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  @S63_GrenadierPack (v 0.96 Beta)  
Picture of @S63_GrenadierPack Author : Spectre-63
Version : 0.96 Beta Era : Modern Type : Weapons
Size : 6 KB Demo mission : No
Downloads : 1289 Rating : 3.8 / 5 (rated 4 times)

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Included *.pbo files : Needed addons :
  • S63_GrenadierPack_Cfg.pbo
  • S63_GrenadierPack_Cfg-Untagged.pbo
None
 
Description :
This modification makes a number of changes to the M-203 grenade launcher to add different ammo types and increase the maximum loadout to bring it in-line with US Army and US Marines loadouts. Here's what it changes:

*) adds new ammo type - HEDP
increased damage to simulate the anti-armor round for the M-203. The round has been balanced to destroy UAZ's with a single round (killing the occupants), disable BRDMs with a single round, and disable BMPs with multiple rounds.

*) adds new ammo type - 40mm Smoke
gives the ability to provide covering smoke or mark your target at a greater distance. Rounds come in white, yellow, and red smoke.

*) adds new ammo capacity: 5 round 'magazines'
this is what allows the increase in maximum loadout to the standard 40 grenades carried by US Army and US Marines grenadiers. The magazines each hold 5 rounds but have a 3 second reload time to keep things within the realm of reality.

*) modifies the grenadier soldier types to increase their default loadout
each grenadier will carry the following load:
20 rounds HE (4 5 round 'magazines')
10 rounds HEDP (2 5 round 'magazines')
5 rounds 40mm Smoke (white)
5 rounds 40mm Smoke (red)
the grenadiers will also be listed in the mission builders as 'Hi-Cap' Grenadiers (or in the case of SF, 'Hi-Cap SF Assault') When starting play, the M-203 will come loaded with HE and you can switch ammo types by entering the action menu.


NOTE: The default crate loadout has not changed (although I could and may change that as well later on). In order to add the grenades to the crates, in the 'init script' add the following text:

[code]this addMagazineCargo [", "][/code]

where is the name of the round you want to add and is the number of that magazine you want to add.

Round names for my package are:

S63_5Rnd_HE_M203

S63_5Rnd_HEDP_M203

S63_5Rnd_Smoke_M203

S63_5Rnd_SmokeRed_M203

S63_5Rnd_SmokeYellow_M203

S63_1Rnd_Smoke_M203

So if you wanted to add 10 'magazines' of HEDP to the ammobox, you would select it and in the 'init script' you would add the line:

this addMagazineCargo ["S63_5Rnd_HEDP_M203",10]



Credits:
Todd - for the inspiration to try my first ArmA mod
SnakeMan (PMC) - for being the first one to respond to my numerous n00bish questions
Tiger II - for assistance with the graphics files
[ASA]ODEN and Planck for timely assistance with getting the new soldier types working
 
Size : 6 KB
  October 14th, 2007 - 13:45   Comment (1)  

 
 
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