Christian.1987 has released his Cigarette Addon as final version for ArmA2:Combined Operations on the BI-Forums. This addon needs ArmA2 and Operation Arrowhead.
So Guy´s, i have found free time for a Updating the *Funny* Cigarett AddOn for ArmA2:OA,CO. (This work has grown out of boredom)
Michal Harangozó from Bohemia Intractive has informed us about a short delay in ArmA2 : Private Military Company release. The new relase date is scheduled for 30th November 2010 (= 6 days, original release date had been scheduled on 24th November).
Prague, Czech Republic 18th November - Bohemia Interactive, the award winning Czech independent development studio, announces a new release date for its addon,
Arma 2: Private Military Company - Tuesday 30th November 2010.
ARMEX, the Multi-Player Armory - a new, unique feature, introduced last week in a developer's video update - will be also available for Arma 2: Operation Arrowhead and Arma 2: British Armed Forces.
The original Armory mode - an interactive library featuring all in-game models - was first introduced in Arma 2. Building upon this unique game mode, the Multiplayer Armory enables players to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!
"The new Multi-Player Armory feature is so exciting and promising, that we decided to implement it to Arma 2: Operation Arrowhead and British Armed Forces as well" said Marek Spanel, Bohemia´s CEO. He continued: "unfortunately, implementation over two games - particularly where these are already released - is a difficult process, and requires extra care. The gameplay gets a new, fresh stimulation and we're sure it's worth it".
About Arma 2: Private Military Company:
One year after British and coalition armed forces successfully quelled the insurgent uprising in Takistan, the NATO Green Sea deployment is in the process of a strategic drawdown of its combat troops in the region. Private military contractors shoulder the burden of the increased workload, with competition rising between the multinational organisations for lucrative security contracts. Private Military Company, ION, Inc., successfully bid for a contract - codenamed Black Gauntlet - to provide security for a UN investigation team as they seek to piece together information regarding Takistan's abandoned nuclear weapons programme…
Key Features:
* New playable faction - Private Military Company * Original singleplayer campaign with strong storyline unfolding across more than ten missions * Fully implemented 2 player co-op mode * New map featuring abandoned wasteland style military weapons test range environment, built upon brand new models and textures * Unique new character models * Exotic new weapons (AA-12, fully modelled XM8 variants) * Detailed new vehicles (Ka-60 'Kasatka', Armed Helicopter UAV, Armoured SUV) * Numerous new engine updgrades, including full Shotgun Ballistics Modelling and in-game Video Playback
Facility OKB-754 was the central hub of Takistan's nuclear weapons programme, which reached it's zennith in late 1999 with the detonation of a 5-10 kton device, before being forcibly abandoned due to sanctions from the international community. The test site was devastated by an underground detonation, which exceeded the expected yield and breached the surface of the ground, distributing a small quantity of radiation around the immediate area; forcing any local activity out of the region.
Operation Black Gauntlet follows a new recruit hired by ION, Inc., the PMC group tasked with providing security for a UN investigation team persuing information pertaining to Takistan's
Jojimbo from the Invasion 1944 Mod published several new screenshots and a video of their 101st AB - 502 PIR units kindly donated by addonmaker Yac. More screenshots can be found at their website.
Yac has kindly donated his 101st 502 PIR as you can see I am working round the clock to get these little beauties ready, hoping to have his 327 GIR in as well. Big up for Yac, very happy these great units are going to see a release in their lifetime
DaMan3 released his Vityaz-SN submachine gun on the BI Forums.
This weapon is on my hard-drive since a long time. Its not fully done but I don't have the time to complete it (and don't want to, its not up to my standards no more) and thought it would be a nice gift to give the community.
Be sure to check out the detailed readme! I wrote everything down for you.
LoneStar from HEXAgon Mod released several new screenshots and information of their latest work on the BI Forums.
HEXAgon team, successor of Operation Frenchpoint, is proud to announce they will soon update their other packs. Some of these addons will be available in the upcoming weeks, some will require more time (e.g. Charles de Gaulle aircraft carrier or the Hawkeye).
When everything is released, you will have a full French Army modification in ArmA 2 CO.
JerryHopper informed us that our friends @ ArmedAssault.eu published several new WIP screenshots of Arma 2: Private Military Company.
