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EricM has started working on the Havok gunship and released some first WIp shots in the BIS WIP Topic.
It's still very rough and I don't have time to work on it for more than a few hours per month, but the Havok is ingame. Credits for the base model goes entirely to Mats Liljeroos aka Digital Centurion, who kindly provided me his work a few months ago. I made a series of heavily optimized LODs, reworked the UVs (which were screwed up anyway in the LOD process) and textures (standard color, specular and normal + damage color, specular and normal + standard reflective glass, + half damage glass + full damage glass) and slapped a basic config to make it playable. It flies, it shoots, it has working dampers and the turret turns. The PSD of the textures is easily editable if you want to make camo variations (a neutral base with baked GI, with separate layers for for camo stripes and roundels) From the outside, I think it's a done job. Now it lacks an interior and a proper config without bugs, but hey, that's a start.
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February 13th, 2009 - 13:56 By Deadeye |
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