knicked announced on the BIS Forums, that he has released his Enemy Inbound Part 2 and 3 SP Missions.
Part2 Objectives: to take over the move through the citys destroying enemies.
IF THERE ARE ANY SOLDIERS FROM YOUR SQUAD ALIVE KILL THEM OR IT WILL SPOIL THE RAMBO STYLE STORY LINE
Part3 Story: Youve Returned From your mission your leg is in a cast your eager to get in the action but the Cononel says no so you're going to teach a fellow soldier how to load a volkswagon onto a C160-J its the only thing you could do Objectives: to take over the move through the citys destroying enemies
A few days ago Ghost644 released an update for his Insurgent Airfield Coop over at the BIS Forums.
My first ArmA II mission is ready for release. I apologize in advance if there are issues as I have not been able to test with anyone and a lot of things are new to the series and I have little experience with them. Any support is much appreciated. Please let me know of any problems you had, and if it was sp, dedicated server or stand alone server and the nature of the problem. Everything should work but again, I was not able to test as much as I would have liked. Enjoy.
Changes in v.4.0: deleted some enemy and instead using spawn script. fixed tasks so they show status after dying. added random weather and body deletion
We have again browsed YouTube, to gather some interesting community videos made using ArmA 2
We advise you to doubleclick each YouTube video to watch it with a higher resolution !
The Videos are (left to right) : - Arma 2: Black Hawk Down by richiespeedisback - WAR by d3boy2002 - ArmA 2 Machinima: Once Upon A Time In Elektrozavodsk by d3boy2002 - ArmA 2 - SONIC by Rascal You can submit your own videos in THIS Forum thread
Rocket keeps on providing us with more screenshots of the Steyr AUG A1/A2. Today he released 2 more at the BIS Forums.
Some work done on the materials tonight. LT Lee from our group has been doing some testing for me, and kindly took some pics. She's washing up real nice! Haven't fixed the muzzle yet.
HeinBloed has released two more addon on the GDT Website. The first one enhances the Binoculars (compass display and zoom) and the second one changes the grass in ArmA2.
[ASA]ODEN has updated his Oden WarfareMP Mission in the BIS Forums.
This is a mixed Warfare with US Marines and Chernarussian Defence Forces versus Russian 3rd Army and Chedaki Insurgents. Currently 32 player version.
Features:
* Securing Camps and Towns will show the flag of the faction in question. * Commander may resign by voting for AI which instantly switch to AI commander. * Unit map marker shows if team actually is in an armored vehicle, not just assigned such a role. * Kill messages has been removed and OnScreen messages shows below screen center. * Fast Travel is removed on all options but full map. * "No Addon" version allows a small set of infantry and light vehicles to be purchased from any friendly Towns Depot (empty vehicles). * Purchasing Vehicles at base populates the vehicles all turrets if available and leaves commander or gunner slot for the player. * Airsupport may be called in for a feasible price of $3500 and spawns a random aircraft/helo for player to "ai-control" (ai teams do the same so expect unsafe airspace). * If available, and you have Laser abilities, a proper aircraft will be assigned. Max 2 planes per side at any given time is allowed. * Dynamic weather is active and changes every 4 minutes. * Fast Time is running 3 minutes every 15 seconds (1 virtual hour for 5 minutes ingame). * Artillery
There are 2 options available to player in "vote" list: * [Group Respawn] Allows player to respawn in ai team member position with said weapons (those within 200m at time of death). * [Action Music] Controls if a music track will play when player dies.
Game Styles:
* Warfare or Invasion Warfare with East or West as Invader may be selected by server admin. * Invasion Warfare starts with all towns assigned to defending side while the invaders get 20x starting funds (500 vs 10000). Defenders can not win "all town" victory until Invaders have captured half the towns (from there normal Oden Warfare applies). * There is also settings available to limit player lives to 5 usually adding alot to the game experience. * For faster or more massive games there are options to play 6, 12, 18 towns in one of random 3 regions or All Map with all towns (needs a strong server).
On the BIS Forums, knicked released his SP Mission named Enemy Inbound. The mission comes in two versionss. With and without the Nissan GTR addon.
Features:
* Artillery Systems * Ability To ride on the APC * Every Gun and Ammo in the APC * Nissan Skyline Police * Ability To Repair Your Vehicle When half damaged
Features: - Ability to turn Camp Respawn On/Off at startup. - French/English localization (i'll translate other langage asap i have some people who will be willing to translate). - Advanced HUD (Showing nearby Buildings / Town Captures progress). - Construction Interface Modules recoded (calling the same module for each players). - Unit Construction Queuing (with a debug function in case of problems). - Map tracking, all side units are shown on map (your own ais have their own # on map). - Differents Town Occupations levels. - Evolved Voice System. - Light JIP. - New Artillery System (Cannon/Mortar/MLRS/GRAD..). - Ability to select where the unit is being built (Factory menu has a minimap for an easier comprehension). - Ability to modify View Distance / Terrain Grid on client side.
On the BIS Forums, Abs from ONS - Operation Northstar posted 6 more screen captures of their Canadian Units and Ch-47. With much thanks to Smiley Nick, Wld427, and the gang, this bad boy (Chinook) will be released soon with the troops in order to deliver them anywhere they need to go on the batllefield.
And some pics of the troops with the different weapons.
B|oodThorn announced on the BIS Forums, that he has released his Operation Viper Coop Mission.
Your small team of OPFOR spetsnaz operatives must penetrate CDF Forces lines,complete set tasks to prevent CDF Forces from building there rogue army.
1-4 players for SP / Coop,this is my first mission and im a complete newb at scripting so any feedback and ideas would be much appreciated.The mission has had minimum testing so please be patient and a little forgiving.