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  CH Addons released Addon release    
Mateck has released an updated version of M1A1HA addon and in the same time released a replacement pack and a T72 addon on the BI Forums

A lot time has passed since last update of M1A1HA but we finally managed to finish the new version. Although it doesn't have Tank Fire Control System, new interiors or even new backpacks on turrets Crazy Hussars Team hope that you will like this new version.

This new version have been completely reworked. File structure, class names, model sections and scripts have been changed. Unfortunately this new version will not be compatible with old missions.
Because of those changes we decided to create new topic for our releases and to rename our pack (moderators please lock previous thread). At this time we are releasing three separate addons - CH M1Abrams Pack, CH T72 Pack and CH M1A1 Replacement. All of them are standalone addons, even replacement addon. For more information on how to use them please check theirs ReadMe files.

CH M1Abrams Pack V1.0

This addon contains M1A1HC (Heavy Common) and M1 in several paint schemes.

CH M1A1 Replacement V1.0

This addon contains M1A1 replacement for ArmA. Tank model is based on M1A1HC that can be found in CH M1Abrams Pack. To maintain 100% compatybility in MP games replacement model is a bit different form M1A1HC. Also configuration of the original M1A1 was not changed so it uses default armor values and ammunition.

CH T72 Pack V0.9

This addon contains T-72M, T-72A, T-72M1V and T-72AV inseveral paint schemes. It's still beta version and tank models may not be accurate (e.g. DShKM instead of NSV). Main purpose of this pack was to fit ammo and armor values with those used by CH M1Abrams Pack.













  December 19th, 2008 - 09:28 By Old Bear   Comment (1)  

  C-130 and SLA Paratroopers Addon release    
Two new addons have been released on Armaholic.com. In the first update, icemotoboy aka Rocket released another beta version of the USEC C-130. The other release is an SLA paratrooper addon. The author of this units wishes to stay anonymous.







Source : Armaholic
  December 19th, 2008 - 09:26 By Deadeye   Comments (4)  

  USEC F117 updated Addon release    
icemotoboy ->Rocket released an updated version of the USEC F117 in the BI Forums.

