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  Ovaron Map by Commander - Update to v1.1 Addon release    
Commander from the TeamCommando clan has released an update version 1.1 of the Ovaron Map on the BI-Forums.

1.1 Fixes and changes:
-Satmap edited
-Airports reworked with working taxiway, also drawn on map now
-Removed 3 Bridges on each side, they are now construction sides with swallow water ways the ai uses.
-Removed Trees and Bushes that where to close to the Roads
-and some other minor fixes





  July 3rd, 2010 - 19:39 By Imutep   Comments (2)  

  [OA] Multicam SF Units - by Max255[PL] Addon release    
Max255[PL] has released the beta version of his Multicam SF Units for Operation Arrowhead on the BI-Forums.

Beta release of my Multicam SF Units.
PS: ReadMe will be in 1.0 release... Had one 15 mikes ago, but accidently deleted it... And I'm too tired to write new one atm.
Forgot to mention Fox, he helped me a lot with this. \/





  July 3rd, 2010 - 19:33 By Imutep   Comment (0)  

  Russian Desert Camo Pack by ARMA9W - Update Addon release    
ARMA9W has released an updated version of his Russian Desert Camo Pack on the arma.at.ua forums. This pack contain all still missing units and vehicles of former releases. A big thanks goes also to zenger for this nice screens!

Here is the new version! I present you a deserted camouflage from Armies of the Russian Federation.

Show infos:


Content:
Vehicles
- BMP-2
- BMP-3
- BRDM-2
- BRDM-2 АТG
- BTR-90
- Kа-52
- Kamas
- Kamas (open)
- kamas (Fuel)
- Kamas (repair)
- Kamas (ammo)
- MI-8
- MI-24В
- MI-24D
- SU-25
- Т-72
- Т-90
- Tanguska
- Static (DSKM)
- Static (АGS-30)
- Static (SPG-9)
- Ural 8all versions)
- Ural (fuel)
- Ural (ammo)
- Ural (repair)

Units
- Soldier
- Soldier RPG-7
- Soldier RPG-18
- Medic
- Machinegunner
- Team Leader
- Pilot
- Machine Gunner (light)
- Unarmed
- and more



Needed addons :
RH AKs Pack (v 1.2)


Source : arma.at.ua
  July 3rd, 2010 - 13:08 By Imutep   Comments (5)  

  Breaking news from the Karzeghistan-Takistan border Screenshots    
CimaleX has send us Breaking news from the Karzeghistan-Takistan border.

AAN reporters are sending disturbing news from the new hot spot of the Green Sea area:
After the Takistani regime lauched a Scud missile not far from the Chernarus national waters a few weeks ago, the situation is turning more and more troubled.
The Takistani army and the republican militia have been mobilized, troops are moving in forces towards the oil rich border region of Sharig in Karzeghistan, this region have been claimed by the Takistani government after the attacks of April 12 2012, where the monarchic tribes attempted a coup against the socialist regime.
NATO and the US are silently moving troops in the area, for the first time (see photo)



soldiers from the Czeck army have been photographed in the border deserted area with light weapons to help the Karzeghistan guards patrolling the volatile border with Takistan.
Neverthless after a meeting at the United Nations two days ago, Chernarus have offered sending its peackeeping units to the Sharig plateau tribal area, the region recently claimed by the takistani officers.
(In the photo the first UN-CDF column is patrolling a tribal border village in Sharig - Karzeghistan)



While US forces moves in the area are not made public by the US administration.
Alex Kment - AAN News

News submitted by CimaleX.


  July 2nd, 2010 - 21:35 By Imutep   Comments (4)  

  FFAA v5 close to release Screenshots    
Flaber from the FFAA mod has informed us about new wip screens of the upcoming FFAA v5 for Operation Arrowhead.

We release a "couple" of pictures of the addons we are going to include in FFAA v5.
You can watch more pictures in www.ffaa.es
We delay the release of the mod to have it tested with A2:Arrowhead. We expect to release the mod in a couple of weeks.


News submitted by Flaber.



