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Solus informed the community that he has released a new version of his SLX Mod on the BI Forums.
Changes: - Fixed dismemberment effect, also fixed a huge pause from the blood effect when people were killed with extremely high amounts of damage. - Increased AI spotting range. - Fixed some script errors. - Some rockets should no longer have locking/guiding. - Fixed some script errors. - Made fire more likely to happen when vehicles are destroyed. - Fixed people going prone when suppressed. - Player won't shout "contact". - Lower aiming angles so AIs don't aim up too high when throwing grenades, and people don't recoil back and forth so far when hit.
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