i0n0s has released an ArmA2 compatible version of his great Real Time Editor in an Alpha state on the BI Forums. Be advised that this editing tool is still under development. CBA Required.
I finally managed to port the RTE to ArmA II:
What's the RTE? The RTE is 'another' 3D editor. You can:
* Build missions and save them * 3d editor to place objects in easily in the world * Multiplayer editor: allows multiple people at the same time work on a mission * Game master mode: one or more guys have the ability to modify a running mission the fly depending how the rest of them plays the mission ;)
What's new in this version? This version supports ArmA II. E.G. the new factions are now supported. And selfmade mission can get exported/saved.
Cybergirl from the FAFw Mod has released some new WIP screenshots featuring SF and Felin French units as well as a Zodiac Hurricane on the ArmA-fr.net Forums.
galzohar has released a HOLD 50 Bunker Control: Kabanino PvP mission on the BI Forums.
Description: This is a respawn-based HOLD-type mission. There are 4 bunkers round Kabanino, about 1km away from the bases that need to be taken. Staying 10 seconds in a bunker will turn it to your side, and every second your side holds a bunker rewards 1 point. The mission includes a large variety of weapons, vehicles and aircraft.
Features: - Smaller size than your average PvP map, which allows playing with less players (we even had fun playing 2 vs 2!), yet has plenty of space for even aircraft to have a use. - Loadout saving at ammo box at base. - Spawn/baserape protection which is (hopefully) not abuseable. - Efficient and responsive scripting - most scripts react instantly yet it runs light and is only 90kb. - Modified loadouts (based on their RL capabilities) for F35B and AV8B for improved realism and gameplay.
Edit 18:20 : Mission updated to 1.01 and new 8v8 version in Chernogorsk released !
TechnoTerrorist303 has released a nuclear bomb addon, a port of Takko's nuclear bomb from ArmA to ArmA2, on the BI Forums.
Hi all I take no credit for the work in making this explode as this is a direct port of an a1 addon by Takko and team. Before you ask, I do have his permission to provide this. You will need the Community Base Addons mod running in order for this to work. Walk up to the device and switch the power on, choose safe implosion or detonation. Enjoy oh yeah, test mission on Utes included.
EMSI has released an updated 1.2 version of his A2B Editor on the BI Forums. An useful tool for missions makers.
Description: Smart SQF editor especially designed for creating briefings in the game ArmA2.
- Entering of parameters and texts is designed with forms - Briefing code is displayed in a real time and it can be edited by hand - Few useful additional functions - Overview.html and Briefing.html generators - many improvements and tweaks in source code - extended included CHM Help file (It's indivisible and IMPORTANT PART of the A2B Editor !) - Application doesn't need any version of .NET Framework
These are supposed to be NATO peacekeeping Greek units for Chernarus territory. Project is still under development but just to give you an idea of how to be ...
These units have nothing to do with HWM actually and are just a free time work by me as a contribution to the community.
Clayman has released his Topolka Dam FX addon and script on the BI Forums. Required Addons: Mapfact Editor Upgrade V1.0 (MAP_EU.pbo)
Ever asked yourself what's the purpose of a dam that does..... nothing? Don't want to see dirty coal powerplants anymore and looking for nice, clean power? Then this might help a little bit: Topolka Dam with animated water effects, sound and funky lights! Adds water and sound effects aswell as a small river with rapids to the Topolka Dam on Chernarus. Available as Addon Version or Script Version.
[FF]Faust from the FF Studio has released their [FFS]coop20_Barbarosa mission on the BI Forums. In fact, it's a pack of 2 : one for Bluefor and one for Opfor.
