Icewindo has released a PMC Replacer V 1.01 replacement addon on the BI Forums. Needed : Mercs + BlackOps + Insurgents V 5.0. by Schnapsdrosel.
This replacement package will replace the PMC units with units from Schnapsdrosels great Merc package and/or replace the weapons (modular).
This file includes 2 pbo files. One to replace the characters and one to replace the M8 weapons with G36s, M4s, Scars and M16s. Chose both or just one of these.
Edit : PMC Replacer v1.01 released :
V 1.01 - added more variety to special characters - some wound rvmats entry fixed - removed not needed cfgidenties entries
The ArmedAssault.Info Team wishes all the ArmA/ArmA 2 community members a Happy New Year 2011!
We would like to send very special wishes to all the addon makers, to all the mission makers, scripters, makers of all kind, to all the people making the community alive spending their free time adding new content for ArmA / ArmA 2.
OTK team wishes you all the best in the new 2011 year!
Also, presents to all a small gift. On the threshold of new 2011 year, OTK team has the pleasure to inform a new project under the name "Comrades in arms" for ARMA 2 OA, work over which boils and doesn't stop all day and night. The campaign plot starts before the events in the orginal game, for this purpose we suggest to "wind off" 30 years. In the world there are two poles and two superstates, one of which has entered armies into an imperceptible Central Asian country named Takistan. A limited contingent of the Soviet forces against insurgents who supply with weapons the all "free" world. A fascinating story about the soldier's duty, a true friendship and artful treachery. Story about comrades in arms.
You will be given the possibility to test vehicles and infantry of the Soviet Army of the 80s. And in the meantime we present you a small teaser of our project "Comrades in arms".
thomsonb has informed us about ArmA2 [SP] Flashpoint: Takistan /Zargabad Shapur v1.07 mission release.
I have just released a new updated version of my dynamic single player missions for ArmA2, Flashpoint: Takistan also in the pack are Zargabad and Shapur versions.
Requires ArmA2 Operation Arrowhead + British Armed Forces + Private Military Company
There are lots of improvements including a new ambient cars module.
thomsonb has informed us about ArmA2 [SP] Flashpoint: Chernarus v1.07 release, a new version featuring BAF is also available now.
I have just released a new updated version of my dynamic single player mission for ArmA2, Flashpoint: Chernarus. There are many improvments including a custom ambeint cars module.
VanhAhas informed us about the release of his Coop 23 Cor Blimey [BAF CO] mission on the BI Forums. ArmA2, ArmA2:OA, BAF needed.
Hi. I managed to get my christmas present for the community ready. VanhA
Story/background: US forces are preparing to hand over the guarding of a FOB Stryker to a unit of the Royal Engineers. The situation has been stable for some time after a ceasefire was successfully agreed with the Takistani forces. However, tensions are still high as the local militant leaders have refused to take part in negotiations. Militants have opium routes which pass through the area and shipment confiscations made by the US have stricken a deep wound.
Your team from the RE regiment arrives at a time where the majority of US personel have left the camp and a chopper carrying the last of the HQ personnel is about to take off. Report to the CO of the camp and he’ll hand over the necessary documents to complete the transfer. A second unit of Royal Engineers are expected to arrive in 2 days. Secure the camp in preparation for their arrival
Edit : co23 Cor Blimey v1.1 released
Changes in 1.1: *Changed mortar script to a modified version *Tank formation moved closer and without convoy script (suspected lag source) *Adjusted timing between actions at beginning *FIXED: Tank was unaccessible
RKSL-Rock from the RKSL Studios has released Ilha Marrom - 40.9km Island in WIP state on the BI Forums.
This is the "Large WIP" I promised a few days ago. Its part of a larger project that has been kicking around the RKSL team and our friends for a long time. (Possibly the worst kept secret in community history since its been leaked so many times.) Its something that has evolved (read as oozed, crawled and eventually walked) over an extened period of time from the primordial ooze that is my office. (Anyone up for a bit of cleaning?)
It is:
* 40.9km x 40.9km Island for ArmA2: Combined Operations * an ALPHA release and in no way represents anything even closely near finished. * being released because so many people have asked for it even in its current state. * completely fictional and completely hand made. No DEMs or other geo data were used in its creation. * incredibly sparse. * 20m cell size to help MP performance. * It has a basic but extensive road network * 7x working air strips. * 2 of which are large air bases. * Large port and docks * 2km long runways for large jet operations. * Only one ground texture. * Lots and lots of issues and require a lot more work. * some white place holders * Several Large reservoirs
Following severe internal clashes on Podagorsk Finnish Defence Forces holds maneuvers for possible deployment to the conflict zone. Media has speculated that the deployment likely takes place “in the near future†and should that occur the FDF troops will operate under the NATO-led coalition with UN mandate.
The latest incarnation of FDFmod will require up to date version of both ARMA 2 and Operation Arrowhead.
It's a Beta, so there are still many things to be done, as reworking textures, adding alternative camo files, finish instrument panel animation and ... add armed versions.
IceBreakr has released a Lingor Units addon, free DLC, on the BI Forums.
I present a unit addon pack that enriches my Island Lingor project. After all the beta testing we've done its time for the public release. Its a community project and a lot of talented people were involved and I would like to thank them here: - wld427 of Project RACS in cooperation with FDF and CSLA teams - Maj Z. - IceWindo - Vilas - NZDF_Crash - SBP Team - Lennard & Dosenmais and of course: Bohemia Interactive Studio for making all this happen: their simulation, their tools and A1/A2 model resources
What do you get in this free DLC?
1. GAL Faction (Government Army of Lingor) 2. ARL Faction (Armadas Revolucionarias de Lingor) 3. Venator PMC Company 4. Lingor Police 5. UniSol Company 6. Civilians & Protestors