RKSL-Rock veröffentlichte ein RKSL EuroFighter Typhoon FGR4 MP Testing Video auf der RKSL-Website. Ebenfalls postete er einen Screen, welcher das UK Air Weapons Pack 1 zeigt.
Just a quick and dirty video taken during an MP Game featuring the new HUD and weapons in ArmA2. The Eurofighter will require the Air Weapons pack to work properly. This includes all the weapons and targetting pods currently used by the UK armed forces as well as some international users of the Typhoon. The pack will also be used by the other RKSL aircraft too.
arremba_san_zorzo veröffentlichte ein ASZ_Tracked.pbo binarization fix Addon welches kleinere Bugs in der ASZ_Tracked.pbo behebt.
I repeat: there isn't any,any,any file corrupted. The problems with download depending by the hosting server. Stop. About the mod, i have just uploaded the binarized fixed file ASZ_Tracked.pbo This file has fixed only the failed binarization, not over. Remain problems about: - the bad work of commander in LVTP7 - the animations and the increas of speed of the amphibious in water do not work properly - the address menu of M548 not properly under faction pedagnemod-support if is not choised "empty" - the point of "get in" crew/cargo (this not only in asz_tracked), that often is too inside the vehicle - ...and other bug that i hope you will find I remember that there is also a file ASZ_BUG_REPORT_RELEASE, that you can send to pedagnemod@interfree.it compiled with the bugs that you will find playinq with the mod. Thanks to all.
Vilas veröffentlichte gleich 4 Addons in unseren Foren, welche unter anderem Polish armed forces and police, weapon Packs und Weapon holders units beinhalten.
4 addons released/update: 1) big addon about Polish armed forces and Police , contains various vehicles, many types of camo uniforms (woodland, desert, winter), many weapons, generally rebuilt comparing to old version 2) Russian and east weapons pack containing over 100 weapons made realistic as i could 3) West, American, European weapons addon , containing over 60 weapons some of them have totaly new models 4) weapon holders units, made for hold those weapons and use them also in editor for creating battles, addon contains "look-a-like" units of many countries (made for specific weapons) as Norway (for AG3), Lithuanian reskin, Woodland reskins (US and Latin America and Georgia), Russian various units, ACU (for M110 and others), Flectarn (for G3 and G36 family etc.) and some more :)
Brainbug veröffentlichte ein CH-53GS Bundeswehr and CH-53 Yas'ur Israeli Air Force Addon in den BI-Foren.
This addon is based on and requires the Operation Unknown CH-53/CH-47 addon by SFC.ITZHAK:
Versions available: - Bundeswehr CH-53GS Winter .......... winter pattern: white, dark green CH-53GS Olive .......... plain olive version, mainly used (even in Afghanistan) CH-53GS Woodland .......... 3-color scheme for regions with dense vegetation: green-black-brown CH-53GS Woodland ('84 scheme) .......... older camo colors: dark green, medium green, black CH-53GS Desert Tan .......... plain sand colored CH-53GS Desert 2-color .......... sand colored with medium brown pattern CH-53GS Desert 3-color dark .......... pattern for arid regions with vegetation: sand-brown-green CH-53GS Desert 3-color light .......... pattern for desert regions with very spars or no vegetation: sand, grey, pale green
IceBreakr arbeitet an einer neuen ArmA2 Insel namens Island Jade Groove und postete auch gleich 2 WIP Screens in den BI-Foren. Seine Inspiration für diese Insel holte er sich durch das Spiel Interstate '76 aus dem Jahre 1997 von Activision.
And here's a quick Saturday morning update with a big help of Berghoff and his veggiez Cactus trees flourish on Jade Groove island: Saguaro cactus trees + a Chenowth for a perfect offroad experience:
Homer Johnston veröffentlichte die erste 01beta Version seines Road Painter Tool in den BI-Foren. Dieses Tool ermöglicht das platzieren von Strassen über den Editor oder der geladenen Mission.
-This tool is intended to aid the process of road creation in Visitor. It allows you to easily "paint" long sections of road in between key-parts from within the ArmA mission editor. You can then generate a text file to import into a Visitor road-network. -The tool is not intended to export/import key-parts (yet). Key-parts must be placed using Visitor, importing road sections as you go.
Arremba San Zorzo von der Pedagne Mod informierte uns über den ersten Release der PedagneMOD für ArmA2.
