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| Author : |
| Version : 2.0 | Era :
Modern | Type : Objects |
| Size : 15,2 MB | Demo mission : No |
| Downloads : 695 | Rating : 5 / 5 (rated 2 times)
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| Included *.pbo files : | Needed addons : |
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None |
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| Description : |
What is it? Each of these objects has at least one surface (Dangersign has two) which allows texture changings directly in the Missioneditor. Use setObjectTexture to apply custom poster and roadsigns.
Credits: Models and original textures are taken from ArmA 1, therefor credits to BIS.
Changes: Reworked normal and specular map. Completely redone .rvmat files. Some minor tweakings.
Known errors: None until now. ArmA2.rpt shows no error at all.
Included files and folders: file: glt_signs.pbo file: glt_signs.pbo.GLT_ADDONS.bisign file: GLT_ADDONS.bikey folder: tex_templates
In the folder "tex_templates" you'll find a template picture for each type of sign which makes it easier for you to create your own picture which will fit perfectly. One note: the template for the sample_narrow.png has size 512x456. After editing you have to scale it to 512x512 (or a similar resolution like 1024x1024, you get the point). At this point the pic may look stretched but it will fit afterwards ingame.
By Myke |
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| Size : 15,2 MB |
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December 6th, 2009 - 23:26 |
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