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wld427 has released his MH500 with Hellfires in the BIS Forums.
OK. so some people have said tey were looking for a hellfire armed little bird. Well here you go. I made it for the RACS because they seem to be the bastard child of Sahrani.
Edit : Updated version 18:50
I fixed the horizon indicator bug and added the radar. if anybody else has suggestions let me know.
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
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-=UOE.Txalo=- from the FFAA Mod has released the Spanish Army Modpack 3.2 in the BIS Forums. This Mod adds a lot new vehicles/soldiers and aircrafts to the ArmA, if you want to see a complete list click HERE. We have noted only a few below.
- Spanish version of Leopard 2E tank. - Special operations staff units (MOE on spanish) - Heavy armour transport TOA, machinegunner Browning M2 version - Tiger HAD attack chopper armed with four anti tank missiles Hellfire II, two not guided 70 mm rocket launchers and 30 mm GIAT cannon - Transport chopper NH90, not yet in service on spanish army, but will bought it on three versions normal and without armament NH90 TTH, NH90 FFUR armed with two not guided 70 mm rockets and NH90 MG armed with two machinegunners MG3 - Eurofighter Typhoon attack plane on three versions - Infantry units from the morocco army with two types of uniforms - T72 tank from the morocco army - Two types of islamic terrorist units, afghan style and hammas style. - HK G36E, six versions and various other weapons - many more
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
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RockofSL from the RKSL Studios has released an interesting addon in the BIS Forums. It is the standart BIS A-10 airplane, but the flight model has been improved. The A-10 should know be controlled more realistic. The addon doesn't overwrite the BIS A-10 it simply adds another plane to the Aircraft section.
This isnt really meant to be a playable addon. Its main purpose is to demonstrate that it is perfectly possible to change the handling of aircraft within ArmA to produce *reasonable* flight handling.
PLEASE NOTE: This addon is purely for demonstration and testing purposes and is intended as a learning resource for addon makers.
This version has: - Improved Acceleration - Reduced take off distances - Slower more stable pitch rate - Adjusted roll rate - Increased Lift - More "positive" control response - Does not bleed speed in a turn as fast as Stock values
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Mateck has updated his M1A1 (HA) tank in the BIS Forums. A replacement pack is included in the download archive. Furthermore Matteck added an T72 with new armor values and fixed hit-points.
If you have got the first version (0.9) installed, please remove it before you play with the latest version.
Changes in v0.95 ----------------------------------------------------- - fixed XEH compatibility - signed addon with new privatekey - fixed tracks visible through armor - changed ammo count for M2 and mounted M240 - fixed M240 magazine class so it will not overwrite class from rifles config - fixed some sound problems (new sounds are now defined in main config file) - added T-72 with new armor values and fixed hit-points (based on NonWonderDogs Tank FCS) - added more markings - added reload sounds for MGs - tweaked gunner sights so it's easier to shoot targets at 600m range - updated ReadMe.pdf and editor sample mission - added markings.jpg that shows all markings available in this addon
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
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Colonel Well has once again updated the P90 addon and released version 2 in the BIS Forums.
New in version 2.1 : p90 hand position updated (but limited by arma engine )
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
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Karaya1 has released an updated version of his SAM units addons on the BI Forums.
The addon has turned into more than just a simple SAM addon, read the following changelog for more details!
CHANGES IN 1.5 - There is only the XtraVehicle addon left which contains the SAMs plus extra air units - changed a few class entries to be more in line with the rest of the vehicles (thanks to zGuba) - Changed a few threat entries among the new extra vehicles as well as some of the stock units to more reasonable values - Changed a few unguided rockets so helicopters will use them in air combat! - Changed a parameter so all so equipped helicopters will use their rocket pods to make strafing runs on infantry - Changed a parameter so all helicopters/jets will now get fired upon by infantry/APCs/tanks (was an issue for example with the Ka50! )
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Sander from the Lowlands Warrior Mod has released an Armed Assault version of the Panzerfaust 3 on the BIS Forums.
The BW MOD team kindly gave permission for Lowlands Warrior to release a version of this unreleased updated Panzerfaust 3 addon. All due credit should go to the original creators. Model, skin and configuration of the OFP original are by McCancey, Helifreak, Terpentin and Marco-Polo (BWMod). Adapted for Lowlands Warrior and converted to Arma by Sander.
Picture taken from Armaholic.com
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Snake Man from the PMC Tactial Squad has converted the old OFP Afghanistan island made by the AGS team to Armed Assault and released it in the BIS Forums.
This is OFP port with pretty much the same look as you found in original release. Terrain and objects have been edited to work in ArmA. This is a release with Agent Smith (AGS) permissions.
There are some issues like faulty geometry's on few models (one or two buildings you can walk through walls) and the usual OFP style forest block floating here and there (nothing we can do about it now). Also as tip; dont fly fast moving aircrafts with 10km viewdistances, situation like that is prone to CTDs. Other than that, there should not be major issues. Depending if people like this or not, I might put in some more time to it and fix/tweak issues.
This addon doesn't require any other addons to work, including Queens Gambit. You only need default ArmA v1.12 installed.
