death from the Persian Gulf War of 1991.
The cease-fire negotiations between Gen. Norman Schwarzkopf and the Iraqi delegation led by Lt Gen Sultan Hashim Ahmad took place in Safwan. Schwarzkopf's demand to hold the formal cease-fire negotiations in Iraqi territory led to the encounter between the Col. Anthony Moreno's 2nd Brigade of the US 1st Infantry Division (Mechanized) and the Iraqi Republican Guard, known in military circles as The Ultimatum.

Other Info:
Latitude 30.1131 Longitude 47.7194 Altitude (feet) 49
Lat (DMS) 30° 6' 47N Long (DMS) 47° 43' 10E Altitude (meters) 14




Source : BI Forums
  January 6th, 2009 - 16:55 By Bence   Comments (2)  

  ACSR Mod - WIP Screenshots    
Petrtlach from the ACSR Mod released several new screenshots of their latest work on the BI Forums.



  January 5th, 2009 - 18:14 By Marko112   Comment (0)  

  NZDF Mod - WIP Screenshots    
Young Eagle and NZDF CRASH from the NZDF Mod published several new screenshots of their work in progress NZLAV and Hueys with new paint, added realistic sounds and added 2 gun versions.



Source : BI Forums
  January 4th, 2009 - 11:03 By Marko112   Comment (0)  

  Soft Shelter - WIP Screenshots    
EddyD published four new screenshots of his upcoming work in progress Soft Shelter.

Hey All
I'm starting again on my addons, and now im working on a new soft shelter. Cya eddyD




Source : BI Forums
  January 3rd, 2009 - 18:09 By Marko112   Comment (1)  

  Abandoned Asylum - Opteryx Screenshots    
Opteryx released several new screenshots of his work in progress abandoned Asylum building on the BI Forums.

I had this dream about an abandoned asylum so I tried to remake it, but my modeling skills are far too limited to get the same amount of detail. The interior is pretty basic, I intend to add some random crap laying around and maybe some blood splattered mattresses.

However something weird is happening, I am unable to shoot through the windows for some reason, also objects on the outside are being occluded when looking through the windows. The geo/fire/view LODs are identical and as they should be, I can't figure out why the model is acting like this

It's all convex, vertices weighed, closed, named components etc. so I can't figure out what's wrong, got any ideas?




  January 3rd, 2009 - 17:59 By Marko112   Comment (0)  

  Ambulance Vehicle - Vilas Screenshots    
The talented addonmaker Vilas has posted a new screenshot of his work in progress Ambulance vehicle on the BI Forums.

I made Police vehicles, now time for other Sahrani's services



  December 29th, 2008 - 21:28 By Marko112   Comment (1)  

  Loki "Vehicle" - WIP Screenshots    
Loki informed us and published several new screenshots of his latest work in progress vehicle on his Album.



Source : BI Forums
  December 29th, 2008 - 21:10 By Marko112   Comments (4)  

  Fokker Series - YacieK Screenshots    
YacieK posted three new screenshots of his work in progress Fokker VIII and Fokker D VII on the BI Forums.



  December 28th, 2008 - 19:13 By Marko112   Comment (1)  

  VOP Sound Mod 1.17 Demo Video Screenshots    
v0.2 has posted a video demo of the version 1.17 of his sound mod over at the BI Forums.



1.17 WIP (capture of my test mission), I hope to release it within the next week.
Note the new distant sounds, they fit in pretty well imo.


Source : BI Forums
  December 28th, 2008 - 03:15 By Toadball   Comments (3)  

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