Changelog:
v1.3.1 - December 2008
~~~~~~~~~~~~~~~~~~~~~
ADDED: Remodelled cockpit
ADDED: Retextured cockpit
ADDED: Added new LODs to improve performance
FIXED: Crash for ATI users.





  December 19th, 2008 - 08:56 By Deadeye   Comment (0)  

  RKSL Advent Calendar 17th day Screenshots    
On December 17th - C-130 Hercules !

Today, the 17th Day of his Advent Calendar 2008, RockofSL from the RKSL Studios has released a rather interesting story about RKSL C-130 Hercules on the RKSL web site.

Hercules C.5 (C-130J)

The C-130 is perhaps one of the oldest addon on our project list. Its jumped up and down the priority list so many times its hard enough for us to keep track of it ourselves.

Its also possibly the most demanded addon on our list. ...


To be continued on the Hercules C.5 (C-130J) on RKSL Studios web site


  December 18th, 2008 - 18:05 By Old Bear   Comment (0)  

  Project RACS Mig23 WIP screenshots Screenshots    
Blue_Flight from the Project RACS has released nice shots of the upcoming Project RACS Mig23 on the BI Forums.

Some pics of the very soon to be released MIG-23



  December 18th, 2008 - 17:33 By Old Bear   Comments (3)  

  Project RACS Attack Pumas WIP screenshots Screenshots    
wld427 from the Project RACS has released nice WIP screenshots of upcoming Naval&Ground Attack Pumas on the BI Forums.

Puma update headed your way in the next couple days:

We added a naval Attack version with SeaSkuas, Gunship version with Spike_ER ATGM, as well as improved optics for gunners and optic zoom at the WSO position.




  December 16th, 2008 - 17:22 By Old Bear   Comment (1)  

  Hemp plant by Mikebart updated Addon release    
Mikebart has released a Hemp Plant updated addon on the BI Forums.

edit: Hey again, just made a few updates, there are now 2 plants in the config, my origional one but with slightly larger but optimized view collision, and a short one like Loki's edit but re-modeled and with fixed lods (thanks for all the help:).
You'll find the plants under Empty/MB Hemp in the editor
Also, please let me know if you have any performance issues, or any ideas of how I might be able to optimize it without losing too much visual quality, those crazy Sahrani Life drug lords like to plant thousands of these things.





  December 16th, 2008 - 16:07 By Old Bear   Comments (4)  

  Voices casting on GSS Forums Community    
As he was informing us of the release of his brand new GSS Forums, MeatHead has been asking for help. He is building missions and perhaps a campaign for Project Racs and need some voices recordings.

Missions and possible a full campaign...
I am in need of a few voice actors to play the role of some American Helo Pilots and a Spanish Accented american to play the role of a RACS Helo Pilot

Need:
- MIC for recording
- Knowledge of military procedures and Radio Protocol
- No real acting experience required (be yourself)

If anyone can fill these rolls please let me know.

More info Coming Soon...


Source : MeatHead
  December 16th, 2008 - 12:47 By Old Bear   Comment (1)  

  RKSL Advent Calendar 15th day Videos    
For the 15th Day of his Advent Calendar 2008, RockofSL from the RKSL Studios has released a rather impressive video of their Cargo System on the RKSL web site.

A quickly thrown together video with a voice over - not sure if its worse than the music on the old one though - showig the cargo systme and some of its capabilites:

Originally the cargo system was intended for RKSL heavy transport vehicles only. However the idea soon expanded into a generic system, for any Arma addon configured to support it’s functionality. It is most likely that the first stage of release, will support all the default Arma vehicles and objects, considered suitable for the system.

Compatible RKSL vehicles and objects will be introduced in the future. While initially this will only provide a limited number of transporters and cargo types, it will serve to introduce the concept to the wider community.




Click and Go ! .... to the Cargo System Video Preview on RKSL Studios

  December 16th, 2008 - 10:44 By Old Bear   Comments (5)  

  Razani, North Waziristan Map Screenshots    
Nicholas Bell released a nine minutes trailer on vimeo of his upcoming Razani, North Waziristan Map.

Making progress. Over 1.3 million plants and rocks so far. Fixed some nagging config problems too. Working for an initial alpha release somewhere after the first of the year. This initial release may or may not have buildings on it. But follow on releases will.




Source : BI Forums
  December 14th, 2008 - 11:18 By Marko112   Comments (4)  

  CSLA3 Phase1 released ! Screenshots    

EMSI from the CSLA Studio Team has announced the release of CSLA3 Phase1 Mod on our Forums.

Phase 1 released !
Your patience has paid off soldier !
The first part of the Mod is released, and so you can fight together with our comrades across the Sahrani. Have fun in the number of single player, Evo or Warfare missions ...


Read more about CSLA3 Phase1 features on our Addons section.

Read more on CSLA Mod on the CSLA Web Site.






  December 14th, 2008 - 02:12 By Old Bear   Comments (12)  

  A Bunker for ArmA addon Contest still going on Screenshots    


Mr13 from the Hotshots team has post an interesting request on our Forums. He, as a speaker for his team, is asking for a way of giving a better protection to MHQ in Warefare :

Our 1st request to whoever is interested and can help us achieve that goal ,is MHQ protection bunker building which will be used to fortify MHQ in Warfare.

This building should be made with several options in mind:

1.building must have entrance to drive in and deploy mhq inside (garage)
2.building must be destroyable (each wall can take up to X damage before it breaks)
3.if certain part of building is destroyed, it makes hole in wall , leaving rest intact.

With this configuration, Commander in Warfare game could safely put building and secure mhq from sides and air and have "decent" protection compared to current setup in warfare.


So, the "A bunker for ArmA addon Contest" has been launched in order to offer the community an opportunity to get an interesting set of addons usable in different kinds of missions, in a Modern Warfare as well as in a WW2 one.

Here is a contribution by Codarl on our Forums:


More informations, discussions suggestions and ... releases are to be posted HERE, on our Forums.

  December 13th, 2008 - 19:20 By Old Bear   Comments (3)  

  Free Tracking Camera v1.5 released Addon release    
Gigan has released an updated -v1.5- version of his Free Tracking Camera addon on the BI Forums.

v1.5
What's New
- Added Argument that specifies followed unit.
- Added Around Viewing at Free Tracking Mode. (Shift + Mouse move)
- Became possible to refer to an internal parameter from some global variables.





  December 13th, 2008 - 18:39 By Old Bear   Comment (0)  

  Su- series update - Aushilfe Screenshots    
Aushilfe updated the BI Forum Thread with new updates and screenshots about his upcoming Su- series.

Time for a quick update on the project. I am restructering the base and working out the details for the next phase.

Su-27: I finished the model and the textures for the cockpit, the material is in progress. The Interior texture still needs some more details. All Lods for the Su-27 are done. Scripts are written.

Su-30: Will make an overhaulin for the resolution lods, fixing and updating in the maintextures.

Su-33: Mainlod done/ Cockpit done

Su-34: Update in progress, adding new loadouts, optics and displays. Except the Weaponsloadout, everything will be included in the Replacement.

Su-35: Mainlod done
I will try to get a new release ready for next week, before i leave for my 2 weeks christmas holidays. Included will be the Su-27 Family Base, SU-27 and Su-34. Su-30 might get an update too...




  December 13th, 2008 - 14:59 By Marko112   Comment (0)  

  New skin SU-24 fencer Screenshots    
EddyD from the Project RACS published a screenshot of his work in progress SU-24 fencer with a new skin on the BI Forums.

Hey all. Im working on a new skin for SU-24 fencer. Here is a little update on that



  December 13th, 2008 - 14:48 By Marko112   Comments (3)  

  RKSL Advent Calendar 12th day Screenshots    
RockofSL from the RKSL Studios has released the 12th day of his Advent Calendar 2008. Today it's about many SAM projects such as Rapier FS'B', MIM-23 Improved HAWK, MIM-72 Chaparral and SA-6 "GAINFUL"/2K12 "Kub" System.

As I explained with the Rapier FSC yesterday all the SAMs we're making are going to rely on the FCSS for their advanced functionality. I was asked yesterday what other SAMs we're making. So today we're going to show you some more SAM systems.

Each of our SAMs are modular. Each unit performs a task as it does in the real world: search Radars, FCRs and Launchers. What started with the Rapier FSC expanded to support other addon sets.

We've also begun to incorporate "tie-ins" between the FCSS and our aircraft. When we started looking at fire control and missile spamming we didn't really plan to design and build a modular system with addons that interlock together but it seems we have now. I guess you could say we've been guilty of allowing "feature creep" but trust me the creeping has been worth it. At least form my point of view. Anyway I digress, we'll cover the FCSS in more detail in a few days.


To be continued as WIP Day Part 3 - SAMday on the RKSL Web Site



  December 12th, 2008 - 23:08 By Old Bear   Comment (0)  

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