Mr. Bravo from the Swedish Army Mod informed the community that they have started a new mod for ArmA 2 and released a trailer and several new pictures.
SAM is an ArmA 2 modification that adds Swedish units and equipment into the game, with full ACE2 support to bring you the most realistic and awesome experience. This trailer demonstrates most of what the first Beta will include. But a lot more stuff is to come
Solus informed the community that he released a new version v1.9 of his SLX Mod.
Changes:
- Made death anims use prone collision box to try and avoid clipping. - Fixed SLX_Groups not being syncronized in MP. - Made near ally helper script use allGroups to search instead of SLX_Groups so GL3 is not required. - Possibly fixed bug where the BIS AIS handledamage was not being overwritten. - Fixed some script error in take weapon script. - Possibly fixed rare static MG error. - Made M249 have moving reload. - Made AIs possibly stop suppressive fire after an enemy group is wiped out. - Added time limit to AI dragging. - Possibly made AIs wait to get important things from dead people if the enemy can still see the body. - Changed some things to try to fix AI warping when doing evasive moves. - Made AIs only stop to shoot if they can see the enemy and the enemy cannot see them, and the target is a land vehicle or person. - Fixed unneccessary checks for launcher prone animations. - Added more range to voice pitch variation. - Tweaked bounding for effectiveness. Canceling suppressive fire when appropriate, no extra suppressive target call outs, canceling attack when morale drops. - Fixed rare script error in divert move. - Optimized turn move check and fixed falling off buildings. - Fixed falling off buildings in evasive AI. - Made GL3 player garrison more effective. Players group should garrison the building that the player is in when in Vee formation. 0-0-1 to say ready to end. - Made garrison more effective. - Optimized findcover to not run repeatedly under lag.
More changes are shown by pressing on the comment section!
We got informed that SWAT.TR released his Turkish Special Forces on the BI Forums.
General information
For the symbol of airborne forces, see Maroon beret The Maroon Berets (Bordo Bereliler in Turkish) are the special operations forces organization of the Turkish Army. The unit was created to counter any interior or foreign attacks on Turkey and they are the best trained special operations forces in the world.
MB officers receive extensive training and are expected to survive in all environmental conditions that makes them a perfect strike force. Today the force is under the command of the Special Forces flank (old Special Warfare Unit). They also work along with Attack Search & Rescue Teams (ASR) and Underwater Attack Teams (UWA) (Marine Search Teams).
Credits: A Big Thx. to Switzerland Mod for Cooperation of the Work, (HD_Laeppli). Thx. to Philibuster's for the great Aug A3 Model. Thx. to Twinke Masta for the great Acog Model. Thx. to TheLama for the great EoTech Model. Thx. to all ohter Poples for the ground Textures. Thx. to HD_Laeppli for the Scope Textures. Thx. to Norrin from Australians At War Addon Team for the Great Hand-Anim. Thx. to RobertHammer for the Sound. Thx. to HD_Laeppli, RobertHammer, Syncing, modEmMaik, Norrin, and all other, to help my whit Addon Editing. Thx. to Bohemia Interactive for the best Game 4ever.