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Fortran has released stunning WIP screenshots from his F-117A NightHawk cockpit on the BI Forums.
Just a pre-update on the F-117A cockpit which I have been hacking away at for the past couple of weeks. Been texturing all "moving" components and now have all animations/gauges completed, working ...
Have tried my best to make every gauge as accurate to the in-game world as possible so the player can fly entirely by the panels if needed.
Texture work is getting done, as I said at the top, all moving parts/gauges are textured, just need to tweak them and then move onto the side (arm) panels and the rest of the cockpit itself. So far only diffuse, no spec or normal maps. Will run another update in about a week with a video walkthrough of the cockpit and its various panels.
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