Source : FFAA Mod
  July 2nd, 2010 - 21:29 By Imutep   Comment (0)  

  OPDunits Pack (v 0.95) Addon release    
ArmaDen has released the OPDunits Pack (v 0.95) addon on the arma.at.ua forums.

Fixes in version OPDunits Pack v. 0.95:
-newly reworked textures for MVD units and SPECNAZ
-added units in a new form
-minor visual fixes





Source : arma.at.ua
  July 2nd, 2010 - 21:08 By Imutep   Comment (1)  

  Clay Animation Viewer - A2 and OA update Editing    
Clayman informed us that he released 2 different versions of his great Animation Viewer. One version for ArmA2 only and the second version is for Operation Arrowhead.

Small update. I made two different versions for A2 and OA.

Needed addon
Community base addon
Note: CBA is not yet compatible with OA, but Sickboy and Killswitch are working on getting an improved CBA out.








  July 2nd, 2010 - 15:20 By Imutep   Comment (0)  

  Kegety's ArmA2 Tools (v 29062010) Editing    
Kegetys has released the new version of his Kegety's ArmA2 Tools (v 29062010) on his website. The new version fixes cpbo extraction issues with some PBOs.

Contains the following ArmA tools:
* cpbo v2.03 - PBO extractor/repacker
* unRap v1.05 - For decoding raP encoded files (such as config.bin)
* PAAplug v1.1 - PAA format plugin for Adobe Photoshop
* UE SQF Highlight - SQF/SQS Syntax highlighting for UltraEdit
Updates in 29.6.2010 release:
* fixed cpbo extraction issues with some PBOs





  July 1st, 2010 - 23:27 By Imutep   Comment (0)  

  RQ-8A (FireScout) for A2:OA Addon release    
ArMaTeC has released the RQ-8A (FireScout) addon as alpha version on the BI-Forums. He ported it to A2:OA as a replacement for the Unmanned Little Birds (ULB).

Due to having this model in my archives i have now ported it to A2:OA as a replacement for the Unmanned Little Birds (ULB)
Note: This is very much alpha but it works
Still needs works help welcomed
Engine/Environment sounds





  July 1st, 2010 - 14:52 By Imutep   Comments (2)  

  Frontline MP/SP missions packs by [ASA]ODEN Mission release    


[ASA]Oden has released a Frontline missions packs on the BI Forums.

'Frontline' mission is a battalion sized conflict where players may 'Group Coop' as seperate squad leaders.

Respawn is basically 'BASE' but as long as a player have ai in the team within 500m one of them will be replaced by the player. Once the team is depleted respawn is back at base where player may request a new fireteam at the barrack.

Rifle platoons will be tasked with assault/defend of towns while HQ platoons controls the battalion assets such as Mortar, Artillery and Airsupport.

Medical and Maintenance Support is available at the Battalion HQ Base and outside towns where setup by the Battalion CO. Take note of the closest one as 'Medical Chain' is implemented.

Two Mission packs are available:
co51 Multiplayer Mission Pack
Singleplayer Mission Pack
(same same but different, sp missions are just setup with another player slot)

* Multiplayer set contains USMC versus Russian 3rd Guards, Chedakis versus USMC and CDF versus Russian 3rd Guards
* Singleplayer set contains USMC, Russian, Chedaki and CDF Company Commander versions where player may switch to preferred role using teamswitch.

Being a warfare sized mission this time you need to fight with what you have, no building new vehicles nor grabbing goodies from ammoboxes. All you get is at best a new fireteam from base barracks (free of charge though).


Update 29th June 2010 Added French Infantry (HEXAgon) to both packs
Update #2 29th June 2010Added German Infantry (BWmod) to both packs. Also fixed client issue with tasks (can't puVar them, missed that).
Update #3 1st July 2010All players may request arty/mortar depending on commander assets.
UAV target detection now based on range from UAV (max range still 1000m).
SpecOps players now have a local map marker.
Fixed BWmod version regarding flag, ammoboxes etc.
Update #4 2nd July 2010Added Podagorsk and Celle for selected versions.






  July 1st, 2010 - 10:57 By Old Bear   Comment (0)  

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