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  Celle island updated ! Addon release    
Mondkalb has updated his Celle map on the BI Forums.


Changes in v1.1
- Added ALICE & SILVIE support
- Added Bergen-Hohne Training Area
- Added ponds and other landmarks
- Added outside terrain (And yes... it's random...)
- Added new Buildings
- Added Traffic signs
- Added roadside thingies

- Changed the appearance of Celle City
- Changed Celle Castle
- Changed the overall appearance by adding details in between the towns

- Removed huge empty spaces
- Removed Trees
- turned RPT into a 100% clean one
- general tweaks and fixes







  February 10th, 2010 - 12:41 By Deadeye   Comment (0)  

  Isla Duala v1.31 released Addon release    
IceBreakr has sent us a new version of his Isla Duala map for ArmA 2.

Changes in v1.31

- fixed: object on road @ 054/058, ID 60928
- fixed: object on road @ 056/031, ID 186056
- fixed: object on road @ 064/016, ID 149420
- fixed: object on road @ 089/015, ID 230893, 230832
- fixed: tree object on asphalt @ Kinsella crossroad at airport
- fixed: port @ Camara: rails for the crane not alligned to ground
- fixed: floating shacks in Kingala
- new bump-mapping textures for savannah and desert (made by Bad Benson)
- new water color
- new roof texture for entrable house on Vixena



News submitted by IceBreakr.




Source : Vojak.si
  February 10th, 2010 - 11:57 By Deadeye   Comment (0)  

  JTD Flies v0.01 released Addon release    
DMarkwick has released his new JTD Flies addon on the BI Forums.

Adds flies to dead bodies. After between 2-5 minutes, flies will begin to gather around a body, increasing in density each 15 minutes or so, up to a maximum fly density. You can tell *very roughly* how long a body has been dead, and coupled with a suitable blood addon that simulates blood splatter (there are a few, ACE2 and SLX for example), you can perhaps work out what, where and even when something happened, in a very general and rough way

I will perhaps add sounds to a future revision of this. As far as performance goes, I haven't seen any hit. All bodies only emit flies when player < 100m, and the script exits if the body is deleted.

The addon is SP eye-candy only, although no MP issues are expected. I expect JIP to be nonexistent however, only units that are killed while you are in the game will be processed.




News submitted by inFamous.



Source : BI Forums
  February 10th, 2010 - 11:12 By Deadeye   Comment (0)  

  Addon updates by Marseille77 Addon release    
Marseille77 has updated some of his addons (German Misc Pack, Polizei Lada, MARS) on the BI Forums.











  February 10th, 2010 - 11:00 By Deadeye   Comment (0)  

  RH MGS wpn pack 1.1 released Addon release    
RobertHammer informed the community about the release of his RH MGS wpn pack 1.1 on the BI-Forums.

Hi ALL ,
This is the new update of the MGS wp pack 1.1 for ArmA 2

In this pack are these types :
M4A1 Custom
M4A1 Custom M203
M4A1 Custom Aimpoint
M4A1 Custom Acog
M4A1 Custom Acog M203
M4A1 Custom SD
M4A1 Custom Aimpoint SD
and many more





  February 8th, 2010 - 17:19 By Imutep   Comments (2)  

  MaxxPro MRAP WIP Screenshots    
namman2 posted some more screenshots of his WIP MaxxPro MRAP over at the BIS Forums WIP Topic.

more work in the MaxxPro MRAP showing the very simple interior too :



  February 8th, 2010 - 15:24 By Deadeye   Comment (0)  

  The FEW WW2 Aircraft by CSJ Addon release    
CSJ released an updated version of his The FEW WW2 aircraft addon on the BIS Forums.

Planes included :
- Spitfire MK1
- Hurricane MK11a
- ME 109 E
- ME 109 G
- Lightning P38
- Parachute replacement
- Junkers Ju87 Stuka
- WW2 pilots by Yak





  February 8th, 2010 - 15:04 By Deadeye   Comments (2)  

  Fast-Rope Goto Script v 1.03 by Norrin Editing    
Norrin has released an updated Fast-Rope Goto Script v 1.03 on the BI Forums.

This simple system of scripts allow you to command an AI piloted chopper to go to a map point where you will disembark via fast-rope insertion or following the landing of the chopper. The chopper will then return to base and refuel, where upon it can be commanded to extract you from another map click position selected by the player.



  February 8th, 2010 - 01:56 By Old Bear   Comment (0)  

  Extra Units and Vehicles by Mushr00m updated Addon release    
Mushr00m has released an updated -v1.2- version of his Extra Units and Vehicles addon on the BI Forums.

New in v1.2 :
CDF:
Militia (AK-74)
Militia (AKM)
UAZ (SPG-9)

Russia:
Ural (Fuel)

Insurgents:
Off-road (SPG-9)

Civilians:
Some new colors for VAZ, Hatchback and Pickup (Most of the textures are from Arma 1)

And more changes that i don't remember :/







  February 7th, 2010 - 22:12 By Old Bear   Comment (0)  

  Take The Helo by Clayman Screenshots    
Clayman has released the final version 1.0 of his SP mission Take The Helo on the BI-Forums.

Sneak on the enemy island at night, take the helo and escape.
A classic Spec-Op mission, based on the OFP mission 'Take the Car'. With lots of new features like random weather, random patrols, Security cameras, probably enemy reinforcements and ways to avoid this.....





  February 7th, 2010 - 19:16 By Imutep   Comment (0)  

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