| Comments for Automatic Camouflage System by Linker Split |
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ahem, there is already topic about it, just try to search ;)
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bdfy |
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| July 13th, 2008 - 09:23 |
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Well, this character has these transitions uniforms, but i could add just few more to create a better feeling... it's not so complicated, but... can you tell me another better way to identify the objects in the map during the game, and then switch from a camo to another in real time without lag? :) no (my post was about one-time camo change - switchcharacter can be easily used). +i haven't saw scripts you're talking about :) i wonder why don't you create topic at of forums I'm really pessimistic about this idea atm. There was a command to return groung texture, but it wasn't working last time i checked. and transitions... i wonder how much textures needed (for ex. 4 basic textures it's 6 transitions, and for each transition i guess at least 5-6 textures needed) - pack is gonna be huge... and eat a lot of Vram too :( and lug while textures are loaded (if you don'tfind a way to preload them) btw, can you make a movie with current gameplay ? - just to get how transitions will look.
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Ran Everbefelw very interesting but I think the IA can see it ;-) but it coold be cool in MP if everybody as the same option in a close area.
do you really think Ai will see him? :D
bdfy yes, pics are really great, but don't expect addon to be smth outstanding in game. there's no way to add complicated custon shaders in arma. Thus there's no way to make such a suit to look good. It's just several textures that can be changed on the model instantly via setobjectTexture. Good to change uniform in a truck (like suggested above, but there're more simple way to do it) - but i highly doubt it will look good for mgs suit :) due to lack of transactions at least
Well, this character has these transitions uniforms, but i could add just few more to create a better feeling... it's not so complicated, but... can you tell me another better way to identify the objects in the map during the game, and then switch from a camo to another in real time without lag? :) I'm using Kronzy's string functions...
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bdfy |
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| July 12th, 2008 - 09:20 |
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yes, pics are really great, but don't expect addon to be smth outstanding in game. there's no way to add complicated custon shaders in arma. Thus there's no way to make such a suit to look good. It's just several textures that can be changed on the model instantly via setobjectTexture. Good to change uniform in a truck (like suggested above, but there're more simple way to do it) - but i highly doubt it will look good for mgs suit :) due to lack of transactions at least
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good idea for Predator !
And i'm thinking about a very small detail, but that seems to be important anyway : "Which weapon will i wear today with that pretty little combat suit ????"
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Lol, Solid Snake suit in arma? Or Predator, it would be nice have a predator model with his plasma xD
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cool nice work
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very interesting but I think the IA can see it ;-) but it coold be cool in MP if everybody as the same option in a close area.
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finally found him in the first pic.
yay!
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Very impressive Linker Split :)
Like others i am wondering about first pic :P Have like 3 spots in mind where he might be buttehmm...yah lol
I'd spray and pray for that one :D
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