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  Mushroom Kingdom - Loki Screenshots    
EMERY informed us that Loki gave him me a chance to see one of the islands for his upcoming mod Mushroom Kingdom.





  September 8th, 2009 - 22:53 By Marko112   Comments (10)  

  F-117A NightHawk cockpit WIP by Fortran Screenshots    
Fortran has released stunning WIP screenshots from his F-117A NightHawk cockpit on the BI Forums.

Just a pre-update on the F-117A cockpit which I have been hacking away at for the past couple of weeks. Been texturing all "moving" components and now have all animations/gauges completed, working ...

Have tried my best to make every gauge as accurate to the in-game world as possible so the player can fly entirely by the panels if needed.

Texture work is getting done, as I said at the top, all moving parts/gauges are textured, just need to tweak them and then move onto the side (arm) panels and the rest of the cockpit itself. So far only diffuse, no spec or normal maps. Will run another update in about a week with a video walkthrough of the cockpit and its various panels.





  September 8th, 2009 - 21:45 By Old Bear   Comments (9)  

  Devil's Peak 1.0 by froggyluv Mission release    

froggyluv has released an updated 1.0 version of his Devil's Peak SP mission on the BI Forums.

This is a large scale D-day type amphibious assault mission at night. You are part of a 100+ assault team to both take the fortified beach, then eradicate all AA batteries from the cliffs. Enemy tanks are coming in from the east to assault the city of Chernogorsk, but friendly Air can not come in to counter until those AA are dealt with. Finally, an high ranking enemy officer is to be terminated in Elektrozavodsk.

Version 1.0
-Resized forces so they play out better
-All of your team are teamswitchable now
-more complete ending
-changed starting gear/character for more pimpin gear






  September 8th, 2009 - 11:13 By Old Bear   Comments (2)  

  Warfare : Benny Edition updated to v2.032 Mission release    

Benny has released an updated 2.032 version of his Warfare - BE MP mission on the BI Forums.

Highlights:
- Modified:
- AI Truck reduced to 5/Side.
- Dead removal timer reduced.
- Increased Static defense detection range.
- Prices.
- Town Depot paa size. (con_depot.paa - 256x256 to 64x64).
- Starting Locations:
- Orders.
- Distance.
- Added:
- Anti-Cheats (Server sided elements cannot be runned on a local client, they cannot be called more than once server-sided).
- 4 More Slots (Officier Models), 36 Players MAX (Todo: Check server behaviour with 36 players a bit longer, had 16 FPS after a +4 hours game on XR).
- Ships inside light vehicle factory.
- "Push" Action for the ships.
- Fixed:
- AI Commander was still building after hq destruction.
- Teamswap message didn't shown the side that the player left to join the other side.
- Building teamkill message wouldn't show the kind of building teamkilled.




  September 8th, 2009 - 09:58 By Old Bear   Comment (0)  

  FAFw WIP screenshots : VDV troops Screenshots    

Lodu from the FAFw Team has released new WIP screenshots featuring VDV troops on the ArmA-fr.net web site.




  September 8th, 2009 - 05:28 By Old Bear   Comments (2)  

  ACE Mod 2 teasers Screenshots    
tpM informed us that he recently posted new ACE Mod 2 teasers featuring : air refueling, M107 Muzzleblast, firing an RPG-7 from prone position, goggle/headgear sys. and weapon resting, on the BI Forums.

News submitted by tpM.



  September 7th, 2009 - 21:40 By Marko112   Comments (16)  

  A2B Editor by EMSI updated to 1.4 Editing    


EMSI has released an updated 1.4 version of his A2B Editor, a smart SQF editor especially designed for creating briefings in the game ArmA2 on our Forums.

New version of A2B Editor has been released ...

Changelog:

* - removed unnecessary functions from the main window: Add marker, Add line break, Add picture
- added feature to minimize application into Taskbar
- adapted and reorganized application menu
- some tweaks in source code for check boxes and radio buttons
- extended Help with description of new functions and features
- added a basic template for the MP briefing
- added function "setTaskState"
- added function "removeSimpleTask"
- added function "taskHint"
- added function "taskState"
- added function "currentTask"






  September 7th, 2009 - 17:26 By Old Bear   Comment (0)  

  CRcti@Angry@sge "MOD" Version 0.6 released Mission release    

Muecke has released an updated 0.6 Version of the CRcti@Angry@sge "MOD" mission on the BI Forums. @SGE addons pack needed.

Here we go again !!!
i want to share the new crcti wich is modified by Angryinsects and S.G.E. !
This Mod uses Addons and a config file so you will need to start the modfolder with your ArmA II to play !

CRcti@Angry@SGE Version 0.6
* New: reworked Res Infantrie.
* New: new Version of AH6 / MH6.
* New: HMMVW medi + Vodnik medi included .
* New: Neue CTI version (Light) on Utes.
* Optimization: bicycle speed more less now.
* Optimization: Townincome from $400 to $300.
* Fixed: autom. Wall setting.







  September 7th, 2009 - 16:21 By Old Bear   Comment (0)  

  Boeing B52 aircraft Screenshots    
[APS]Gnat published a picture of his early work in progress Boeing B52 aircraft on the BI Forums.



  September 7th, 2009 - 14:03 By Marko112   Comments (9)  

  F.A.V. Buggy's - EMERY Screenshots    
EMERY informed us that he has released a movie and picture of his soon to be released F.A.V Buggy's

We got some new headlights thanks to st3rv, just made a movie to show of the transport/service buggy we are getting closer every day for a public release. I also have a chat with the guys from ACE2 mod and im giving them the buggy's to add to ACE2.





  September 7th, 2009 - 13:12 By Marko112   Comment (0)  

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