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  Mig29 Addon Addon release    
Eble from the Lost Brothers Mod released a beta 1 version of Vit's Mig29 converted from OFP to Arma on the BI Forums

With 6 x R73 missiles (CAP)
4 texture versions - Russian, Iraqi, Iranian and Syrian
Spec/normal Maps
Full special Effects Pack (Afterburner, sonic boom and vapour, Special FX by Lethal edited by Gnat and further modified by the Project RACS Mod/Scars)

XEH compatible
Improved flight model

Known issues -
shadow lod needs completing
damage textures not active

This is to be classed as Beta 1 - you will find bugs etc just report them back so they can be picked up in the beta 2 release.

Most important thing is download it and have fun.





  November 2nd, 2008 - 10:19 By Marko112   Comment (0)  

  V3.0 Russian architecture pack‏ released Addon release    
SMERSH from the SARMAT studio has informed us about the release of their V3.0 Russian architecture pack on the BI Forums. This pack is adding a long list of new building to previous releases and new features.

Added:

- Long distation view lods.
- Corrections of geometry lods.
- Usage of few ladders in one building.
- New buildings, objects and ruins.
- Now buildings can be destroyed.
- Fences can be destroyed with a land transport.
- Stringtable.csv for Russian and English.





  November 1st, 2008 - 21:58 By Old Bear   Comment (0)  

  Area 51 Groom Lake alpha map released Addon release    
blacKKnight63 has released a "proof of concept" map of Area 51 "Groom Lake" on the BI Forums.

This map is a very basic throw together thathas taken me about 1day ish so forgive me if it is not amazing, This map is majourly an ALPHA so it is not going to be any where close to done yet....
Great detail still needing to be done to it!
Anyways this is what I have got, Source Folder Included.

Basic Contents
-Full Working Runway's
-Basic Building Placement
-General Enviroment
-Roads
-ACCURATE Sat Data





  October 31st, 2008 - 17:27 By Old Bear   Comment (1)  

  Nevada Terrain by Opteryx already released in v0.1 Addon release    
Opteryx has released his Nevada Terrain Island in the BIS Forums and a video.

Right, now I started this 3 days ago and I just want to stress that this is FAR from complete, you could consider it an open alpha release.

At this stage the map contains nothing, no roads, objects or anything, just some basic clutter so don't expect it to be anything amazing. Also the detail textures, satellite texture and mask needs quite a lot of work. The terrain data is completely unedited, this is identical to the DEM data, only difference is that I had to reduce the total elevation by a 1000 meter due to helicopters being unable to fly at this height above sea-level.
Now remember, this is still at a very early development state, so don't complain about it lacking in content.






  October 30th, 2008 - 23:00 By ConnorSG1   Comments (4)  

  Mapfact Editorupgrade updated Addon release    
Lester from the Mapfact team released the latest version of Mapfact Editor Upgrade over at the BIS Forums.

Changes (see the top left picture):
- sand tracks 'roads' added
- sand pathes 'sideways' added
- vertical variants of camo nettings and bunkers added
- some destructioneffects changed




  October 29th, 2008 - 18:12 By Deadeye   Comment (0)  

  RTM animation kit for Maya released Addon release    
teacup the well known animator from OFP days, has released a first pre-alpha version of his RTM animation kit for Maya in the BIS Forums.

Here's the pre-alpha I suppose (it's not feature complete),
of my Maya animation kit for ArmA. Not sure when the following
bits will see the light of day, but here it is, use it if you
like.

For those who don't know, it's a little RTM (ArmA character
animation files) import/export utility for Autodesk (sigh) Maya.
Plus a rigged, ready to animate soldier. It's a follow-up of
my similar kit I made for OFP, back in the glory days.






  October 29th, 2008 - 14:18 By Deadeye   Comment (1)  

  SCAR pack updated Addon release    
Scubaman3d released an update for his FN SCAR pack in the BIS Forums.

The Cars have been updated. See the first post for a new download link.

Fixes include (b/c you probably won't read the readme):
-Fixed optics on all weapons to have accurate real-world zoom levels
-Added standard M4 magazine capabilities to the Car L's
-Removed the bolt animation until a fix can be found, eliminated the "see through the gun" issue.





  October 29th, 2008 - 14:10 By Deadeye   Comment (0)  

  Mercenaries and Civilians v0.5 Addon release    
SchnapsdroSel released v0.5 Beta of his Mercenaries and Civilians on the BI Forums

Change log:

v0.5 Beta
- completely reworked the WDL Mercenaries
- added 3 more Blackops (new group: "Mercenaries BlackOp")
- added a female to the "Armed Civilian" group
- added one more female and a farmer to the Civilian side
- some minor model changes
- added 4 more faces to the merc face pack





  October 27th, 2008 - 20:04 By Marko112   Comments (2)  

  T-90 Pack by Marijus released Addon release    
The addonmaker Marijus released his T-90 Pack on the BI Forums.