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Yoma has released an update of his Addon Synchroniser tool on the BI Forums.
**New Version** -Some enhancements on detecting and copying files locally before downloading them. (it didn't work when you used the download all button, refresh optimized)
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 Some time ago, Snake Man has released a Hotfix 3 for the excellent Vietnam: The Experience pre Alpha Mod release on the PMC Tactical Forums. This hotfix is correcting bugs on aerial units as well as weapons sounds, terrains and gameplay features.
--- fixes: pre alpha 11-23-07 hotfix 3 - aligned F5 pilot proxy properly. - aligned F105 pilot proxy properly. - tweaked AH1 cobra pilot proxies. - aligned OH6 pilot proxy properly. - aligned CH47 chinook pilot proxy properly. - aligned A6 intruder pilot proxy properly. - aligned now all the F4 phantom pilot proxys (no more head through canopy). - added bunch of placeholder vehicle classes for mission compatibility. - added base bullet crack/hit sounds. - 2 ia drang and one ilo cutscenes were buggy, fixed. - tweaked air.hpp for formatting and optimization. - aligned all F4 phantom pilot proxys (no more head through canopy). - added more intro cutscenes. - grass disappeared on v1.09b patch, fixed. - M2 had no tracers, fixed. - huey pilot can't even see over the dash board, fixed. - a/ch47 open ramp action menu turned on for far too long distance, fixed. - added proper remove action icons cfg. - m1911, m39hp, uzi, sten/sd, m45, mp40, mosin38 has no reload sound, fixed. - ppsh41, pps43, ppd40, k98k, svt40 has no reload sound, fixed. - sa-2 wont show up in a radar. - added MK74rail missing 6 bomb load. - shore foam class is blue instead of brown, fixed. - AI engagement ranges (mode AI single/auto etc) is too short at some weapons, fixed.
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foeticide informed the community on the BI Forums, that Udaloy released his fire while running animation on flashpoint.ru.
It adds the ability to fire while running. The aimed fireing range is about about 10-15m.
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agamoth released his Field Reporter unit in the BIS Forums.
I just though we could use a more realistic field reporter/combat corespondent
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April 30th, 2008 - 16:31 By Deadeye |
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 Mandoble has released an updated version of his Mando Bombs and Mando Air Support Console on the OFPEC web site.
Changes in v1.51: - Now reconnaissance camera movement is independent of plane's banking and marked positions are broadcasted to any player of the same side as the reco plane. If you take control of reco camera while the plane is ingressing, the plane will hold position on destination until you turn its camera off. - Clash of Armadas mission included (MP 8 or SP). Seek and destroy the enemy carrier using cruise missile launchers, and many options available in the combat console of your fleet commander. Live in first person the fierce defense of your own carrier, SAMs and phalanx rounds everywhere. Mando Missile ArmA and Kaio's USS Nimitz addon required.
New items added for the console in v1.5: - Everything is now into mando_bombs folder - Call for evacuation: Select a destination and a chopper will aproach to the support position, land and wait for cargo, then it will proceed to the destination. You may also use this option over water, the chopper will descend to water level so "swimmers" will be able to board it and then be transported to anywhere else in the map. - Reconnaissance camera control. If a reco plane is in-flight, click RC ON button to take control of its camera. You may use the camera also to mark map positions. - Cruise missile manual guidance (requires Mando Missile). If a cruise missile is in-flight, click RC ON button to take manual control. - Cruise missile saturation attack (requires Mando Missile). The missile launcher will scan the target area and will fire against up to four target, 2 cruise missile in sequence per target. Option mainly designed to penetrate anti-missile protected areas. - mando_bombs.sqf updated, now the attack planes have less chances to lose the sight of the assigned target
The 2 download links to Mando set of scripts redirect to the OFPEC.com downloadserver, as Mandoble has asked newssites not to Mirror the files for now.
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Arremba_san_zorzo from the Pedagne Mod has informed us of the release of a fixed version of the Mod. Mark82101's mission pack has bee also fixed. Queen's Gambit is still required!
I have just released the pack and the missions fixed by me and MARK82101. The links are the same. Now Rebus EI weapons no needed in the missions too. I and my mate Rebus made weapons too similar and this can generate conflicts in the game.The bug fixed are: -Not function of M203 grenade launcher on the "Beretta SC 7090 M203 Acog" -During the releoad of a missions: message of error "ASZ_AR7090_RIFLE required" -Not properly function of "MP5A5". Now it's recalled "MP5A5 E.I."
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HDlaeppli from the Switzerland Mod has released a SWM standalone Ghillie Sniper Addon Pack and replacement for Armed Assault on the BI Forums.
Ghillie Sniper`s for all Side`s (WEST, EAST, RACS) with div.colorized Ghillie-Suite`s, two new Battledress textures (us marpat and british camo) and custom facegroups.
The replacement.pbo replace the standard Snipers for all Side`s with a Ghillie Sniper model. u dont need, just put out or delete the replacement.pbo, replacement.pbo.bisign in the addon folder.
This addon is packed with 7-zip, a packer tool similar to Winrar. You can get it from HERE, but the files can also be extracted with Winrar.
Note : this 7z archive is including SWM_Public_key
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