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 Kenwort from BHD Mod has released Parvus's new screenshots of their WIP on Black Hawk Down Mod blog.
Hey guys! We are still looking for people to join the MOD! We are currently looking for: - modelers - texture artists - script writers
But if there is any other way you could help the mod, please feel free to visit our forums and leave a message.
We are working as hard as we can but with the limited team as we are we can’t do much in little time, there are so many objects that need to be made and not even talking about the soldiers and vehicles…
We would like to thank Parvus for capturing these brilliant screenshots of battle using our Mogadishu island and other community addons. Here they are.
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Yaciek posted this photos of his new Privet Military Contractor´s on our forum. He is also planing to make a ghilliesuit sniper and a new M21 sniper rifle.
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The guys from the Wrzesien 1939 showed of some more WIP pics of their addons on our forums. The Wrzesien 1939 mod will bring the german invasion of poland in september 1939 to Armed Assault. The addons presented below are the PZL- 37, 7TP (Light polish tank), PZL 23 Karas and the P-11c.
Source : our Forum |
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November 15th, 2007 - 20:38 By Deadeye |
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Rick has released some fantastic looking screenshots of his Work in Progress car addons on the French section of our forums!
After having a hardrive format, and a large amount of motivation, here I am! Alot of work was lost, and the C6 has been saved, but Gallardo and RS4 are lost...
Source : Armedassault.info Forums |
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November 15th, 2007 - 20:19 By DaRat |
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Petr.t.lbc of the AČSR 1938-1945 mod team has published some new screenshots showcasing their bunkers in game! For more information, see their thread on our forums.
I have for your new picture (WIP). Heavy objects in game (momental only normal and specular map). Picture by Pochyst.
Source : Armedassault.info Forums |
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November 15th, 2007 - 20:07 By DaRat |
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Ghost and SWAT-guy from the Iraq Modern Warfare Mod have released pictures of their work in progress on the BI Forums. Featuring Up Armoured HMMWVs and Navy SEALs.
Okay so here we have a little update for you of our Up armor Hummvees WIP . This is the first version to be shown to the public...Model done by durg, textures by swatguy ... Here a little something more for you guys: Seal Team 10 - [WIP] Models by: Bohemia Interactive - modified by SWAT-guy. Skins by: SWAT-guy
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New screenshots of the Eurocopter Tiger have been presented on the Bundeswehr Mod website. It is a project of helifreak and it will feature dynamic armament, HUD, etc.
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November 13th, 2007 - 18:15 By Flyer |
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ObmaR of the Bush War Conflict Mod team posted some informations about their PUMA A330 in our forums. He explained that he is now in the last stage of his work and a release could be expected in the first week of december. The first two pictures are showing the PUMA AS330L with side mounted FNMAG in the Fire Force/COIN configuration (2 crew, 1 gunner and 12 passangers). The third picture shows PUMA AS330C general utility CASAVAC/REARM configuration. This one I made with the special dust filters developed by South Africa and fitted on most PUMAs operating in SWA (Namibia) after 1982. The screens four and five are showing the Search and Rescue/General Utility Configuration, called ORYX (a South African Uprate of the PUMA AS330L with some minor alterations and dome radar utility). The team is still looking for someone who could help them with the winch:
I have included a winch and am hoping that someone can develope a script for us. Maybe we will become the first mod with something new and inovative like a proper working winch. So far I can get the winch to extend down to about 30 meters ingame. It is a model animation and am hoping that a proper script will make the simulation appear more realistic.
For further informations, please visit our forums.
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November 13th, 2007 - 07:53 By Flyer |
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Today, Dr.Rebus has given some news about the Italian Army WIP on the BI Forums
- TEXTURES SOLDIERS (Rebus): Completed! - NORMAL MAPS (AimPoint): WIP...but almost done! - ITALIAN WEAPONS (Arremba San Zorzo): Completed...fixing some little bugs! - WEST WEAPONS (Robert Hammer): WIP...but almost finished!
