| Comments for FFN Mod Beta 0.75 released |
|
|
|
very sorry mate, please accpet my apologises,PutiNix77,this is my mistake,I through I was using PMC mercenary's texture not yours,this is just because I've lost BCM_Addon.pbo in my PC,so I can't clearly remember the name,I'll ask Cervo fix the readme.
and thank you very much PutiNix77,I was using one of your textures,then I put it into BIS' model to make my mercenary addon.
some effects maybe break the balence of old BIA campagin and MP gameplay,so I make it not work on original soldiers
|
| |
 |
|
Cervo |
|
|
| October 11th, 2007 - 08:15 |
|
PutiNix77, I'll ask directly TonyRanger about it! :)
|
|
|
I am wondering why they are change my mercenaries in this look, i dont realy like it, also i can't remember that anyone notes me about it. please dont destroy my work!
http://www.armedassault.info/index.php?cat=addons&id=43 http://97626.homepagemodules.de/t12f21-ADDON-UNITS.html
CREDITS -------
- Missions and Configs by TonyRanger - Logo made by YJH - This package contains - Shopping system from ArmA:Queen's Gambit - USMC Markers made by Phaeden - SAM unit from KP CTI - Scorpion from SLA_Weapon addon - Some textures from PMC - UZI,Fal,G3,M60 from Ska_RACS addon - M500 shotgun from OFP Thanks to them all.
where i am here?
|
|
|
This is ArmA2, RPG missions... ! :D
|
|
|
Cool :D Love the4 bleed to death effect :D But it don’t work on original soldiers and that’s bad :/ But the mod rocks! :D
|
| |
 |
|
Cervo |
|
|
| October 10th, 2007 - 15:47 |
|
Yes sorry, Tony asked me to add a Chinese readme and to reupload the file but since the old one was downloaded upload wasn't complete!
Should be fixed now!
|
|
|
same here :(
|
| |
 |
|
Jason |
|
|
| October 10th, 2007 - 13:27 |
|
Same here. Download is corrupt :S
|
|
|
aaa...guys..when i opened the zip folder it told me that it has errors & it didn't let me copy the addons into the addon folder....help pls :D
|