†SLAYER†has released a RF mot. infantry in digital camo addon version 0.55 on the BI Forums.
Hello, everybody here comes new version 0.55.
Changelog since v0.4: Vilas' weapons used (optional). New camo texture. New textures for body armor, dischage vest and pouches. They all now made in pixel pattern. New arm patch on right arm. (Another attempt to create field version of new type). Added ability to use clan patches on left arm. All units not armed with barrel-attached grenade launcher, use rifleman model without pouch for rifle-grenades on left leg. For the rifleman and the grenadier model removed left flask. Reworked heavy machine gunner model. Removed backpack, discharge vest, flasks. Added 2 pouches for PK box/cartridge belt. Added pouches for grenades. Default rifleman's mlod was tweaked and fixed. Lods for 6b26 helmet are reworked and optimised. New belt system was made. Body armor texture changed to "flora". RPG-7 soldier's helmet texture changed to "flora".
SWT_Janowich made for the community tutorial How to add vehicles to the game (Config) on the BI Forums.
Good evening, my name is SWT_Janowich and today, I'll bring you the world of ArmA II just a little closer. For me, its been close since Armed Assault: Combat Operations, so see me as your teacher rather than a stranger.
Wolfrug has released an updated version of his RUG High Dispersion Addon on the OFPEC Forums.
This addon creates an exact copy of every default hand-held weapon in vanilla Arma 2, except that their"dispersion" config value has been changed. This means the weapon is considerably less accurate, which leads to longer firefights between the AI (and the player, should s/he choose to use a 'HD' weapon).
The inspiration for this comes from the wonderful HD version of all the JAM weapons from old OFP (featured heavily in for instance the Tonal campaign). The soldiers wielding these weapons might represent untrained militias armed with sub-par weaponry. .... Updated to 1.2! Changelog: - Tweaked dispersion ratings a bit more - Added all vehicle weapons (although some still have no dispersion, e.g. missiles) - Removed added HD units & factions & groups, replaced with Modules (F7) for Men and Vehicles
This will interested only the members of the modding community, but rstratton has informed us about the release of his KA-50 Hokum .psd templates files on the BI Forums.
here are the psd templates for anybody wanting them
Konyo informed the community on the BI Forums that he got permission from CheyenneAH56 to port and release the A319 & A320 mpa.
Hi all. Im working on porting this addon over to ArmA 2. I do have CheyenneAH56 permission to port it & release it if anyone is asking
Things still left to do with this: - Sounds for rescue boat - A few new textures - Hopefully a fully working radar jammer script - Config work, for example sorting out sides - And a few other bits
Here a few pictures to tease you with for now. My planned release date should be sometime next month, depending how quickly the work gets done, it shouldn't be that long though
Recta DP informed the community on the BI Forums about preview which has been written on the German site krawall.de. So if you want to read it in English language, you can use Google Translate. With the preview you can see several in-game screenshots in gallery.
Today I release my police addons! What does that mean? Well it does mean that you now have an awesome riot shield to play with and customized guns. Thats what we offer. The best thing is that the riot shield does actually really save you from gunfire to a certain extent. In Mp missions you can now raid houses with your teammate using the riot shield while you use the new Mini Galil=A 22. automatic fire monster. Features Riot Shield which does actually save you from bullets Mini Galil weapon and more..
Edgardeth has released version 2 of his Compact US FOB Setpos template on our forums.
Overall Features: - Guarded and occupied by Soldiers - UAV - Helipad (With FAARP and a Helicopter) - 2 ECP's (drive able for AI) - Mess hall for officers and soldiers. - CASH (Combat support hospital) - Static defenses - Vanilla and ACE version
SWT_Janowich has released an updated, binarized version 1.2 of his GTK Boxer on the BI Forums.
GTK Boxer in a fictional camo sheme, popular vehicle among several major Nato countries. Improvements over the last version - Interior (Alpha) - New texture - Added things to model - Some Bugs fixed
Takko has released his Galil Weapons v3 addon on the BI-Forums.
Armed Forces around the world love them. Their enemies curse them: The Galil. Israel, South Africa (just to name a few) use them for decades. Now you have the chance to use this powerful weapons against your foes to great effect. Comes in various variants, from short barreled (perfect for CQB) to long range versions.
Edit 22:50Updated this version. - Gun is wider/broader - added new version: Galil CA (Aimpoint) - RIS rail is wieder/broader - RIS rail removed on GalilC and Galil CK