Hi, more members wants see T-90 in new pack, not "smurfc_era"

With modEmMaik help, i create this pacK...
in this pack:
T-90SA
T-90SA (GREEN)
T-90A
T-90A (GREEN)
T-72BM
T-72BM (GREEN)
+ T-90SA (RACS)

Many thanks:
modEmMaik,
343rdBadger,
vilas,
ike,
BIS

In this pack news: update NSVT, ERA.
If some members wants see this T-90 in "smurfc_era" pack, i belive in 343rdBadger, daresay he inset in pack.





  October 26th, 2008 - 21:13 By Marko112   Comment (0)  

  Scuba Gnat Alpha released Addon release    
Gnat has released an alpha Scuba Gnat addon on the BI Forums. More infos in Addons section, here.

A half-day addon.
I was inspired by Spooners brilliant Scuba units, to create something that would be MP compatible.
This is an Alpha release but could result in something a little better.
It has advantages and disadvantages. Its not perfect so don't whine.
I am providing the PBO and source.








  October 26th, 2008 - 11:23 By Old Bear   Comments (3)  

  Civilian Airfield map v0.94 released Addon release    
blacKKnight63 has released an update - 0.94 - for his Civilian Airport Map on the BI Forums.

V0.94 Changelog

Added :
- Few More Buildings
- More Road
- Quarry
- Detail to Sat_LCO

Removed :
- Trees
- Improperley placed objects
- Bushes not relevent to climate
- Drabby Textures

Fixed:
-CTD's





  October 25th, 2008 - 11:16 By Old Bear   Comment (0)  

  Project RACS F-16 updated Addon release    
wld427 from Project RACS has released an updated -v4- Project RACS F-16 addon on the BI Forums.

F-16 Updated:

- Flight model adjusted
- Afterburner adjusted
- Effects script by lethal, Gnat, Project RACS, and Southy added
- 2 new versions, Heavy bomber 12 Mk82 Snakeye retard bombs, and wild weasel
- Fixed Geometry bug.... AI no longer shoot themselves down





  October 25th, 2008 - 11:01 By Old Bear   Comments (2)  

  Project RACS AH-1Z released Addon release    
wld427 has released a Project RACS AH-1Z addon on the BI Forums.

AH-1Z Cobra
Just a reskin of the BIS AH-1 in RACS colors
More versions to come later





  October 25th, 2008 - 00:31 By Old Bear   Comment (1)  

  Project Racs Super Etendard v3 released Addon release    
wld427 has released an updated version of Project Racs Super Etendard addon on the BI Forums.

Super Etendard RSAF and RSN planes.

RSAF CA- 6 R550 Magic
RSAF Attack-AS30L FFARs
RSAF CAS-FFAR Mk82s

RSN ASW- 4 Exocet
RSN Bomber - 4 Mk83 1000lb bombs
RSN Cap - 6 R550 Magic




  October 24th, 2008 - 22:33 By Old Bear   Comment (0)  

  SPON Scuba v0.1.0 released Addon release    
Spooner has released an incredible -SPON Scuba v0.1.0- set of scripts/addon featuring underwater swimming on the OFPEC Forums. Requires ArmA 1.09 (or higher) and SPON Core (v0.5.1 or higher).

Features :
* Swim upwards or downwards in water (Uses and , which defaults to 'Q' and 'Z' keys).
* All equipment, that would otherwise be lost, is preserved while swimming and re-equipped when getting out of the water.
* Player can hold breath when swimming underwater, for a certain time, then starts taking damage. Resurfacing replenishes breath.
* A player with air-supply equipment will use that when swimming underwater, rather than holding breath, until it runs out (AI are considered to have an infinite air-supply).
* Accelerated swimming speed for players, at about 2x normal (pretending we are wearing a wetsuit and flippers).
* AI can be made to scuba too, though they won't do it normally (using SPON_Scuba_swimAtDepth function).
* AI breathe when underwater, producing bubble effect (particles).
* Compatibility:
o SP: Yes (not team-switch), but see limitations, below.
o MP: No
o Missions or addons that don't share key event handlers: No.






  October 24th, 2008 - 21:34 By Old Bear   Comments (4)  

  Alien Scorpio addon by Colonel well Addon release    
Colonel well released his Alien Scorpio Addon on the BI Forums

Alienscorpio addon by colonel well

Place CW_alienscorpio.pbo into arma\addon directory
Find scorpio under independant - colonelwell'addon - alienscorpio

Load in editor , an error message appear when you load the mission " sound dead not found " simply click ok and it's done.





  October 22nd, 2008 - 18:12 By Marko112   Comments (4)  

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