After exactely two years from the last release, PedagneMOD, today, is proud to release the new italian army pack for ARMA 2.
The pack contains over than 320 soldiers, 80 wheeled vehicles, 30 tracked vehicles and 35 air vehicles, of Italian Army, Navy, Air Force andCarabinieri, divided in 9 files: ASZ_PersoneIT.pbo (soldiers) ASZ_Beretta.pbo (beretta weapons) ASZ_ndd_weapons (other portable weapons) ASZ_Wheel.pbo (wheeled vehicles) ASZ_Tracked.pbo (tracked vehicles) ASZ_Air.pbo (air vehicles) ASZ_C130_AM.pbo (BIS C130 original simply retextured) ASZ_m270MLRS_EI.pbo (BIS MRLS simply retextured) ASZ_AAV7_EIMM.pbo (BIS AAV7 simply retextured)
Unfortunately, at date, this pack is still in Beta version, with the command actions menu only in Italian and, contrarily to I have announced, the version for Arma 1 is not ready yet.
About the quality, at date, is not at the same points for all models and textures...many are more accurate, others are only draft. This MOD is always in evolution and this is what we can do at date.
Legislator veröffentlichte ein Addon in den BI-Foren welches die CDF auf Seite Ost und Widerstand bringt.
This addon brings the CDF faction to the side of east and resistance. The equipment remains the same. Now it is possible to use the CDF for renegade troops or create other scenarios having West vs. CDF.
Please check the readme.txt for credits and classnames!
Aeneas2020 postete in den BI-Foren 2 neue WIP Screens welche die Dutch Army/Marines V5.0 zeigen.
Including new chest rig and tac vest as well as re worked textures, new pockets (still not 100%)...have lots more things to work on
Please note i am a simple texture artist and my modelling skills are very basic. Custom parts of these models were donated to me. If anyone would like to help on this project please let me know
VictorFarbau veröffentlichte Update Version b08 seines VF Ladder Addons in den BI Foren. Dieses Addon gibt dem Spieler via Action-Menü die Möglichkeit Leitern zu spawnen wann immer er will.
When run, this addon adds options to the player's action menu to spawn ladders. These ladders can be used to climb onto rooftops and to enter any otherwise inaccessible part of the Arma II houses (e.g. balcony) or just to annoy your buddies. It is kind of a silly addon but it opened new perspectives on urban combat for me. There is just too many locked buildings around. Check out the Youtube link to get an idea about this addon.
Ladders can be: * Created (small and big type available) * Moved around until dropped by the player * Raised or lowered by 50cm at any time after being placed * Removed within 30 seconds after placing them * Flipped by 180 degrees to allow creation of decending paths
Das deutsche Team von ArmedAssault.info hat sich kürzlich beraten. Dabei sind wir zu dem Schluss gelangt, dass wir zum einen die Qualität des deutschen Bereiches gerne weiter steigern würden, aber uns andererseits die Unterstützung fehlt mehr zu tun.
Darum suchen wir nach einem motivierten Teammitglied mit Zeit und Lust das Angebot der deutschen Sektion zu verbessern. Euer Hauptarbeitsbereich wird das Übersetzen von Newsberichten, sowie das Pflegen und Übersetzen der deutschen Download- und Missionsbereiche. Wir haben derzeit leider nicht ausreichend Leute um dieser Aufgabe in angemessener Form nach zu kommen. Da wir wert auf Teamarbeit legen, braucht ihr keine Angst zu haben ins kalte Wasser geworfen zu werden. Die erfahreneren Mitglieder stehn euch gerne für Hilfe und Antwort zur Verfügung.
Ihr solltet:
* motiviert sein * Etwas Zeit mitbringen * Ausreichend Englischkenntnisse besitzen * Freude haben der Community etwas zurück zu geben * möglichst 16 Jahre alt sein
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CSJ veröffentlichte in den BI-Foren sein bereits aus Armed Assault bekanntes AutoGyro and Mini Helicopter Pack nun für ArmA2.
A lot of people have been inquiring re the gyro for A2. It is ready for use on face value, though I have not spent the time I would like on preparing it for A2. Maybe later. Find in editor civ\csj_air\ No float model yet - old float scripts do not work in A2 and I simply do not have time to pursue this atm.