SNKMAN released his ArmA Group Link script version 3 on the BI Forums. AI is now much more smarter then ever before! Demo mission, and Readme are included.
The Group Link History:
• The original Group Link script was written by Toadlife. • KeyCat continued toadlife's work and heavily modified the original Group Link script and tweaked and enhanced it. • From now on Group Link was avalible and known as Group Link 2. • Since ArmA was out i converted Group Link 2, added some new features and called it Group Link 2 Plus!
Group Link 3
• Group Link 3 is still based on the work of Toadlife and KeyCat but it's way more enhanced and optimized then ever bevore! • Group Link 3 is a AddOn based AI Enhancement script, which is doing a lot of configuration's and setting's by it's own. • So it's not necessary to inizialize every group by putting "ge1=group this", "ge2=group this" and so on in the inizializing field of each group. • Group Link 3 is detecting every unit, group, object, which is used in a mission by it self. • Basically Group Link was a AI Enhancement script only, but i simply could not take off my hands from some very nice Effect features, which i missed so much from OFP.
Group Link 3 NEW FX Features:
• Church Chor. ( Sound ) • Church Light. ( FX ) • Random Weather • Bullet Whiz By. ( Sound ) • Shell Fly By. ( Sound ) • Grenade impact Simulation. ( FX ) • Explosion FX. ( Debris, Dust Wave, Hot Ground ) • Fire, Ashes and Sparks
Vilas has informed us on our Forums about the new Vilas_MilBonus addon, a pack of vehicles of Law Enforcement of both North and South update and about Vilas_P85 - pack of infantry of SLA and RACS. A new version of theweapon holder addon, bonus SLA/FIA/RACS infantry addon is also released. Updated German infantry addon, Swedish infantry addon , Polish infantry and vehicles addon, American and Eastern weapons addons are released.
first what i must say - i found source of bug in all my previous units, causing that in NV Goggles units faces were shining and very shining when dead so i fixed my infantry addons and i made other updates:
- fixed infantry addons: *German infantry addon *Swedish infantry addon *Polish infantry and vehicles are updated too changed bug in faces materials and i added few new vehicles for Police (on screens above), realistic reticles by RHS ... - new addons: * Vilas_MilBonus is pack of vehicles of Law Enforcement of both North and South includes vehicles listed above and if you wanna drive it with crew - crew is in bonus infantry pack, if you don't want crew - use it "empty" in editor to avoid c.t.d. note : Volga texture is alpha, i know it has wrong dashboard ;] * Vilas_P85 - pack of infantry of SLA and RACS some models of RACS 85 were released already in my addon "weapon holders and Project'85 teasers" (this addon will soon be updated too as weapon holding units, but no sense to use units of upcoming mod) but this pack is pack SLA vs. RACS (including Police and Militia) this pack uses my weapons packs: East weapons are used by SLA (AKM, AKMS, APS) RACS uses more - European weapons (FAL, MINIMI are main rifles of RACS) commando grenadier uses HK G3 HK79 (TGS) so it is in german pack (if you don't want, don't use in editor Grenadier) Policeman uses Revolver and M1911 , which are in the American pack ... - new version of weapon holder is ready too: this is addon of weapon holders, bonus infantry, it is not addon of SLA/FIA/RACS to compete with any other mods, it is just weapon holders , if someone can do replacement is welcome. sorry for no screens a.t.m. but : - RACS wear BDU/PASGT in 2 types of camo - SLA has many models of soldiers including some kind of SWAT - FIA has 9 models - Militia and Police like in SLA/RACS-85 addon (no matter what addon is used, Militia and Police are the same and compatible) soon i will prepare few SP missions for it ... also bugs in American and Eastern weapons fixed.
Old Bear 10/01/2009 edit, about Swedish infantry, from our Forums : - Swedish issue : weapon pack is vilas_svw, Swedish infantry is vil_swe infantry was released to the public for the first time, before that it was given to Swedish mod and Swedish community in MLODs and multilayer textures now it was published as "weapon holder for Swedish weapons"
Datakill has moved from his Studio Berkut blog to a a new Studio Alpha full web site and on the move has released a new screenshot of the Mil MI-28N.
