USSRsniper has shown off a nice sneak peak of his current WIP Tactical Launcher. After so many good years it looks like we will get a true successor to the good old SCUD Launcher.
Tactical missile is ready for launch. Except it has no missile launch script.
Chill Xl showed some screenshots of his current WIP Island on the BI Forums.
Here are some screens of the map i'm working on. The map is 10 x 10km and based on real height data, elevation ranges roughly from 30m to 1000m. The terrain is hilly and mountainious, the highest area is found on the big mountain plateau seen on the screens in the background. Alot of terrain is covered by light pine tree forests and alot of rocks. The hills, rocks ans trees around provide good cover and alot of freedom to move / flank. The terrain also gives rahter good overview due to the spaced trees and hill tops.
Here are some early wip screens that show the big mountain plateau in the background...
CSJ posted a nice YouTube video of his WIP B17 featuring multiple weapon placements over at the BI Forums.
Testing B17 style aircraft with multi turrets using some of ArmA 2 new features. I only have 8 of the guns setup for test but they all work good in game, with AI or player at controls. Quick video on play around test mission in game using very basic B17 and 109 models.
Intruder has released a few more updated screenshots of his winter units he is currently working on over at the BI Forums.
I'm just finishing up my USMC Winter Infantry units.
Note that my aim has not been to make perfect replicas of the real life winter camos. I'm doing this on a very tight time budget lol... Still I think my units can be a nice addition to any winter island mission.
SenChi creator of the Valhalla Mod for ArmA has released an ArmA 2 version of his Klurs Island on the BI Forums. Klurs Island (A1 to A2) A part of Valhalla Mod modification. Well...I worked a little and through special manipulations forced to work under Klurs ArmA-1, on ArmA-2 Because the on it, I did not use the BIS-objects (Only some textures) it turned out easier than I thought
Remember: This is not Klurs-2 (A2 project)
It is simply the transfer of the old work on a new engine for fun Work on Klurs-2 continues
SMERSH from SARMAT studio has released an AN-2 Pack on the BI Forums. Version pack addons "AN-2" - 1.1 - Random number - Full system failure - Each plane has its own sound engine - Realistic sounds start and kill the engine - Realistic flight characteristics - Realistic textures - Detailed instrument panel - Individual 3-D model of the destroyed aircraft for each of the 5 species
All addons are signed and have keys for use in MP.
Addonmaker Vilas released four new screenshots of his work in progress on BWP-2000.*
Armed Assault.info note : *BWP-2000 (BWP stands for Bojowy Wóz Piechoty - Infantry Fighting Vehicle) is a prototype Polish IFV developed from early 1990s to 1999 but eventually canceled. (from Wikipedia)
Fer has informed us about the release of an updated -v2-1-2- version of his F2 Mission Development Framework.
About F2
The F2 Mission Development Framework (F2) is the successor to the popular BAS f mission development framework for ArmA (discussed in this thread). The new framework contains many of the features you know from BAS f, updated to work with ArmA 2, plus some new components which take advantage of the new game's special features.
2-1-2 | 02 NOV 2009 - Added Name Tags component. - Updated Norrin's Revive Respawn to version 0.3f. - Updated manual: Various changes (EN and RU versions).
Discuss at: - BI Forums (http://forums.bistudio.com/showthread.php?t=81694) - OFPEC Forums (http://www.ofpec.com/forum/index.php?topic=33844.0)
Charon Productions released a video preview of his work in progress Zombie Mod.
Okay, a first video preview of a zombie mission in Chernogorsk. Scripts are working fine now, the remaining weaknesses are attributed to engine limitations and are therefore unavoidable.
I3lueVein released new information details about their City Life 2 RPG Mod for ArmA 2!
This City Life 2 RPG MOD is an Online RPG built on the Armed Assault 2 engine offering an online community for you to enjoy. What sets us aside from other RPG missions is custom made addons built around our code.
Hear is some WIP videos before I ramble on:
OK the video should highlight some of the features, but as each day go's the MOD develops from a simple idea or community suggestions.
Soon the launch of an on-line interactive pocket book for Civs and Police will be available so people can get to grips with the mod before its released. I'll keep you updated.
Our teammember Imutep released a new SP Mission called No Way Out on the BI Forums.
I proudly present you my newest SP Mission for ArmA2. In No Way Out you are a civilain who was captured by guerillas with your woman and 4 inhabitants. You've to kill a betrayer to save them. But is it possible?
Story: These damned guerrillas have occurred in Msta and have taken us as hostages. If i kill the teacher of the Skalisty island, they would release us. To me no other choice remains! The mission changed if you kill the teacher or you let him alive. Which way you go?!
Language: German atm. But i work hard on a english version of the mission!
Features: - Any own scripts - Intro, Outro, Cutscenes - Detailed briefing with images - Possible rekrutiting of civilians - Changes mission (teacher is dead or not) - Little drive with boats - Eastereggs - and much more