Today While my crew was busy preparing for the TopNotch shows which are are aired in december, the camerateam was called out to shoot some footage for the AAN news network. It seems all the AAN news teams were already in the field, so we got the job.
We had shoot footage about a team of UN investigators that arrived this morning. They investigated a series of factories in the takistan region. The investigators, secured by several people of ION inc left early afternoon.
Altough the footage that my crew shot, was exclusively for the AAN, We managed to shoot some pics from our smart-phones.
Sickboy informed us with a WIP report for the upcoming v1.7 version.
With ACE 1.6 stable released some days ago, we're working hard on v1.7.
Fifth edition of small WIP Roundups - containing note worthy changes that do not warrant seperate blog entries. These changes are included in the next Ongoing Development update.
• Optimized ACE eventhandlers and initialization • Optimized CBA eventhandlers and initialization (+XEH) • XEH Support for addons that use native eventhandlers/are XEH incompatible. Fixed XEH bugs with 1.55, new Extended_FiredBIS_Eventhandlers to support new native fired eh parameters; http://dev-heaven.net/projects/cca/wiki/Extended_Eventhandlers#New-in-303-Extended_FiredBIS_Eventhandlers-and-support-for-addons-that-do-not-support-XEH•Improved XEH Respawn handler • Fixed UAV Hellfires uncontrollable. They are now fired LOAL, and lock on your own laser-dot or that of someone else (so you can use external designator too) • Fixed: Backwards compat for some missions • Fixed: Saclos guidance of Tunguska. • Added: Ability to flip ATV-on-side/back • Added; Exchange magazines between vehicle weapons and player weapons (e.g M240_veh, and M240 for player, M2, and M2 CSWDM, MK19, AGS30, PK, M249, DSHKM etc) • Added: Explosion fx for players, knock out etc. •Added Swimming Fix, based on RG's TrueMods • Added: Many 3rd party missions for ACE • Moved: All missions from store\mpmissions.tar into acex_missions and acex_usnavy_missions (CO missions) • http://ace.dev-heaven.net/wagn/Introduction • Buckshot ammo for shotguns returns • Rifles with GL have different recoil
Units Units include various from these categories: AirCav, Marine Force Recon, Marine, SEAL, Army, SF, LRRP, CIDG, MIKE, ARVN, Civilian villager, VC villager, Cambodian Mercenary, Hoi Chan, Bushman, Village Rebel, VC, Viet Minh, NVA, SOG, SOG Recon, Australia SAS, LRRP (ERDL / tiger).
Terrains Intro, Vietnam 12km, Vietnam 25km, SEB Ia Drang, 7 Mountains, A Shau Valley, Australian AO (25km), VTE Ia Drang, Parrots Beak, Ilo Ilo, Rumble In The Jungle, RSSZ, Long Son, MDSZ, Meekong, Iron Triangle, Polei Kleng, Quan Binh Son, Vinh Thanh, Khe Sanh, The Bra, Dak Seang, FSB Gloria, Tet68 and 25km Demo terrain.
Himmelsfeuer informed the community on the BI Forums that Bohemia Interactive Studios released on the Official ArmA2.com site a new small beta patch 75666 for ArmA 2:OA. The major reason why this patch is released is because it contains a hotfix for a problem "Buffer to small - nowhere to write the data" according to BI Developer Suma.
[75582] Improved: AI cover selection improved a bit.
-Crazyfool- informed us that ZeroG released part one of his Mapmaking Tutorial for creating Maps into ArmA 2 on the BI Forums.
Hello guys!
I just finished PART 1 of my tutorial. It focuses on real life maps. It begins with fetching real life DEM and ends with the implementation of the satellite image as background in VISITOR 3.
I will post more and more parts of the tutorial in the same speed as I create my map, making it a kind of mapmaking BLOG
When everything is done up to the release, I will merge the parts and release it as a whole tutorial.
Feel free to comment, feel motivated and be patient
maxjoiner send us a new singleplayer mission called The Survivors.
The president's daughter is kidnapped and conducted in the infested area. Lieutenant Pierce was sent with his special unit to search for the daughter of the president. But the staggering number of people infected eliminates Pierce's team. Pierce left alone continues his mission ..........
The orders are: - Finding the president's daughter somewhere in Zargadab - - Evacuation before the nuclearization of the infected area -