Snake Man. has informed us about "VTE ArmA 2 preview" released by PMC.
This is the preview or demonstration version of Vietnam: The Experience for ArmA 2. It includes only few necessary items from the real full VTE. The goal of this preview is to give players a taste of things to come, when we will release the full version in the future.
Features: Ia Drang terrain, Huey, Chinook, Skyraider, AirCav, NVA and few infantry weapons.
This is first VTE release for ArmA 2.
Screenshots from ArmA2Base.de, more screenshots from ArmA2Base.de here
JW Custom has released an updated -v1.4- version of his Co8 The base mission on the BI Forums.
Situation:
Defend the base!
Changelog
v1.4 - complete new base design. - added trigger so mission fail if enemy gets too close to squad leader bunker. - players can heal themself 2 times(revive script option). - squad leader and sniper got mortar requests now(before it was the 2 fire team leaders).
YouTube Video : Playing alone with non controllable AI
GossamerS from the AwpaholicA Warfare Team has released an updated version - v1.34- of their AwpaholicA Warfare mission on the BI Forums.
Features: - American and CDF vs Russian and Chedaki - Over 25 capturable areas - Increased resistance at every town to add a "war feeling" - Purchase Infantry, Cars, Light Armor, Tanks, Helicopters, Airplanes and even UAVs to defeat your opponents - Bombard the enemy fortifications with 6 types of Artillery at your disposal - Lead your team as the commander (RTS-FPS Hybrid Style) or Fight as an Soldier (FPS Style) - and much much more
Ascanius released a few screenshots yesterday showing his WIP British Special Forces.
British Special Forces (Generics Not Intended To Be 100% Realistic Just Practice)
Ok guys i posted in the WIP thread (page 93) but i figured i'd make my own thread here...basically i'm going to get into some modelling but i wanted to get back into the texture game after a while out. So i decided to do a quick reskin of the force recon models.
They are just generic brit spec ops and not designed to really be accurate other than to get my some decent DPM panels worked up. Anyway screenies included. The desert ones are still WIP and the Temperate ones have everything including the bush hat etc textured.
I really need someone to help me package everything up and get it in game though because atm i'm just overwriting a friend's addon using his .paa files. As he is currently "overseas" and won't be back for some time i could use any help on offer thanks!
p.s. I was going for a kind overwashed, faded look with the desert stuff but i think i went a bit OTT as the pattern has basically vanished...hmm great.
Temperate:
...
WIP Desert:
...
p.s. Haven't started the direct action guys yet but i'll make sure i do a variant for them.
bravo 6 has released the first addon from his BC6 Feelings pack : Leader command icons, on the BI Forums. BC6 Feelings will features few small modifications to some original ArmA2 aspects of the game such as this icons set.
Opticalsnare has released an updated - 1.21 - version of his WarFXParticles addon on the BI Forums. Changelog 1.21 - Fixed Blood Effects (Again) - Fixed 85mm_Explode Error (T34 HEShell)
Changelog 1.2 - Reduced Small Caliber Dust Impacts - Reduced Vehicle Explosion Smoke - Reduced Big Metal Impact Sparks - Default Vehicle Destoryed Smoke - Added Keys
ADuke has released an updated version of his ADuke's Helo pack on the Armaholic web site. ADuke's helos have been updated to include MP Fast Rope Addon (beta 0.4) by norrin. v1.2 - Fixed a bug that prevented the 160th SOAR MH60K from dropping ropes - Added ReadMe file
Norrin has released an updated beta 0.4 MP Fast Rope addon by norrin and DeanosBeano on the BI Forums.
Description 1. Allows an AI pilot to move to a waypoint and then AI and player automatically rappel to the ground once the fast ropes are deployed. 2. Allows player pilots to fast rope AI units at their whim. 3. If a player is in a cargo postion then he will get an option to deploy fastropes from a stationary chopper, he will also get an option to descend ropes
Fixes: - if fast ropes were released by a player pilot while units were still roping only one rope would detach and fall to the ground and the other would remain attached.
Some times ago, ba2 has released version 1.0 of Spanish Navy Marines on the BI Forums and Peloton the FFAA pickup terrorist version 1.0 for ARMA2 on the BI Forums.