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| Comments for ArmA 2 first beta patch content revealed |
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The reason why some of us are annoyed is because, usually, people fix things AFTER they are released, because they don't knowingly release a buggy product. We all know damned well that there are two reasons to move up a release date: first, the boss comes to you and says "I need a solid on a project completion date." second, the company financial officer takes a look at the books and realizes that the project is leaking cash, some of which might be offset by early sales. That last one is what went into play here. Yes, they are fixing things in Arma 2. They have been fixing MAJOR issues in Arma for years. While it is good that they are fixing things, it is bad that they did not take the extra project time to avoid having to do so. Look at how third party content contributors release their work. They are damned careful; it may take them a little longer, but we are happy to wait (most of us). Why? Because frankly, some damned fine things are out there, and some amazingly skilled people are working on things that drive the rest of us buggy, and that is worth waiting for. Those largely un-thanked people then submit their hard work for thorough testing. The community helps them when they have technical issues and is happy to do so. BIS could learn a little bit from watching the interplay here.
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i should have put money on that! *is still laughing*
I TOLD YOU SO
*whistles innocently to himself and walks off to ofp:dr forums*
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I was just reading a few of the german user reviews...most of them told that they are very satisfied and they are pretty much surprised that the game is running that well. OK a few little bugs here and there but not really heavy things.
The Multiplayer seems to be the big problem at the time. Hope that BIS will fix it asap. Connecting seems not to be possible without many trys, some reported CTD´s and black screens
A user is using this Hardware:
Intel Core2 Duo 2.16 GHz Radeon 4570 with 512MB 4 GB RAM
and told that the game runs smoothly, OK with a little reduced distance of view and some less GFX settings here and there.
The game seems not to be as bad as it was reported about it everywhere. I unfortunately can´t report about it at the time but I hope that I will be able to do in the next week...
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I myself have tried so hard to accept ARMA I as a possible better game than OFP. Yes! The graphics are better, YES! The atmosphere feels good. YES! The islands are bigger. But nevertheless, game play is far from that of OFP, especially with certain modifications added to it. OFP has more realism for me, despite its graphic degrading. And now ARMA II is heading the same direction as ARMA I, with some weapons and new story line added to it, and thats about it. I tried to accept the fact that ARMA I is better game then OFP, even i added best MODs for it (A.C.E, Sounds mods) but still personally i am not satisfied. I go back and launch OFP FFUR Mod and or WGL mod, and it just KICKS AZZ and gameplay is way more enjoyable and realistic, despite degraded graphics, right, and addons are way better then in ARMA I. So when i see these facts, im like to hell with ARMA games. Hopefully OFP II will own all of these, thats the sad truth. And nobody can convince me that ARMA is better then OFP in simulating gameplay at least. SO LONG LIVE OFP! ALLAHU AKBAR!
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rok |
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| May 29th, 2009 - 19:02 |
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And how many other developers have dared to even try to design a milsim game of the scale of OFP/Arma1&2?
None. Why should they when corridor-shooters sell so well. duh :(
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The problem is Opflash/Arma/BIS fanboys think that they are treated well because BIS patches games 3 years after release.
Let's be honest here. It takes them 3 years just to patch what most developers do in 3 months. Arma1 patches are released about a year apart and this SLOW process has almost killed the game.
Do you really think it is acceptable to have to wait a YEAR for a patch that really does anything useful?
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The best thing is that there are actually some players who think that ArmA2 is a gift of God and must be accepted "as is". It's a product. Want to buy a book without some pages or a car without an engine? Probably not. Even if the seller tells you that he will fix some (but not all) problems in the future. ArmA1 forever!
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Can someone please explain this to me, as I fail to see it myself... but WHY are people complaining that they're FIXING things? My god! This community really has taken a nose dive since the OFP days. BIS are damned if they do and damned if they don't. If they fix things they get slagged off for being "incompetent" and if they don't fix things they're slagged off for the same reason.
Be happy they actually support their games. Most developers release one or two patches for only around 6 months after release then call it quits and move onto the sequel or something else. BIS support their games for years. They're still working on an ArmA 1 patch and dedicated server client whilst the sequel is here.
It's been said before, the release date was pushed forwards, so all those last second bugs and polishing off didn't make it into the initial pressings of the game. It's very common for bugs to be discovered after going gold, all developers do it. It's a continuation of improving the game for everyone, and seriously, how much of an inconveinience can it be to download a sodding patch? Unless you're still stuck on dial-up it's not really an issue now is it? And if you are, you have my sympathies.
Support BIS and the community. Report bugs, don't BITCH about bugs. Suggest how they could be fixed, or how parts of the game can be improved, don't whine that it didn't meet your mammoth expectations which only you put onto it. Back in the OFP days the community helped each other more, they didn't whine about everything. If something needed improving, they set about improving it or at least tried. Now it's as though nobody can be arsed and expects it to be all done for them.
If you're not happy with something, DON'T buy it! Or return it if you did buy it. Tell them how upset you are with your wallet, otherwise tell them how they can improve it instead of whinging about it.
Oh. and the patch is NOT OUT yet. It's a list of things that WILL be in it. NOTE: Future tense.
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Hell hath no fury like gamers stuck with a day one patch:
I was looking through the list of fixes for their day one patch. Most of them are cosmetic, but there are a few worrying ones... Notably the AI collision issues and the AI combat control issues. The rest are annoying, but not really the kind of thing that makes you play CoH instead.
That said, CoH worked out of the box, people. Hope this one does, too. Different ideas, I know, but quality out of the box DOES matter. This day one patch business seems to be the new European business model. Now I personally detest day one patches, because I know they ARE NOT NECESSARY. There has been a mentality in the software market the last four years says "get it to market, make some money, and fix it later." It is not provoked by any technical necessity whatsoever; it is simply a justification for doing shoddy work and releasing an unfinished product for the purpose of making some early money from fools. Would you buy a television that needed a day one patch? Date a girl that needed a day one patch? How about a car? Do you really believe that a game is any more complicated to design than a high performance sports car?
And let's talk about project time, shall we? BIS has had YEARS. They didn't need to reinvent the wheel; they just had to make sure it rolled correctly, looked nice, and performed well. From all the video I have seen, not much has changed in terms of concept or graphics. The engine is still the same weather it has been optimized or not. The majority of the vehicles were carried over from Arma with a few minor cosmetic enhancements (what ails those people that they cannot understand that it's the helicopter rotor hub that tilts, rarely the helicopter itself?). The terrain doesn't look much better, though I hear that some serious work has been done with the various layers. So what took all the project time, if it wasn't being used to assure quality? Personally, I'm betting the cows were harder to render than they thought.
If I were German, I'd be mad as hell, because the game isn't even out yet, and I'm being told it isn't right, but will cost me a premium price. Fortunately, I'm one of the guys who will be able to by a "patched" version, so I can smile at neatly manicured German lawns, well-designed sports cars, excellent beer, and shitty software companies.
When you accept the excuses, you prolong the excuses. A fully realized project will always go to market ready for the consumer. Yes, there may be a few issues that crop up, but they should be the exceptions, not the rule. Any guess as to the size of this first patch? Over a Gig? Wouldn't that mean that roughly 1/4 of a DVD had to be re-done. Any bets?
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well am with Old Bear on this just give it time boys
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