Some more informations about the MI28N: The addon will first come with 2 versions. They both have similar specifications except for the rockets and missiles carried. - MI28N (Number 024) 16 missiles "ATAKA-V, 40 rockets, 1 chin-mounted 30 mm Shipunov 2A42 cannon. This is just the "classic" weapons system MI28N (Number 014) 8 missiles "ATAKA-V, 60 rockets, 30 mm Shipunov 2A42 cannon This version is more for ground support. The "ATAKA-V" AT missile is having the same specs as the "VIKHR" with air to air capabilities. The chin mount has the ability to move 110 degrees from side to side and can angle down up to 40 degrees and up 13 degrees as the round front radar follows its movments The turret is also equiped with FLIR system for night combat There is no release date at this moment as we now need to work on the interior but we won't wait to release it when it will be done.
This is a release of my BTR-70 pack finally in an AS IS state, anybody is welcome to clean it up and finish it and use it in their mod work etc, just give me a heads up.
Versions Included: BTR-70 - Standard version BTR-70 (BPPU) - Version with improved BPPU turret mounting 2A42 gun.
There is a version of the standard BTR-70 with a beat up and rusty texture set for the independent side, it is crashing the game for whatever reason and is probably an easy fix, but I just can't be bother right now. Its not included in the pack but if you have fixed the other versions and would like to finish it as well I can send it to you.
Fer from the Ballistic Addon Studio has informed us about the release of the BAS f v1-3-1, now featuring ACE on the BiKi page.
New & Updated Features Key changes since the last public release (v1-2) include:
- Added support for all islands from the ACE Islands Pack v1.00 - Added support for Afghan Village - Added ACE mission file template - Replaced ShackTac mission.sqm files with new ACE MARPAT and MARPAT D versions - Updated ShackTac platoon loadouts - Added kevb0's assignGear component (for ShackTac loadouts) - Extended ShackTac f mission template folders to include all ACE islands - Added LDD Kyllikki: Baseline Mission File Template (FDF Version)
waterhiro has informed us of the release of a bolt action animation and released also a YouTube Video featuring this animation.
Original model is kbl_awm-->awp (OFP) I converted from (OFP-->KBL_AWM) to ARMA(AWP)
Version: 1.1 It is not an official Addon. and If you use this addon, you would not use original version any more. so, You must think about this addon that it is only practice version for ARMA-animation.
Frostman from the DSF Stargate Mod released a new video of their upcoming beta on Our Forums.
Hi all,
Didn't want to resurrect our year old thread so I thought this was the best option. Just reassuring the community the mods not dead, were just doing some major recoding. Heres a dialing vid for the latest beta.
mankyle informed us on the BI Forums that the FFAA Mod Team has released version 3.4 of their mod. The archive also contains new documentation about the Spanish Army (additional to the mod info).
The AddonMaker CSJ has released his ATVP, All Terrain Vehicle Patrol in the BIS Forums.
ATVP model is a vehicle I made for my own little mod and only lightly based on current assault vehicles - it is not meant to be an accurate portrayal to any current vehicles.
Once again we do have some news concerning our website. The first one is that we have moved all our websites (including OFP.info and OFP2.info) to a more powerful server. We do not want to bore you with techincal facts, let's just say the new server does have 4x more memory, a faster CPU and more hard drive space for your addons... and our site should load faster now. ;)
The second news is about our German News Section. Thanks to our new team member Imutep and pMaster the german section has been "relaunched" again. So if you do speak german, feel free to visit and leave your comments (You might also find news there that hasn't been posted in the english section too )
FriZY and me have finnished our work on Bf 109 F2. Plane has functional animations such as flaps, gear, muzzle flash multiple gun and fully operational instruments (speed, altitude, clock, banking, compas, rpm, fuel). There are 6 versions of this plane (pure fighter without bombs, with 1bomb and with 4bombs).
bravo 6 has posted some new WIP shots of his upcomming island called Safwan on the BI Forums. They look really amazing.
Safwan is a sunni town in southeast Iraq on the border with Kuwait. It was the site of an Iraqi Air Force base. It is located along the infamous Highway of Death from the Persian Gulf War of 1991. The cease-fire negotiations between Gen. Norman Schwarzkopf and the Iraqi delegation led by Lt Gen Sultan Hashim Ahmad took place in Safwan. Schwarzkopf's demand to hold the formal cease-fire negotiations in Iraqi territory led to the encounter between the Col. Anthony Moreno's 2nd Brigade of the US 1st Infantry Division (Mechanized) and the Iraqi Republican Guard, known in military circles as The Ultimatum.
Other Info: Latitude 30.1131 Longitude 47.7194 Altitude (feet) 49 Lat (DMS) 30° 6' 47N Long (DMS) 47° 43' 10E Altitude (meters) 14