Me and FriZy have made MP mission called Barbarosa. Its coop for 20 players. There are: Primary missions:
More info (from Diary): - respawn is in our base during whole Operation Barbarosa - for information about actual primary and secondary tasks go to speak with commander in hangar - for respawn helicopter or requesting pickup (send message to players) use satelite telephone in hangar - for scaning enemy area (count enemy units and vehicles) use UAV mobile center next to the hangar - to see briefing of Operation Barbarosa use map in hangar - everybody can fly with helicopters
EMERY has informed us about the release of 2 new WIP screenshots of his Buggy on the Armaholic Forums ok so got the buggy's to flip when you role the driver has the option to flip buggy thx to DeanosBeano so now we are redoing the textures and fixing some bugs one main one it when the buggy is in the back of the chopper and you travel a long distance the buggy blows up, still a while b4 a release sorry guys we are trying our best.
BF CEO Patterson from RP-Mods informed us about the release of a new version v1.10 of their Chernarus Life.
Chernarus Life 1.10 Ultimate hits the shelf this August, and you know you want one! With dozens of new features, functions and over 57 varieties, this brand new RPG-mission by Issetea and Fewo powered by www.rp-mods.com is sure to destroy whatever you have left of a social life. Within months of hard work, Chernarus Life Ultimate was carefully engineered to deliver more fun for the whole family than the leading brand of RPG-mission while also retailing at much less: it's free! It's a total steal! And look at the features it's got!
Animal ownership
That's right everybody, Chernarus is going furry! The new version will allow you to buy, own and pet your own little farm. Keep a few boars, or any other animal, that is, in the yard, slaughter one occasionally and sell the meat for profit.
Sheep’s and cows will happily provide you with wool and milk, and hens will lay eggs for you. Just remember to bring out the cock some time. There's lots of money to be made, cowboy, and after all, what could be more fun than having your own goat?
Oh, and let's not forget the Dogs! Yes, truly man's best friend they are and one can be yours in CL any day. Some of you with a thing for delicacies may want to sell them for meat, but even cooler, they will use their sensitive noses to find anything for you. Just like Lassie, but without he overtly Christian propaganda. Yes, all creatures great and small will aid you in one way or another just don't tell Peta, and never leave a copy of "Animal Farm" lying around.
Sick1 released today another mission called Operation Dead kings/ Assasinate the targets on the BI Forums.
This is my second release and has got to be one of my best.
Operation Dead kings "Mission 2 of Socom Black Ops campaign" Please leave me some feedback.
Intel "The situation in Utes is coming to a boiling point. Informants in the NSA have provided us with intel of a meeting between Russia's high ranking general Dmitry Medvedev and the mob syndicate boss Oleg Liakhovich. They are meeting to discuss the sale of a stolen U.S. UAV. We have been given the go ahead by Russian brass and U.S black ops to implement operation Dead Kings. Eliminate both men and destroy the UAV so it does not fall in to the wrong hands" Use a 50 cal from the supply drop to kill the drug boss and the general while they meet at the meeting location
Sick1 released a new singleplayer mission called Operation Kill Switch/ Hostage Rescue on the BI Forums.
This is the first mission in a campaign that i am making geared toward players that like long tactical missions. your goal is to clear the Airstrip and rescue the hostages. This is a pure action mission with weapon selection at start. Have fun and let me know what you think
We got informed that zGuba released his Gameplay Modifications for ArmA 2 on the BI Forums.
The pack contains addons changing gameplay logics or adding special effects. Almost 100% MP safe, so don't worry about using it on servers. Addons are signed, public key stored in the package.
Contents of the pack:
- ZGB_Disposal (Disposable Launchers) Adds disposal effects and reduces size of "tube magazine". After firing launcher, switch the weapon when desired to see the tube getting thrown on the ground. Known issue: empty tubes tend to fly high in the sky when pushed by splash damage. Based on scripts by Inkompetent (disposals) and Rocko (tube clearance). Thank You guys! Requires CBA.
- ZGB_Helicopters (Triggerhappy Choppers) Moves control over FFARs directly to gunship pilots. Use manual control to use gunner's weapons.
- ZGB_Stick2gether (Stick 2gether) Makes AI stay in formations when overwhelmed. Based on Mr Centipede's addon. Thank You! Requires CBA.
- ZGB_VapourTrails (Vapour Trails) Adds vapour trails to aircrafts, just like Cole's addon. Thanks to Cole for finding the script in game's files out! Requires CBA.