And Arremba San Zorzo has released some pictures about this work in progress.
As wrote my mate Rebus, Beretta's weapon are near to be completed. Below some picture with also the new Italian BDU (2000 age) soldier for the PedagneMOD. There is still a problem with the ammo: soldier in game says "Out of ammo", but fire never problem. someone knows how to solve this problem? Beretta weapons will equip the wonderful soldier of Rebus but will be released in many other variant with one test soldier and an ammo crate.
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JOHNsArT has released some very nice screenshots showcasing his Work in Progress Kingtiger (Königstiger) addon. For more informaton regarding this project, visit his topic over on the BI Forums.
Source : BI Forums |
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November 6th, 2007 - 18:00 By DaRat |
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Durg78 has released an amazing Vegetation Fix for ArmA trees and bushes on the BI Forums. This addon replaces most ArmA vegetation (trees and bushes) with the enhanced AI view blocking versions.
Not all (but most) vegetation have been fixed in this way, as some had a fairly decent View Geometry already. Grass has not been modified. Results : Performance : Amazingly, there is no noticable impact on performance. Gameplay : You can now use trees and bushes as cover without worrying if the AI can see you when they shouldn't be able to. Installation 1) Open the .rar file and copy the "@DurgsVegetationFix" folder to your ArmA directory. 2) Go to the ArmA\@DurgsVegetationFix\tools directory and run the Durgs_Vegetation_Fix.bat file. 3) Add -mod=@DurgsVegetationFix to your ArmA shortcut OR use the Kegetys ArmA Launcher. This procedure does NOT modify/replace your existing plants.pbo.
Here are comparison pics :
1- Tree: "jablon" 2 - Before 3 - After
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Alex.Sworn informed us, that he has uploaded a few more WIP screenshots of the upcoming ASMAP. He also added some new information what the latest release will include.
The next version will include, working bunkers, basements, barracks, and quonsets. The barracks will have working animations (thanks to TD)
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November 3rd, 2007 - 16:01 By Deadeye |
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SoldierX-XDF from the Australians At War Mod has informed us as to the most recent progress of their F88 Pack. For more information regarding the mod, visit their thread in our forums.
Work In Progress shot of the F88s with 1.5 Optics in O2.
Source : Armedassault.info Forum |
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November 3rd, 2007 - 14:59 By DaRat |
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Nebula of the Australian Defence Forces Mod has announced the current progress of the Mod on our forums.
I'm here to talk to you about the ADF Mod. The ADF Mod is a Australian Army ArmA Mod. The Mod plans to release as many ADF Addons as possible into the ArmA Community. From the new M1A1 to high quality textured troops to the ARH-Tiger. The ADF Mod is currently low on mod members, but are releasing new WIP Pics constantly.
The ADF Mod is looking for Individuals who can help the Mod in these fields; *Modelling *Texturing *Coding *Mission Making *Island Making *BETA Testing
For more information and WIP screenshots, visit their thread in our forums.
Source : Armedassault.info Forum |
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November 2nd, 2007 - 23:47 By DaRat |
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Bush Wars Conflict Mod staff have also been working on other stuff along with the Angola island posted below, eg. PUMA AS330L, which ObmaR posted some information about on their forums.
Ok guys a little update. The Pumas are taking a bit longer than I thought. I will release 2 versions. 1. The AS330 PUMA version in Fire Force/COIN configuration with an FNMAG mounted on port side and capacity for 12 soldiers and 3 crew. 2. The South African uprated version of the PUMA named the ORYX in a CASAVAC/Search and Rescue configuration. Capacity 6 soldiers, 4 wounded, 2 crew. (Injured can heal at heli as well as arm and rearm). I am looking for a winch script to use with the ORYX. If anyone knows of such a script please inform us.
For more information of the AS330 PUMA helicopter, see the forum thread, and for more WIP pictures of their progress, see the addons section of their forum.
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